Sei: K guys, I'm blowing up this whole tower, like right now. Just a heads up.
Aoba and Ren: K
Sei: No really, the whole thing is coming down. You should probably leave, seeing you're on the top floor.
Aoba: Yeah sounds like a plan.
Ren: Got it.
Sei: Alright.. I'm heading out... Just make sure you guys leave the tower. And don't take the elevator that's fucking dumb everyone knows you're supposed to take the stairs in an emergency. But yeah. See ya.
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This is the walkthrough for when you're officially on Noiz's route, meaning, Aoba and Noiz are about to enter Platinum Jail together.Â
Now that you're with Noiz, you can relax with the choices. Any of them will not change the outcome (good/bad route-wise) and are for personal preference.Â
The Fun-Fun Roulette sends them to Green Playground where they stay in a place named Glitter. Each character will get a different area in Platinum Jail, but they will all stay at Glitter.Â
Your next multiple options that will not change the outcome of the route:
Tell him to cool his hand <
Take him to water <
Get Angry <Â
Speak Honestly <
They run into Akushima, who had switched over to Platinum Jail. At this point, Noiz and Akushima start in on a fight, and Aoba's "Scrap" sense starts to take over.Â
Aoba gets another message from "Captive Princess". When Noiz tries to track it, it turns out there's no actual sender. The doors to the Oval Tower are opened.
Once you get into the Oval Tower, they hide from the allmates that go after them. They hide in a sideroom, where they fight.
He looks angry <
He looks upset <
Two more options that basically mean the same, and will have no change in what they all do.
Eventually, Noiz leaves. When we run into Noiz next, his brain had been dyed by Toue. After another fight scene, Aoba uses his Scrap on him. During this scene, you'll experience the "Bug scene" in which the game looks bugged up, it even "restarts" using the opening credits. Do not close the game, it isn't glitched or anything, it was just how it was designed.Â
Do you want to feel better? -- Yes
Do you want to give up? -- Yes
Do you want to rest? -- Yes
Do you want to sleep? -- Yes
Can I not wake up? -- Yes
Can I stop trying? -- Yes
Can I stop now? -- No
(May or may not loop two to three times)
1. Good:
I can't stop? -- No
No matter what? -- Yes
Never? -- Yes
Why? -- Because you mustn't.Â
Why not? -- It isn't over yet.
What about him? -- You don't decide that.
Then who does? -- Think about it.
Who are you? -- That's...Â
2. Neutral:
I can't stop? -- Yes
No matter what? -- Yes
Never? -- Yes
Why? -- Because it's no good.
Why is it no good? -- It's wrong.Â
What do you wish for? -- A nice world.Â
3. Bad:
I can't stop? -- No
No matter what? -- Yes
Never? -- Yes
Why? -- Because it's no good.Â
Why is it no good? -- It's wrong.
What do you wish for? -- The real world.
1. Good ending: You help Noiz through the Scrap, and result in doing so allow him to feel pain. Oval Tower then crashes, and Noiz is badly injured. He's taken to the hospital, where you can enjoy even more fanserivice, and then he disappears after the rematch of Rhyme. He comes back three months later, wanting to take Aoba back to Germany with him.
2. Neutral ending: This one isn't good, but it isn't bad, either. Choosing these options will result in a retro-video game ending, where they're trapped in that lifestyle forever.Â
3. Bad ending: The bad ending results in a blood-shed scene with Aoba and Noiz ripped and shredded. This is what Noiz's genuinely wants, to be able to be with Aoba and feel pain, but since Aoba's Scrap failed, it turned much worse than what he expected it to be. It's very gorey, for those who may be triggered.
Noiz has three routes, one good, one bad, and one "neutral."
Don't worry about getting to the good or bad route just yet, that happens later on, and I'll split the routes up for you. As for setting up for his route, follow these options and it'll put you on the path with Noiz.
Reminder that Underlined options are the choices to choose for this route, and Bolded words are options.
Reminder 2: Remember to save at different options. Your game settings have autosave for character options throughout the game, but you've 60 files to be able to fill. Save every chance you get, and save at different options so you don't have to go through the game four times over!
All of the route paths will start early in the game, nearly each option you choose will put you on a certain character's route.Â
The first option you'll get is during a scene with Koujaku and a couple of ladies. One will reach out to Aoba's hair, and two options will pop up.
Shake her off <
Hesitate <
The woman then pouts and the guilt may settle in, but Koujaku comes to Aoba's rescue.Â
The next time you get an option is in Rhyme with a Drive-By.
Choose whichever option you're most comfortable with. Neither will knock you off Noiz's path, and both will result with Aoba suffering from a headache.
After a scene or two, you'll find Aoba and Ren having a moment. Once again, either choice is up to you.Â
Now, the next choices are with Clear, who faceplants into the scene. You've the options of asking:
Why the umbrella? <
Are you a magician? <
The result of this option is Clear wondering who "Magician" is, before he leaves.
When you get to a scene with Aoba cautiously returning to his room, thinking someone's invaded his home, he finds Noiz sitting at his computer, in his room. Your options are:
Fight back <
You brat! <
They begin to fight, in Aoba's room. And there are more options soon after:
I hear something on the stairs <
I hear something on the roof <
This option is one of the two that sets routes for character interaction. The other option is Koujaku, who will come trampling in as soon as Clear appears as well. Soon enough, you've four full grown men in one scene. You'll have another scene or two between this option and the next.Â
Back at Aoba's workplace, Noiz will come in asking Aoba to join Ruff Rabbit. Here is where there'll be more choices.
Talk it out <
No way <
Neither option will make Noiz leave any quicker, but they lead to another scene with Noiz and Aoba approaching a Rhyme session.Â
Koujaku will then appear, and will have yet another argument with Noiz. A directional option will appear.
Call out to Koujaku <
Call out to Noiz <
These two options lead you to different route segments. Calling out to Noiz will give you the options to interact more with Clear and Noiz, where as calling out to Koujaku will give you the options to interact more with Koujaku and Mink.
Alright. And with that, it goes through many different scenes. You interact with Mink in the next one, where Tae is taken and Mink is the accused, and quick warning for those who may be triggered, it does include noncon molestation with the members of Scratch under Mink's orders.
Next option is with Mink.Â
Don't listen to him <
I have to bear with this <
Soon after, you get another choice, neither of them will change the path.
Hold Ren <
Take Coil out <
Choose whichever you're most comfortable with. After a call with Koujaku, Aoba and Mink take off. Eventually, Mink gets too far ahead and you can either
Call out to him <
Be patient <Â
Aoba catches up to him. And they eventually arrive at Heibon, where Clear is there to welcome Aoba.Â
Hurry inside <
Did you really hear me? <
The fact he can hear Aoba will be explained later, but for now, you will be kept in the dark.Â
They finally head inside, where they put together a meeting to discuss current events. With Aoba's grandmother taken, their only other option is to go in headon and take her back their selves.
When you make it to the abandoned building, you'll have two options that will not change the direction of the path.
Open Bag <
Leave it as is <
Choose whichever! And another option will appear shortly after, where Noiz will be checking to see the location of people in the building.Â
Go up to Noiz <
Peek at what Noiz is doing <
When they go inside, they're met with a large number of brainwashed gang members.
Search for Clear <
Call Clear's name <
At this part, Clear has a very comical fight scene, and by comical I mean both in a comic style and a very funny scene with him fighting.
After the cute comic scene, two more options appear
Fight Koujaku's enemies <
Approach Koujaku <
Mink runs off, and Aoba and Clear follow after. They reach a hallway and more men come running after them, Mink yells at Aoba to continue on ahead.
Hesitate to listen <
Listen to Mink <
Regardless of choosing to listen right away or not, Aoba still runs on ahead. There, you find ~*~*~Spoiler~*~*~ Mizuki with Tae. Aoba finds himself in the back of Mizuki's head, and fails to bring him back to his senses. When they return, Tae feels more obligated to tell Aoba about his power.
Eventually, Aoba is laying in his room. You may or may not get the option to chooseÂ
Think of Noiz <
Think of Clear <
Not all the time, apparently, but if this comes up, choose Noiz. You've been put onto his route. He meets Noiz down in the livingroom, where they bumped into each other.Â
The next morning he receives a call on his Coil from Virus informing him that the police were after him. The five mains end up splitting up on the run, Noiz will end up following Aoba, and that's how you know you're on his route. Remember to save!
There's another drive-by, this time it isn't Noiz. After they defeat the drive-byer, Aoba will receive another game installation, which happens to be an invite to Platinum Jail, with that, they head towards Platinum Jail after meeting with Haga.
This is the walkthrough for when you're officially on Clear's route, meaning, Aoba and Clear are about to enter Platinum Jail together.Â
Now that you're with Clear, you can relax with the choices. Any of them will not change the outcome (good/bad route-wise) and are for personal preference.Â
The Fun-Fun Roulette sends them to Aqua Forest where they stay in a place named Glitter. Each character will get a different area in Platinum Jail, but they will all stay at Glitter.Â
Make sure to enjoy that fanservice the next day.Â
Your next multiple options that will not change the outcome of the route:
Firmly reprimand him <
Listen to what Clear has to say <
You're thinking too hard <
Are you afraid of something? <
Examine Clear from afar <
Grab him anyway <
Once you get into the Oval Tower, Aoba will use his Scrap on him. When you get inside Clear's head, you'll have three options.
It's fine to rest < [Bad route]
It's better to stop now < [Bad route]
Don't do anything. [Good route]
The two buttons on the screen will lead you to the bad route. Do not click either if you do not wish to go to the bad route, instead, wait. The buttons will start to crack away. I suggest saving here, if you'd like to experience both the good and the bad routes.Â
From then on, you don't have choices for anything else, but to sit back and watch and get your heart ripped out and sewn back together.
Don't worry about getting to the good or bad route just yet, that happens later on, and I'll split the two routes up for you. As for setting up for his route, follow these options and it'll put you on the path with Clear.
Reminder that Underlined options are the choices to choose for this route, and Bolded words are options.
Reminder 2: Remember to save at different options. Your game settings have autosave for character options throughout the game, but you've 60 files to be able to fill. Save every chance you get, and save at different options so you don't have to go through the game four times over!
All of the route paths will start early in the game, nearly each option you choose will put you on a certain character's route.Â
The first option you'll get is during a scene with Koujaku and a couple of ladies. One will reach out to Aoba's hair, and two options will pop up.
Shake her off <
Hesitate <
The woman then pouts and the guilt may settle in, but Koujaku comes to Aoba's rescue.Â
The next time you get an option is in Rhyme with a Drive-By.
Choose whichever option you're most comfortable with. Neither will knock you off Clear's path, and both will result with Aoba suffering from a headache.
After a scene or two, you'll find Aoba and Ren having a moment. Once again, either choice is up to you.Â
Now, the next choices are with Clear, who faceplants into the scene. You've the options of asking:
Why the umbrella? <
Are you a magician? <
The result of this option is Clear learning about the actual use of an umbrella. He then leaves.Â
When you get to a scene with Aoba cautiously returning to his room, thinking someone's invaded his home, he finds Noiz sitting at his computer, in his room. Your options are:
Fight back <
You brat! <
They begin to fight, in Aoba's room. And there are more options soon after:
I hear something on the stairs <
I hear something on the roof <
This option is one of the two that sets routes for character interaction. The other option is Koujaku, who will come trampling in as soon as Clear appears as well. Soon enough, you've four full grown men in one scene. You'll have another scene or two between this option and the next.Â
Back at Aoba's workplace, Noiz will come in asking Aoba to join Ruff Rabbit. Here is where there'll be more choices.
Talk it out <
No way <
Neither option will make Noiz leave any quicker, but they lead to another scene with Noiz and Aoba approaching a Rhyme session.Â
Koujaku will then appear, and will have yet another argument with Noiz. A directional option will appear.
Call out to Koujaku <
Call out to Noiz <
These two options lead you to different route segments. Calling out to Noiz will give you the options to interact more with Clear and Noiz, where as calling out to Koujaku will give you the options to interact more with Koujaku and Mink.
Alright. And with that, it goes through many different scenes. You interact with Mink in the next one, where Tae is taken and Mink is the accused, and quick warning for those who may be triggered, it does include noncon molestation with the members of Scratch under Mink's orders.
Next option is with Mink.Â
Don't listen to him <
I have to bear with this <
Soon after, you get another choice, neither of them will change the path.
Hold Ren <
Take Coil out <
Choose whichever you're most comfortable with. After a call with Koujaku, Aoba and Mink take off. Eventually, Mink gets too far ahead and you can either
Call out to him <
Be patient <Â
Aoba catches up to him. And they eventually arrive at Heibon, where Clear is there to welcome Aoba.Â
Hurry inside <
Did you really hear me? <
The fact he can hear Aoba will be explained later, but for now, you will be kept in the dark.Â
They finally head inside, where they put together a meeting to discuss current events. With Aoba's grandmother taken, their only other option is to go in headon and take her back their selves.
When you make it to the abandoned building, you'll have two options that will not change the direction of the path.
Open Bag <
Leave it as is <
Choose whichever! And another option will appear shortly after, where Noiz will be checking to see the location of people in the building.Â
Go up to Noiz <
Peek at what Noiz is doing <
When they go inside, they're met with a large number of brainwashed gang members.
Search for Clear <
Call Clear's name <
At this part, Clear has a very comical fight scene, and by comical I mean both in a comic style and a very funny scene with him fighting.
After the cute comic scene, two more options appear
Fight Koujaku's enemies <
Approach Koujaku <
Mink runs off, and Aoba and Clear follow after. They reach a hallway and more men come running after them, Mink yells at Aoba to continue on ahead.
Hesitate to listen <
Listen to Mink <
Regardless of choosing to listen right away or not, Aoba still runs on ahead. There, you find ~*~*~Spoiler~*~*~ Mizuki with Tae. Aoba finds himself in the back of Mizuki's head, and fails to bring him back to his senses. When they return, Tae feels more obligated to tell Aoba about his power.
Eventually, Aoba is laying in his room. You may or may not get the option to chooseÂ
Think of Noiz <
Think of Clear <
Not all the time, apparently, but if this comes up, choose Clear. You've been put onto his route. They'll have a moment out on the balcony, chat for a bit, then Aoba will head back to bed.Â
The next morning he receives a call on his Coil from Virus informing him that the police were after him. The five mains end up splitting up on the run, Clear will end up following Aoba, and that's how you know you're on his route. Remember to save!
When they stop to take a breath, Aoba will receive another game installation, which happens to be an invite to Platinum Jail, with that, they head towards Platinum Jail after meeting with Haga.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
â Live Streamingâ Interactive Chatâ Private Showsâ HD Qualityâ Free Actions
Free to watch âą No registration required âą HD streaming