Creative dumptruck-ing?
(48*60) hexagonal tileset for global maps, social life agentive simulations, community building in groovy solarpunk campaign setting, tweaked OSR TTRPG gameplay mechanisms akin to TalespinnerEU & Cyberpunk RED & d20 Pathfinder, modular geomorphs terrain + structural system like TES Daggerfall, libre software stack for the whole project with QGIS & self-hosted OSM as major components, Civilization 5 + FreeCiv, OpenSimplex + Voronoi planets generation, speculative biology?, Love/Hate + QuestMachine for systemic agent simulationism in Unity?, Qodot + SimpleFPS_Controller for Godot?, level passive chunk system based around Quake 1 and EDUKE32, integrating data-driven customized SBCL Common(LISP)ObjectSystem framework into the workflow, NetLogo prototyping and iteration, my very own artstyle baked into the realms provided, social ecosystem & cooperative library knowledge base in-world, custom Linux themings (by November 10th or later), 3D Vtuber livestream demos (commission to be done by Tuesday November 14th)...
Yeah, I got some serious ambition going on beside job-seeking and life balance...














