Prototype V5 This prototype was animated using principle. I plan to test this prototype with participants.

#dc comics#dc#batman#bruce wayne#dick grayson#tim drake#batfamily#batfam#dc fanart



seen from United States

seen from United States
seen from United States
seen from United States

seen from United States
seen from Canada
seen from China
seen from United States

seen from United States
seen from Türkiye

seen from Germany

seen from United States

seen from Denmark
seen from China

seen from Germany
seen from Italy

seen from United States

seen from Saudi Arabia

seen from Sweden

seen from United States
Prototype V5 This prototype was animated using principle. I plan to test this prototype with participants.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Tutorial
Another thing I have taken from the critique was the idea of an onboarding or tutorial process. I want to exercise and design this now so I know how to implement this for the exhibition prototype. I wanted to integrate both instructional cards and also interactive tutorials, with the incentive of having ‘progress’ in the app and listing out tasks users can complete.
According to Tubik Studio (2017), tutorials are able to boost engagement and show the most beneficial sides of a system to the user. Babich (2017) recommends using visuals along side an interactive tour which are triggered when the user reaches an appropriate section in the app.
Wireframe/user flow
Ui design
References:
Babich, N. (2017). Best Practices for Onboarding. Retrieved September 3 2018, from http://babich.biz/best-practices-for-onboarding/ Tubik Studio. (2018). Design of Onboarding Tutorial: Greet, Inform, Engage. Retrieved September 3 2018, from https://uxplanet.org/design-of-onboarding-tutorial-greet-inform-engage-55c36c9b4999
Memories
An interesting thought that I came across during the crit session was to think about users when displaying things they might not want to see. Facebook has a similar problem with their ‘on this day’ feature. They have tried to get around this by using algorithms and relying on users to personalise the kind of information they want to reflect on (Weinberger, 2017).
According to Lau, White,& Schnall (2013), we experience things with the goal of happiness in mind. Eg, we go on holiday to experience positive emotions. Newman (2016), discusses how thinking of times when we have overcome challenge allows us to increase our self esteem and motivation. However, over thinking about the happy memories gets rid of the mystique and lessens our positive experience of that memory (Lyubomirsky, Sousa, & Dickerhoof, 2006).
With my app, I dont want users going away and feeling horrible or bad, and I want users to be able to look at happy times too. To get around this, I want to allow personalisation, and not put in little details that may get rid of the thrill and the mystique around happy moments. Doing this, alongside displaying the information in a different way. There is also a section to explain to users about the importance of reflection.
Wireframe/User flow
Ui Design
(I also have moved the night mode button to somewhere much more accessible.)
References: Lau, H. P. B., White, M.P. & Schnall, S. (2013). Quantifying the Value of Emotions Using a Willingness to Pay Approach. Journal of Happiness Studies, 14(5), 1543–1561. doi:10.1007/s10902-012-9394-7 Lyubomirsky, S., Sousa, L., & Dickerhoof, R. (2006). The Costs and Benefits of Writing, Talking, and Thinking About Life’s Triumphs and Defeats. Journal of Personality and Social Psychology, 90(4), 692–708. doi:10.1037/0022-3514.90.4.692 Newman, K. M. (2016). How to Find Happiness When You Reflect on the Past Year. Retrieved August 29 2018, from https://greatergood.berkeley.edu/article/item/how_to_find_happiness_when_you_reflect_on_the_past_year Weinberger, M. (2017). Here's how Facebook is automatically telling your good memories from your bad ones. Retrieved August 28 2018, from http://www.businessinsider.com.au/facebooks-updated-on-this-day-memory-feature-how-it-works-2017-8?r=US&IR=T
Analysing moods & the stats page
According to Caldeira, & et al., (2017), most of the apps that they have looked at lack support for the preparation and action stages for analysing moods. Preparing users include explaining how to track mood, and the action stage mostly refers to recommendations users get based on their personalised data. (The other two stages are Collection of data, and reflection, in terms of the visualisation of the data gathered.)
Another feature they found that was missing in apps were the ability to look through all the data easily and filter through them.
For the stats page, I followed the four main stages that Caldeira, et al. (2017) had followed:
Preparation - instructing users about tracking (how and why), and how beneficial it could be.
Collection - the interface for collecting the moods
Reflection - visualisation for the mood data
Action - further actions users can take based on their moods.
The two stages I coincidentally need to work on are the Preparation and the action stages.
Wireframe & Userflow
Stats Screens
References:
Caldeira, C., Chen, Y., Chan, L., Pham, V., Chen, Y., & Zheng, K. (2017). Mobile apps for mood tracking: an analysis of features and user reviews. AMIA Annu Symp Proc, 2017, 495–504.
The Healthline Editorial Team. (2017). Stress and Anxiety. Retrieved September 2 2018, from https://www.healthline.com/health/stress-and-anxiety#managementtechniques
Designing the UI
I started off with sketching the 12 main moods for the UI. It has the same line icon style as the rest of the UI. I tried to explore different eyes and mouth placement on the face, eye shape, and mouth shape:
Basic wireframe:
I decided not to opt for the scale like before, as having 12 moods on a <370px scale doesn’t seem very usable. There’s also no way for users to choose two moods at once.
Ui design:

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Movement System #onthedayoutput#classcritique #design5 #architecturalprogramming #concipiotektura #letrato (at PUP - College of Architecture and Fine Arts)
Maritime Freight at Laeum Cha Bung, Chonburi.
It’s gateway port of Thailand. There are many activities and incoming and outgoing traffic network during working hours. Its mean a lot of communication going on between the captain and the tower at the dock. When the ship enters Thailand water territorial, the ship contact and inform authority. When close to harbor, the ship moored offshore approaches. The tower responds and communicate providing procedure for captain to follow to the prepared dock. Approaching to the Laeum Cha Bang channel, captain required to operate engine at low level for keeping less water turbulence. Talking about the land under water, the artificial man made harbor, the underwater ground are mainly clay and sand, much better than a giant rock could sink the ship. If there are many ship loading on dock, approaching dock require multiple tugboats to push the ship closer to the dock. According to the graphic, this area is call Container Dock, and there are total of 7 at Laeum Cha Bang. After the ship, anchored to the dock. Next, on the ground, there are warehouse and distribution area for incoming goods that delivered from the ship to be store. And for out-going Containers will pass to security checked and clarified type of their good. Then, will drop into ready to ship area by Rail-mounted gantry crane. The container nowadays has been revolutionizing in standard, size, and joint that can securely interlocking when stack. When the ship is ready to be load. This gantry crane will carry container at horizontal axis into the special container courier. This courier will approach under the Ship-to-Shore container crane. The crane will pick up the container and run along the long cantilever that can carry 80 tons and reach across 20 rows of containers. It drops on to the ship based on their type of goods such as hazardous, toxic or ignition. This will help protect other goods in case of fire. Thank you
Detail drawing of balcony