Renee Montoya, averaged from her comic, film, TV, and game appearances.
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Renee Montoya, averaged from her comic, film, TV, and game appearances.

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A start to my 3D averaged version of Selina Kyle that I began over the holidays.
For characters like Selina who have thousands and thousands of appearances to work with, I've decided to only incorporate around 100 or so, or else I'd never complete them. The influence of each successive shape has less and less strength anyway the more of them that are added, so 100 seems like a good stopping point, since by then the look will basically be complete. All characters I make this way will definitely incorporate all live action performers, as many video game appearances as possible, and the character's most noteworthy artists. Same process as always, really, but now just keeping the most important examples. Skin tone is done by the same process; just average the colors together and find a suitable texture set that matches that average.
I'm going with Maria Kyle and Rex Calabrese to incorporate into my rudimentary genetics system: 25% strength for each parent shape, 50% strength for the character's final averaged shape. They have not yet been applied here.
Right now, this is about 10% of Selina's final look, and I don't think she'll end up looking considerably different.
Kate Kane attends the Gotham City Metropolitan Ballet. February 8, 2017.
This would've been when she and Bruce took Cass there, at the end of the "League of Shadows" arc. That's the same outfit Marcio Takara drew for her.
Kate Kane observes kitchen shenanigans.
Based on Batman: Wayne Family Adventures #17.
After the release of those workout variants for Robins, I had to try out that concept with Kate.
The composition is inspired by the Kate Kane trading card from the Batman: The Legend series from Cryptozoic, with art by Iban Coello and Rainer Petter.

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While I'm still not 100% done with my 3D version of Kate, her body is finished and her face is at a point where new shapes are having less and less effect due to averaging. So I figure she's now complete enough for practical use. I'll show her off again once she's truly done (especially if she ends up changing a lot), but right now she's effectively done.
Here, then, is what Kate Kane looks like when all of her official depictions are averaged together, along with her most up-to-date hairstyle, tattoos, and scarring:
These poses are homages to this set of sketches by Krystal Beisick (ScaryKrystal):
And here's a better view of Kate's back scars:
She is made up of 331 body shapes and 322 head/face shapes. I still don't know how many different artists.
Next up is Beth Kane, and after her, Renee Montoya.
I've made some significant progress on my new 3D version of Kate, namely finishing Jacob's head shape, which I need to combine with Gabi's later on and factor in.
There's still much to do to finish up Jacob himself, like texturing, color matching on his hair and eyebrows, and tweaking the wrinkles on his face, but the shape is done.
Out of curiosity, here's what Kate looks like when combining only Jacob and Gabi's heads, with no other input:
After Kate's own head shape is done and factored in, it'll be interesting to see how it compares to this one.