An Interview With: Clare Foley
Irelandâs small independent comics scene has grown from strength to strength in recent years, attracting writers and artists across all genres, from lighthearted daily strips, to superhero arcs, to dark, complex character studies. A rising star in this movement is Clare Foley, a Dublin-based artist and illustrator trained in BCFE, who first captured everyoneâs attention with her morbidly atmospheric adaptation of HonorĂŠ de Balzacâs classic short story La Grande Bretèche, which shunned digital art tools (nigh-omnipresent among modern illustrators) in favour of watercolours and pencil, all rendered in a sickly green palette suggestive of opium smoke and absinthe. Since then, Clare has partnered with writers such as Aaron Fever (on Frozen Waste), joined independent comics publisher Rogue Comics, and was voted Best Artist Published in Ireland in the Irish Comics News Awards. Clare kindly agreed to answer a few questions from Cuckoo about her work and creative process.
How did you get involved in comics? What made you want to be an artist?
I've always loved drawing. I keep finding these "comics" I made when I was a kid, just strips drawn in biro, or little zines I made when I was so young that I could barely spell. The comics I was exposed to as a kid were a weird mix; old 1950s annuals of Mandy and Bunty, Asterix and Obelisk, Tin Tin, The Far Side. I ended up doing a course in visual art, followed by another course in illustration. When I was a teenager I was introduced to a whole world of comics through a few of my friends. Neil Gaiman's Sandman, Blankets by Craig Thompson. By the time I started in the illustration course I had a pretty solid idea that I wanted to draw comics.
What do you consider some of your most important influences? Are you mainly influenced by other comic artists, or are you more inspired by fine art, animation etc.?
Having started out with more of an interest in fine art, a lot of the more traditional art world is hugely inspiring to me. Many visual artists really lit a spark of interest in me when I first saw their work, though I often find that the work that inspires me doesn't necessarily look like the work I produce. For me it's always been about trying to capture a certain mood or atmosphere. Almost any media can be inspiring if it captures your interest. I think I can see fairly varied interests creeping into projects, from fine art to video games to animation.
I would say an enormous influence on my work would be film. Film is the one other area that really excites me in the way that art and comics do.
What projects are you currently working on?
My most recent book was Frozen Waste with Aaron Fever, which was released last year, and is in stores and for sale online now. Since then I've been working on some really cool shorter projects with JP Jordan, Gary Moloney, and Paul Carroll. All of these shorts will be available soon. I've been very lucky to consistently work with such great collaborators, I couldn't recommend these few enough, they've been a dream to create with.
Image courtesy of Clare Foley.
I'm also part of Rogue Comics Ireland, a great publisher and collective you should definitely check out. We just spoke on a panel at Dublin Comic Con: Anime Edition about the world of small press comics, and we've got some really exciting stuff coming up in the next few months. All of the members of Rogue Comics are really talented people, and I'm honoured to be one of them.
How does your creative process generally proceed? Do you start with a narrative concept, a character, an image, or something else?
It all depends on whether you're working alone or with others! For my own projects, I tend to start with a very distinctive mood I want to capture. My first comic La Grande Bretèche was an adaptation of an 1850s HonorÊ de Balzac short story. When I read the story initially, I was completely drawn in and obsessed by it. I found it very compelling and quite creepy, and in my adaptation I leaned hard on that sense of foreboding. I do strongly feel that the overall atmosphere of a comic is very important.
When working with others, you're presented with a comic script and asked to work some magic on it. There's a lot of fun to be had in working to someone else's concept; capturing their written description but putting something of your own spin on it.
A lot of your work is in the horror genre, or horror-adjacent in tone or theme. Are you particularly drawn to horror, or are you interested in experimenting with other genres also?
I remember in college I used to worry a lot about having a consistent style. For my first comic, I chose to illustrate in watercolour and pencil, almost at random. I thought it suited the tone of the story, and I enjoyed using those materials. That is now my "style". The first comic I drew was also a horror... Most of my favourite films, books, games and art all have some similarities, including an often-present sense of foreboding and a heavy, tense atmosphere. I enjoy that, I seek it out, but I didn't choose to exclusively work in it. However, you draw one watercolour horror comic, and funnily enough you get approached with a lot more work from people who want watercolour horror comics. I have something a lot more lighthearted and fun in the pipeline for the near future, but I get the sense that I will always be strangely attracted to a more serious and heavy narrative.
Are you exclusively interested in drawing comics, or would you be interested in working in other media also (e.g. animation, film, advertising etc.)?
As I've said above, I love film. If I am ever to make a jump to another area of creative work, film just seems like a totally natural choice. In terms of mood and inspiration there are films that have always stayed with me... Panâs Labyrinth, Donnie Darko, Children of Men, Kontroll, Waltz with Bashir, The Shining, Moon, Alien, Winter's Bone. There's a pretty common theme or heavy tone in these, I can see that. This sort of tone seems to show up in most of my favourite work in any media, but I find film especially inspiring.
Your first comic, La Grande Bretèche, had a very distinctive style, using watercolours and a limited colour palette, which stood out quite dramatically from most modern comics which favour digital drawing and painting. What made you decide to pursue such an unusual style for the comics medium?
I studied fine art, so initially when I went into a more illustrative focused course I was approaching it from that perspective. I'll admit that I'm a complete Luddite when it comes to Photoshop and Illustrator, I really can't use them to save my life. I've always enjoyed painting, though I was not working exclusively in watercolours at any point. I tried a lot of different styles before settling on the watercolour for La Grande Bretèche, deciding that it was the best choice for the story and mood. People seemed to really like the unique quality of an entirely traditionally drawn watercolour comic, as it's not a widely used material for comics. I seemed to stumble onto something that was working, and that I really enjoyed the process of, so I stuck with it. I've gotten a lot of work on the basis of the watercolour style. I would really encourage anyone starting out to just mess around with different materials, you never know when you're going to find something you end up really unexpectedly loving.
How would you describe the state of the Irish comics scene at the moment?
Irish comics at the moment is so strong. It feels like the comics scene is really building momentum at the moment. There are people all around who are being recognised for their amazing work, getting some really great jobs for the major names in the industry. On the small press and indie side, I think there's a really supportive community who are so encouraging. Everyone is in a similar situation starting out, and there's a real sense of excitement and ambition when you're surrounded by people reading your work and showing you what they're working on.
Which current comic artists should we be reading, in Ireland and further afield?
This is such a huge question that I'm actually just going to talk about Irish talent, because there's plenty of it!
For Irish talent, the people I've mentioned above as collaborators are definitely ones to watch out for, as is everyone at Rogue Comics Ireland.
Check out Stray Lines, a really amazing collective of talented people.
There's some great webcomics going, including Shipwrecked (loooads of great collaborators on this one!); Jamie Lalor's After Yesterday, a great little Tumblr webcomic; Anthea West's Fate, Nhoj, and Superhero Helpdesk (another stellar team of creators).
Triona Farrell, Rob Carey, Eoin Marron, Rapha Lobosco, Dearbhla Kelly, Luke Healy, Matthew Shiell, Brian Burke, Kinga Korska, Roddy McCance, Katie Fleming, Charlot Kristensen (part of The Orange Nest), Iuli Niculescu, Gareth Luby, all people doing really interesting stuff, writing/drawing/lettering-wise. Take a look!
If you had to choose five desert island comics, what would they be?
That's just cruel. Why would you ask this?! Haha.
Blankets by Craig Thompson, Maus by Art Spiegelman, Sandman by Neil Gaiman, From Hell by Alan Moore and Eddie Campbell, Black Hole by Charles Burns. These are all comics I read a while ago, that had a really lasting impression on my idea of what comics could be.
Twitter: twitter.com/clarefoleyart
Facebook: facebook.com/clarefoleyartist
Main photo credit: Darren Ryan Photography