Crystaloids are monsters with unnaturally pale flesh, almost like a form of albinism but with the added adornment of multiple crystal-like structures growing out of their flesh. Theses structures seem to grow at random. No observed crystaloids of the same species have the same crystal arrangement, so random growth is the most likely possibility. - Jim
Some Crystaloids live in a constant state of pain as their crystal structures stab and pierce their bodies each time they move or bend in certain ways, some can’t even avoid the constant stabbing and are unfortunate that even the simple act of walking can lead to extreme pain.
Crystaloids also have to deal with being weighted down by their crystals, often having their mobility heavily limited from the crystals weight or how they grow off their bodies. If they are unable to break off the crystals, some will grow into and through other parts of their body like how a warthogs tusks can pierce their own skull if not broken off.
Not only do they suffer injuries from themselves, but they are often hurt and hunted by others. With their limited mobility, and their tendency to be missing limbs or having too many limbs for their own good, most tend to be extremely vulnerable if luck wasn’t in their favor during their fetal pod stage. They also suffer from lack of regenerative properties, often permanently losing limbs or sustaining life threatening injuries when attacked. Their pale flesh makes them stand out heavily amongst the infection zones, so hiding is almost never an available option for them. It is not uncommon for their kind to be killed for their crystals or even captured and kept alive to be a makeshift crystal source amongst certain groups of nomads or bandits.










