I have recently stumbled upon this map while looking for servers in TF2. I think it was called Teufort Jungle. I just wanted to know if anyone else has seen this map before.
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I have recently stumbled upon this map while looking for servers in TF2. I think it was called Teufort Jungle. I just wanted to know if anyone else has seen this map before.

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Portal 2 Co-op w/ TomoyaC | CONNECT THE LASERS! | Abandoned #3
Please leave a comment and like if you liked the video! The map is called "Abandoned 3"A short map focusing on the use of lasers. It wasn't difficult per say, but it did make you think where you needed to aim the lasers.
Halo 5 - Big Team Battle Community Update
Today 343 released the community update for both Big Team Battle and Grifball, just like the community update for Breakout this update included 6 new Big Team Battle maps aswell as 8 Grifball maps. As well as community made maps there has also been a few tweaks here and there for the current BTB maps, so lets not wait any longer and dig straight into it all!
Updates - Deadlock Ok so for updates, there hasn't really been that many on most of the maps. For Guillotine (Halo 2's Headlong) there has been a few tweaks and the addition of the Halo 2 Battle Rifle but for Antifreeze, Recurve and Basin, there was only slight visual changes. But the biggest changes came to Deadlock (Halo 3's Standoff), as you can see from the screenshots above there has been a ton of visual changes to make the map look alot better, infact the entire map itself has been moved to change the lighting ...etc. Inside each base the layout is still very similar but the bottom room is slightly larger with the button to open the gate and windows now being where the flag was and in the central room there is no ledge for the shotgun. Not only that but the flag position has also been moved from the bottom to the central room, making it how it was back in Halo 3.
New Maps! (From top left to bottom right) Viking (Halo 3 - Valhalla / Halo 4 - Ragnarok) Now onto the new maps and lets start off with a fan favourte! Valhalla/Ragnarok is back and is just as awesome as it was back then, now just to be clear the map is more based on Valhalla then it is on Ragnarok (there was a slight difference between the two versions). Weapon pick ups are on the map and you can expect similar weapons as you did in Halo 3, in each base to take over the Missle Pod is the Hydra Launcher. The Sniper Rifle still spawns at the bottom of each base and the Spartan Laser is still in the middle with Shotguns being in each cave, but now there is also a Railgun that spawns on the open side of the map behind the turret. The Banshee is still on the map but this time there is no Wraith or Mantis, making the Spartan Laser a must have weapon in this version while in previous versions if was required but you still had something to counter the Banshee.
Altar (Halo 3 - Sandtrap) Halo 3 has been getting some love and i have no complaints here! Aswell as the return of Valhalla there was also the return of probably the best Big Team Battle map ever created, Sandtrap. While this version does not have the Mammoths on the outer edges of the map it does come with some major upgrades. At the back of each spawn area there is now an underground area which also allows vehicles down it, giving you more cover when coming out from the back, not only that but there is also a grav lift heading up to the top part of each base. The top central part of the map now has abit more cover and so does the Banshee spawn, but there is one other thing that is different then its previous version. The crashed Phantom has gone but there is now a crashed Pelican, but its not in the spot where the Phantom was, its more towards the middle (you can see it in the screenshot) and is a must have spot to get to since the Spartan Laser spawns there, this also means there is no longer a Spartan Laser at each spawn. Besides that the map is pretty similar to its previous version and plays just as well! I personally had tears of joy when i bumped into this map, the amount of memories from 2007, ahhh!
Scavenger Now with the classics out of the way, time for the brand new maps! First up is Scavenger and this map looks amazing, it is based in the wreckage of a downed UNSC ship and looks like it is heavily based off the very start of Requiem in Halo 4 when you're surrounded by the Forward unto Dawns wreckage, aswell as the multiplayer map named Wreckage which came out with the Crimson Map Pack. The map looks like it is mainly a non-vehicle type map but in fact there is a Ghost and Warthog that can get around the map with no issues. As well as this there is a ton of Halo 2 Battle Rifles placed around the map aswell as the SPNKr Rocket Launcher and Railgun. With this map you're either in awe from how amazing it looks, you will be having a blast!
Fracture Now Fracture is a small map, but again its another map that can get vehicles around. At first glance the map layout looked like it was slightly based off the Halo 4 map Shatter, but in fact its not. There are the 2 usual bases that are back to back with a centre structure in the middle, in front of that structure is a Railgun spawn and a drop down to the Active Camo. For most of the map there is a outer ring to allow the vehicles get around that go around each base, on the other side of the map there is a big drop with 2 man cannons that send you across. This is a perfect map for CTF and again looks visually amazing, the map sort of reminds me of some World War 2 map based in Russia or something, i don't know, its just me.
Boulevard Boulevard is an interesting map and there isn't to much to talk about here. It is all a different layout with enough room to allow the Ghost and Warthog around the map with ease with each path connecting back into the middle of the map, which has the SPNKr Rocket Launcher. Around the map is a load of walkways and bridges, allowing you to get around with cover and no fear of being ran over. I will admit, when i heard the name of the map i instantly thought of the Terminal forge map that 343 have shown us in the past, i was slightly gutted when it wasn't, either way this is a fun map!
Eagle Square Probably the most interesting name for a map, Eagle Square is, well, a square map and is probably the smallest map out of them all. The map itself has a path on the outer edge to allow a Ghost, Mongoose and Warthog get around and is perfect for CTF. The map is pretty much on 2 floors with the bottom floor having a path that runs straight through the middle aswell as having the flag spawn for each base which the top floor has alot of cover and path ways to get from one side to the other. Once again there isn't much i can say about this one as its the smallest map but it is a blast.
Overall the new Big Team Battle maps are insanely fun and for me it has put some life back into BTB. Due to the small amount of maps BTB already had i believe that unlike the Community Update for Breakout, all the maps will be staying instead of just a selected few. I will be covering the new Grifball maps soon, but don't be expecting much for them. There isn't much you can do for a Grifball map!
More Community Maps on Consoles Now Available | Dying Light: The Following – Enhanced Edition Content Update! March 4th, 2016 – Wroclaw, Poland/ Dying Light: The Following - Enhanced Edition has just got bigger.

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Four new community maps added to Dying Light for free
Dying Light community maps coming to consoles