This is the updated version of this.
The 100% Good ChoiceScript to Sugarcube Guide!
The 100% Good ChoiceScript to Sugarcube Guide is a coding guide meant for ChoiceScript creators looking to use the SugarCube format of Twine. It is meant as a quick start-up and comparison of the different commands and structures between the two formats, including explanations with examples.
The Guide is based on the ChoiceScript Wiki and covers all the necessary commands and informations required to make a ChoiceScript game, and how it translated in SugarCube in terms of formatting, plain code, and macro equivalence. It also includes resources to go further into the formats.
READ & DOWNLOAD THE GUIDE!
The Guide is sectioned into multiple sections:
The Differences between Twine/SugarCube and ChoiceScript
The Command Equivalences (or close substitutes)
The Creation of a New Project, and QoL functionalities (Stats, Saves, Achievements, Settings)
For further details on how the macros/markups/APIs should be used, check out my SugarCube Guide (as it goes into a lot more details). If you are looking for the Tweego Compiler Folder, see this post.
GITHUB REPO | RAISE AN ISSUE | TWINE RESOURCES TWEEGO | TEMPLATES | SUGARCUBE GUIDE
Twine® is an “an open-source tool for telling interactive, non-linear stories” originally created by Chris Klimas maintained in severaldifferentrepositories (Twinery.org). Twine is also a registered trademark of the Interactive Fiction Technology Foundation.
SugarCube is a free (gratis and libre) coding format for Twine/Twee created and maintained by TME.
READ & DOWNLOAD THE GUIDE!











