HEYYYYY
Sorry I havenāt been on here more, but to make up for it, hereās a coding spell I made based on red-moon-witchās glamour spell.Ā
#include <iostream> #include<string> using namespace std; int main() { Ā Ā string light_candle; Ā Ā std::cout << "Are you ready for white and purple candles to be in place?" << endl; Ā Ā cin >> light_candle; Ā Ā if (light_candle == "yes") { Ā Ā Ā Ā cout << "Candles have been lit" << endl; Ā Ā } Ā Ā string stones; Ā Ā cout << "Are you ready for Tiger eye, Obsidian, and Smokey quartz to be set out in front of candles?" << endl; Ā Ā cin >> stones; Ā Ā if (stones == "yes") { Ā Ā Ā Ā cout << "Stones have now been places in front of candles" << endl; Ā Ā } Ā Ā string lavender; Ā Ā cout << "Are you ready to take lavender out, and set it in front of crystals?" << endl; Ā Ā cin >> lavender; Ā Ā if (lavender == "yes") { Ā Ā Ā Ā cout << "Lavender has been placed in front of crystals" << endl; Ā Ā } Ā Ā string pull_energy; Ā Ā cout << "Would you like to proceed with pulling energy from crystals, and push it into crystals?" << endl; Ā Ā cin >> pull_energy; Ā Ā if (pull_energy == "yes") { Ā Ā Ā Ā cout << "Proceeding with pulling energy from crystals, and pushing it into crystals" << endl; Ā Ā } Ā Ā string surround; Ā Ā cout << "Proceed with surrounding the lavender with the crystals, allowing the energy soak into it?" << endl; Ā Ā cin >> surround; Ā Ā if (surround == "yes") { Ā Ā Ā Ā cout << "Proceeding with surrounding the lavender with the crystals and soaking it in their energy" << endl; Ā Ā } Ā Ā string incantation; Ā Ā cout << "Are you ready to speak the incantation?" << endl; Ā Ā cin >> incantation; Ā Ā if (incantation == "yes") { Ā Ā Ā Ā cout << "I didn't sleep well, I'm not feeling well, I tried really hard, but I still lost the fight. Regardless I have things to do, I've got to move, so even if I'm not up for calculus, I know I look damn gorgeous." << endl; Ā Ā } Ā Ā string blow_candles; Ā Ā cout << "Are you ready to complete the spell by blowing out the candles?" << endl; Ā Ā cin >> blow_candles; Ā Ā if (blow_candles == "yes") { Ā Ā Ā Ā cout << "Candles have been blown out. The spell is now complete." << endl; Ā Ā } Ā Ā system("pause"); Ā Ā return 0; }










