"Da da dada da da dada" My friends are talented.. #clarity2016 #vkeys #catchytune #groove Link in his bio @v_keys023
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"Da da dada da da dada" My friends are talented.. #clarity2016 #vkeys #catchytune #groove Link in his bio @v_keys023

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#clarity2016
Clarity, a conference about style guides and design systems, was held in San Francisco on March 31 and April 1. I decided to go as soon as I saw the impressive speaker list, and now I can say Iâm really glad I went.
Videos of the talks will be available in six months, but thatâs kind of a long time so Iâm posting all my notes here.
The conference was held at the Alamo Drafthouse in the Mission. The chairs were super comfortable and the food was excellent.
Swag overview: postcards, pins, stickers, notebooks, a pencil, and a bag.
The entire conference was put together by Jina. (Thank you, Jina!) The emcee was Chris Coyier of CSS-Tricks and CodePen. Susan was the official sketchnote artist and you can see her work here.
Now onto the fun stuff! Hereâs a list of links to each talk, because otherwise this post would be massive.
Day One
The Thing Is Design Systems. The Time Is Now. (Brad Frost)
Building empowering style guides with practical research (Isaak Hayes & Donna Chan)
Beyond the Toolkit: Spreading a System Across People & Products (Nathan Curtis)
Code Patterns for Pattern-Making (Miriam Suzanne)
Crawl, Walk, Run â the Evolution of a Design System (Stephanie Rewis & Brandon Ferrua)
Being Human, Being Slack (Anna Pickard)
Day Two
Communicating Animation (Rachel Nabors)
Baking Accessibility In (Cordelia McGee-Tubb)
Living Systems: Brand in the context of peoples lives. (Jeremy Perez-Cruz)
Deconstructing Web Systems; or, A Pattern Language for Web Development (Claudina Sarahe)
Turning the ship: Living design systems in the federal government (Maya Benari)
Keynote: Designing for Earthlings and Astronauts (Richard Danne)
Keynote: âDesigning for Earthlings and Astronautsâ by Richard Danne
Richard Danne is an accomplished designer who worked on a graphics standards manual for NASA in the 1970s. According to Jina, he basically invented style guides. There was a Kickstarter for a reissue of this manual (go watch the video there), and you can still buy a copy here.
No notes for this one, just some high quality (not really) pictures that I took!
âTurning the ship: Living design systems in the federal governmentâ by Maya Benari
Note: Iâve been following 18F (where Maya is a designer and front-end developer) ever since they came out with the U.S. Web Design Standards. Maya touched on a lot of things in this post.
$86 billion a year is spent on federal IT projects
94% are over budget/behind schedule
40% are scrapped and never see the light of day
Why?
Silos
Waterfall
Bureaucracy
Outdated regulations
âDeconstructing Web Systems; or, A Pattern Language for Web Developmentâ by Claudina Sarahe
Note: Claudinaâs talk was inspired by Christopher Alexanderâs A Pattern Language.
What is a pattern language?
A method of describing good design practices within a field of expertise
Patterns are not dogma; they can change and adapt
Anatomy of a pattern
Name
Context
Problem
Solution(s)
Related patterns

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch âą No registration required âą HD streaming
âLiving Systems: Brand in the context of peoples lives.â by Jeremy Perez-Cruz
Note: Jeremyâs talk was more abstract, so it was difficult to take notes. If youâre interested in branding and brand systems, I would recommend watching this talk when the video comes out.
What is brand?
A productâs attributes
Intangible
A personâs gut feeling about a product or organization
Gut = emotional
Magical
Someone who develops a brand system = psychologist, designer, magician
âExperience is the brand and experiences live in peopleâ
Breathe, grow, learn, feel, fear, age
Socialize, explore, create, share
He ended with a clip from Human
âBaking Accessibility Inâ by Cordelia McGee-Tubb
Note: Cordeliaâs hand drawn slides were delightful!
Whatâs accessibility?
Making products, services, and spaces that everyone can use and enjoy, regardless of their abilities
Creating flexible systems that consider the experiences of people with disabilities from the very start, not just through tacked-on accommodations
The metaphor: doing accessibility afterwards is like making muffins, sticking blueberries into the muffins after theyâve been baked, and calling them blueberry muffins
âCommunicating Animationâ by Rachel Nabors
Note: I was really excited for this talk because Iâve been following Rachel on Twitter for awhile now. She does a lot of cool animation work!
Challenges that prevent consistent animation:
Communication issues make it hard for teams to understand and tackle animations
Inadequate deliverables prevent developers from moving forward quickly
Lack of respect and deference to one another leads to lopsided implementations that favor or disregard different voices
Why is documentation for animation so difficult?