Awakened Jeht
Jeht's awakened form that he gains when he confronts his shadow, the manifestation of the guilt he feels for a tragedy he cannot remember. Jeht's awakening allows him to craft additional equipment at the inventor's table as well as gives him access to his s-class, the hexblade.
The hexblade is a class specializing in ailments, inflicting ailments on foes with far more ease than any other class and being able to inflict multiple ailments at once. His strongest art is "Ailment Break", dealing physical almighty damage to all foes that gets stronger and stronger the more ailments they are inflicted with. He also has various other powerful buffing arts such as Item Blessing, which temporarily allows single target items to become multi target (especially useful for spamming Sol Juices) and Duplicate, which allows his basic attack to hit +5 times once. Combine this with power charge and Jeht becomes unstoppable!
The Hexblade's passive arts include the following:
Ailment Null: Nullify all ailments.
Cursed Blade: Physical attacks can inflict ailments. 10% chance per ailment.
AP Curse: Gain AP when foes are inflicted with ailments.
Speed Demon: Gain STR equal to 25% of the user's SPD.
Quickening: Gain +1 full action when below 50% HP.
The hexblade's talent art is bellowing bounty, which deals colossal physical almighty damage to all foes that grants Bx (money) equal to the damage dealt.
Hexblades wield swords, katana, daggers, and bows. Their armor only includes light armor as well as the typical charms, two ring slots, and SP-Gear. Jeht's SP-Gear are Gears, allowing him to sacrifice one stat for a massive boost in another.











