can l ask why you changed the kids god tiers to non canon ones?
Okay 1) I am puzzled about the phrasing ‘changed’, considering there is nothing for them to be changed from. This isn’t me taking the kids in canon and altering their god tiers just cause. This is a whole new universe in which they have god tiers all their own and things. (Also so far only Jade and Rose have non-canon classes. Dave is the only non-canon aspect, also so far.)
2) Because I like to think there are more than simply 12 classes. I mean, there’s nothing saying there can’t be repeats of god tiers in larger player sessions (like the 48 players who came before the trolls and formed their 48 sign zodiac, which has been joked to be squiddles), but it seems to me like their should still be more. (Also repeats aren’t nearly as fun)
Especially if we also go along with the theory about how each session forms a stage of a game, which I can’t find at the moment: Cherubs - bare bones (two big main classes was a thing mentioned for this), Alpha kids - Alpha release, Beta kids - Beta release, Alternian trolls - finished game, Dancestors - upgrade to base game/modded/easier? something like that. If that theory is correct, then that would mean the session before the dancestors would be even more developed, meaning that the addition of more classes would not be so strange. (Though I suppose since it’s a backwards progression to the bare bones form of the game, technically the sessions are subtracting classes, but again, this is a backwards progression and time is weird in regards to the game anyway.)
So my datemate and I, with this logic, took the canon god tiers and some interesting fanmade ones, some of which are our own creations, to compile a list of 44 different possible classes. We also concluded that there are probably at some point more than 12 aspects, hence our list/spreadsheet of 50+ of those.
With that in mind, we carefully examined each class and aspect, what it means for the player and the game and etc, and chose what we felt best fit each of these new versions of the kids.Â
So tl;dr, because having more than simply 12 classes and aspects is more compelling/interesting and makes more sense to me personally for this game, and it’s also neat to find through that what fits each kid best and the effect their class and aspect, canon or not, has on the game.