While doing a run based on PeanutButterGamerās DampĆ© the Gravekeeper idea in Sims, I deliberately started my DampĆ© with an elderly wife (heās also elderly) and a young adult son, who I named William after William Afton from FNaF. I ended up saving William Archon (because I named the old patriarch DampĆ© Archon) three times. This save started with a household composed of nothing more than three different saved incarnations of William Archon. I later changed their appearances to make them all more unique.
I also gave each of them a child of their own through different means. One of them got abducted by an Alien (something I wanted to happen) and came back pregnant with a 100% Alien baby. Even though the Alien baby treated the man who gave birth to her as more of a host than a father who contributed his genes, the game still considers them father and daughter. I named her Samus after the character of the same name from Nintendoās Metroid series, and sheās currently a toddler. Another seduced his boss at work, so she moved in and had a baby with him. Their child is at the Baby life stage. The remaining one used Lifetime Happiness points (that I got with control-clicks after turning on testing cheats on the main menu; thatās the only point you can enable that to get the control-click lifetime happiness points, which are 500 every time you click the left mouse button, the right mouse button, or click down the scroll wheel aka the middle mouse button) to get a Clone Voucher, which I held off on redeeming until one of the kids was a Baby and the other was a Toddler because the clone generated is at the Child life stage. The game considers the clone to be the son of the original, but as human cloning has not yet been done in real life, no one knows whether clones of humans (that are not identical twins) would be considered the sibling or child of the original.
















