Character Weapon Staff (WIP)
Here’s another project I’m working on! I actually started on this project as part of an online class, but haven’t had the time to finish. Now, I’m jumping back into this and doing my best to polish and push my texturing to the limit!
Here’s a breakdown of the asset so far:
Here’s the concept by Qui Fang!
Overall, all I’ve *really* textured and slightly polished is the gold on the jaws. All the others are quick material slapping and color adjustments. I might soon jump onto the vfx of this piece and sculpt the glowing smoke to get it closer to the feel of the concept.Â
This project is currently on top of my priority list, so I’ll be working on this lad a bit more!


















