Medieval Camp Dump - conversion set from Assassin’s Creed: Valhalla.
My previews suck but I promise everything looks great in game / Also this is quite a long post so please read under the cut for more information about each object like polycount and other relevant info (:
Credits to Ubisoft/Assassin’s Creed Valhalla for the meshes and the chest texture. // Btw this is a friendly reminder that 1) no I’m not done converting stuff from this game and 2) I take requests 👀
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General info: walls, scaffold and tower base have two versions aka short (one story) and tall (2 stories tall), but keep in mind the tall version is bigger in height but also in width (except the tower). / most things have 5k verts count or lower (read below for exceptions..) // names are in order with the pics, aka left to right and top to bottom.
> Scaffold - 4,7k poly, might have some transparency issues but I didn’t actually see any while testing; also both versions are longer than pictured aka a part of the mesh is hidden in the floor making it perfect for cliffs!
> Fort Wall - 5,7k poly, I made these to be the same height as ts3 walls so you can have your sims walking on top (though you do need to place floor tiles).
> Fort Wall 2 - 3,9k poly, does not align perfectly with walls but you can always count on moveobjects and alt-key (;
> Fence V1 (short) & Fence V2 (long) - 684 poly and 1,2k poly, part of the mesh goes under the floor/base so keep that in mind if you were looking for a clean look :s
> Spiked Wall - 1,4k poly.
> Camp Tower (3 pieces) - Tower (8k poly, 8k verts), Roof (10,9k poly, 9k verts), Railing (4,7k poly, 6k verts) // the actual tower is slightly taller than the floor line so if you feel like making it functional or want to finish it by applying floor on top of the base you will need to use OMSP Resizer(s?) or make walls taller than default. Note: I did not give it a floor on the preview but you should cover both the actual tower (5x5) and the beams to avoid the railing looking off.
> Unique Chest - 4,7k poly, 7k verts. Includes decor version (BG compatible) and functional version(requires WA)! // shoutout to @aroundthesims for telling me how to make it functional♥ // not recolorable, sorry!
+BONUS: Clan Flags! (preview is here) Did this recolor for personal use, but you can't have a proper medieval camp without flags (even if they're a bit too fancy). Anyway, all mesh credits belong to Luna (you know, THAT Luna from lunasimslulamai) as I only replaced part of the texture with clan banners from ACV and slightly edited the mesh to avoid said banners looking mirrored.
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A tall dresser that matches the various Maxis Country items.
Nine colour variants, all are referenced from the “Home is ..” dining hutch. Available in Dressers for 680§.