So Iām seeing this post going around and just want to rebut it real quick? Hi. Iām an animator. Lemme tell you about animation.
I canāt say much about the budget for the Sonic movie, though itās worth hanging an asterisk on that figure since itās not out yet. Iām also suspicious of such a low figure for the MLP budget, since that has to include the salaries of a few fairly notable people (notice how Songbird Serenade only had like, five lines in the whole movie?), but that figure has an academic source, so Iāll trust it for now.
Anyway, hereās why I think that whatever this post is trying to imply is kind of wrongheaded.
So first things first, letās make the distinction between what these two pictures are. Sonic the Hedgehog (2019) is a live action... well I hesitate to call it a āblockbusterā, but itās a special-effects heavy action movie. It has big name actors, location shooting, all that fun stuff. The My Little Pony movie is a 90 minute TV special that accidentally found its way to a theatrical release.
Lemme take a step back from whatās on the screen and take a look at the economics of these productions. Iām largely just speculating this part, but bear with me. The way the Sonic movie makes the most sense to me as a venture for Sega is if the movie studio pays them for the rights to the property, and then any royalties they make are gravy. If the movie bombs, theyāve already been paid for the rights, and itās not like Sonicās reputation can get much worse, so thereās not a lot to lose. That puts it on the heads of the studios and distributors to turn the movie into a profit-making venture, so the movie gets a big boy budget. Nothing too extreme? But like, itās about the same budget that Shazam got.
Meanwhile, the objective of the MLP movie is first and foremost, to sell toys. The value of the movie is how many playsets it sells. As such, how good the movie is is a secondary concern, behind how many views it converts into toy sales. Add to this that they basically went with the same crew in the same studio, and youāre looking at what Dan Olson calls a Made-for-TV-Plus movie. A lot of the budget has probably gone towards getting the big names into the recording studio for like a day each (Siaās time must have been very expensive), and the animation crew got paid for a long TV episode. Some comparable budgets include the Ouija movie and Air Buddies.
What Iām trying to communicate here is that the purpose of these two movies is different and that explains why their budgets are so different. As for ādoing more with lessā, well, you can probably blame some decision-making at Blur Studio for what theyāve ended up with, but Iām less interested in that. My big point here is that the MLP movie is a poor ābang for your buckā example because its shoestring budget really shows if you look closely. I donāt want to completely ruin it for anyone who doesnāt want to know, so all of that is in the section below, and nothing else.
The switch to Toon Boom and the use of some frame-by-frame animation in the hero scenes in the movie, together with some tactical 3D, charming writing and the general creativity of the settings do a lot to paper over the shortcuts taken in the animation. However, itās pretty clear that a lot of the budget went to these really important scenes, and some of the scenes got only just enough attention to get them out the door. (Princess and the Frog had a $105M budget. They didnāt spend that all on champagne and truffles, kids.)
In a lot of crowd shots youāll see duplicated animation, youāll see background characters hold still for very long periods of time, and a real tell of puppet animation is characters sticking to the same few angles. Toon Boomās deformers help with smoothing in and out of them and avoiding the snap you see in the Flash-made show when characters have to turn, but you can still kiiinda see it. Itās there when characters slide into frame holding a kind of musical-theatre 3/4 tilt, itās characters running just very slightly out of angle with where theyāre supposed to be going, itās the awkward floaty bobbing motion of background characters, itās the same mouth shapes showing up again and again and again.
This is to say nothing of the TV-like cinematography that bleeds in in a few places. When the movieās being intense or dramatic or awestriking,Ā it gets very cinematic - lots of close-ups, big sweeping long shots of dramatic prog rock backdrops (painted stills, natch), tight angles close to the ground, that kind of thing. But then when it doesnāt need to do that, weāre commonly back to simple wides and holding on the same frame just slightly uncomfortably too long.
I think the best thing I can bring for my case is the sequence for the We Got This Together song. With the exception of Twilightās flyover bridge, the sequence is full of these kind of in-between shots that donāt know how to be interesting, plus plenty of background characters really looking like puppets and just... lots of things that Iād get retaken to me at work if I let them slip? It just really strikes me as a sequence that they didnāt have the time to finish. Like I donāt think itās the animatorsā fault, itās just unreasonable to expect more from the budget they were given. Also some other sequences did fare better (Time to be Awesome is one).








