As EA backtracks on loot boxes and pay-to-win, what about FIFA?
Wesley Yin-Poole, writing for Eurogamer on EA's dubious claims of "no more loot boxes":
FIFA is the great exception to EA's new anti-loot box marketing push, and this fact has largely flown under the radar. Why? FIFA's audience is more mainstream than those of a lot of EA's other games - perhaps all of them. Mainstream gamers tend not to take to Reddit and Twitter and all the rest of it to complain about video games. They tend to accept the way video games work and just get on with it. If something feels icky then, well, they'll probably stop playing and be done with it. No online petition, no #campaignforjustice, no pointless boycott.
But there are those of us who do play FIFA and know it's exploitative, know it could be better, and now know there's one rule for Battlefield and another for the football game we love. Wouldn't it be nice if EA's loot box promise and pay-to-win rejection encompassed FIFA, too?
Brendan Sinclair of GamesIndustry.biz asked EA CEO Patrick Söderlund about this discrepancy:
Söderlund summarized the core pillars of EA's approach as ensuring players get value for their money, that they can't pay to win, and that they have the freedom to choose whether they want to engage with it. When we point out that FIFA Ultimate Team quite explicitly works on a pay-to-win basis, he referred back to the first pillar.
Even now, even while apologizing, EA executives are still not giving us the real reasons behind their decisions. Ultimate Team has pay-to-win loot boxes because they can get away with it, and Battlefield doesn't because they can't.
Just last year, EA executives were celebrating Ultimate Team's $800 million annual revenue and planning to add "a similar mechanic" to other franchises. There were no concerns about pay-to-win or player friendliness then!
None of this should be a surprise. EA is a massive international for-profit corporation. Their business is making money, not making us happy. I just wish they'd stop pretending otherwise.