~ A Human Feel
Pairing: Bobby Franklin x m!entity!reader Rating: T Word Count: 5532 Requested by: @not-so-normal-wh0re Synopsis: You bring a new meaning to tall, wet, and handsome when you rescue Bobby from the entity that seeks to kill him. A/N: Your mind is a lovely place, not-so-normal-wh0re, the moment I saw the words entity reader I was sitting down to work on this. Hope you like it!
Content Tags: male inhuman reader, entity reader, sea monster reader, reader described as tall with sharp teeth and male anatomy (no other descriptors used), fluff, backrooms setting - poolrooms, immoral reader, murder, drowning, Bobby is safe, blood, multi-POV
You float.
The water is tepid around you, and your body mimics its temperature without trying. The surface is in slow motion, a nearly invisible current that pulls you ever so slowly onward from one passage to another. Your fingers dip into the water at the turns, gently guiding you onward.
It does not matter where you end up. You are floating.
The rooms and corridors you drift through blend together like one great painting. White tile, crystal clear water, light filtering in from lamps, skylights, and thin windows. There is nothing but the gentle lap of water as it shifts, as you shift motionless with it. Utterly relaxed.
Time means nothing to something like you, an irrelevant human notion that you stopped bothering with long ago. Were you once human? You don't think so, even if some might mistake you for one in certain situations. Not after they look for long, but perhaps after a passing glance.
Your body bends around a turn, the motion impossible for what would be a human's body as you enter a thin tube. Darkness surrounds you. The tube fills completely with water, and you bob there in the subtle current.
For a while you drift in the tube, changing shape as it narrows until liquid like you drape through the end and land in a splash in a larger pool. Something in the distance taps. You've ended up in one of the border zones without meaning to, water soaking into polyester carpeting. The scent of mold erasing the comfortable scent of clean and chlorine.
You frown.
The tapping continues, wood against floor, foot against carpet. A lumbering motion. When you open your eyes, it stares at you, not crossing into the water. That's smart; your teeth could go right through that peg leg or any other part of it.
You dip an arm into the water, reaching down until you touch the tile far below, using the grip to twist yourself to better stare, unblinking. "Aye, aye, matey." You murmur, still relaxed. Calm. The water makes you that way, keeps you docile.
It knows this. That's why it stays on the damp carpet.
Everything that encounters you eventually learns that as long as they're on dry land and you're in the water, you won't be a problem. Not unless they dirty your water, wash their filth in it, or think they can drink you.
It turns and continues on its way. You've drifted close to its nest, so you don't blame it for being cautious. You've no plans to intervene. Not at first, but in your lazing, not ready to crawl your way back up the pipe just yet, you can hear a voice.
Human. High-pitched. Getting more and more frightened.
The pirate is hunting, it would seem. You close your eyes, listening. The currents have a way of making certain you end up where you need to be, but you're not fully sure why you're supposed to be here yet. So you spin, paddling in circles.
"Pull me up! Pull me up!"
You listen to the voice, masculine, afraid. The sound of it is musical to your ears; there's something rippling about it. Like the dribble of water into a great still pool.
You tend not to bother with humans. Sometimes they end up where you've claimed as your own, but you tend to leave them unbothered unless they dive too deep. Try to take from you. If they walk through, if they swim through, that is alright.
They leave salt in the water. You like that. Like the way it tastes as it soaks into your skin.
You can hear other voices, a man and a woman. But you barely notice them, still caught on that waterfall tone. Water into a still pool. Your eyes open again, looking into the brightness of a pure white glow that cascades through a skylight.
The pirate will kill that voice. Strip off his clothes for the pile and crush his body down into the floor like the others. A waste of such a voice.
Some inhabitants are smarter than others, you well know. There are those that you know to avoid and others that know to avoid you. Most of the things that you fear do not have an interest in your pools.
The pirate is but a speck of a creature, simple. Dumb. Rageful because the memory is rageful. It does not know any better, and so if you steal from its hunt, it will find offense but not revenge. Wood and sloughing skin do not do well in water or on slick tile.
This is where you are supposed to be. The water ripples as you make for the beach where water and carpet meet and pull yourself into the surface. It takes a moment to remember how to move, to put your feet beneath you and walk like a human.
You will need to be quick.
It will feel your approach, and so you walk, lithe and silent, leaving wet footsteps in your wake into the filth of its den. As you round the corner, you slip into shadow and watch the pirate crane to reach the rope where it dangles above the slope.
Its fingers wrap around and tug. You watch in silence, listening to the man you came for panic. Trying to cling to yellowed wallpaper and friends that cannot save him. Humans cannot save humans in a place like this.
They are not powerful enough. There's a tumble, a thudding of muscle and bone. You see the figure of the man hit the ground. The pirate reaches, teeth extended. You hesitate too long in your curiosity, forgetting that humans die easy.
He screams, and even that sounds like rain. Like water cascading onto the surface. Blood spatters the floor, wet droplets. You like that staccato too.
But he is weak and screaming. You shift forward, eelish and smack the pirate hard in the side of the head. He goes stumbling, off balance and one-legged, and you take that movement to grab the object of your desire by the arm.
He's still screaming. Still dousing the world in rain. You tug, and the rope snaps without difficulty. The pirate roars in an attempt to get his prize, but you're already retreating, leaving a trail of blood in your wake. There's a door; you tug it open and drag him inside as the pirate turns to the other two to pull them down.
They do not matter to you, and because of that, you think it does not attempt to reclaim the man still thrashing against you. He's flailing, trying to kick and punch. It does no good; the blows he lands might as well be gentle caresses.
"Let me go! Let me the fuck go!" He shrieks and you let him. Enchanted by the sound of his voice and now the sight of him. The white shirt he wears has been soiled with crimson, a rope still dangling around his waist. One of his shoes has been lost.
You won't be able to stuff him in the tube you came down without shattering bones, and even then he'd drown, so you go around the long way. Regardless, you must dive.
You drag him into the water's edge as he kicks, water splashing. There goes the other shoe. It annoys you to leave it floating there, so you reach out an arm and heave it back out of the pool onto the carpet left behind.
"Hold your breath." You tell him. "Or you will drown."
At first he seems to refuse you, still trying to get away, but when he realizes you mean to pull him under, you hear and feel the intake of air, lungs filling. Together you dip under the water, leaving blood in the water as you move fast as an eel through the short tunnel up into a rectangular pool.
He gasps when you breach the surface, sucking in air. Good, not dead. You keep going, lifting him up under one arm like a child does a stuffed animal. For a few more minutes he fights you before exhaustion and blood loss win out and he goes limp in your grasp.
He's not unconscious, just calculating, it would seem. Clever. You like that he's clever. You look down at him as you walk through long lines of water, up stairs, and down darkened and lightened tunnels. His hair is two colors, lighter on top and darker on the bottom.
Like how water is clear on the surface and becomes blackened the deeper you go. His skin is pink from panic, but you think it might be a lovely color when he is calm. Pale alabaster.
Surprisingly enough, he does not try to talk his way out of your grasp, but you think he might be in shock.
Somewhere far from here, but not far enough that it is not heard, the girl he came with screams. No one gets saved in this place. Not unless it's by something like you.
"She is dead. It was quick." You say to him, not certain if he will consider knowing to be a mercy.
He spends the rest of the trip back to your sanctuary crying. You do not try to stop him. Salt in your pools the way you like it and the steady iron drip of blood as it falls from his fingers.
He is unconscious when you arrive at your sanctuary. A human might not know what this place is, but anything native to the world you know best will sense it. They know to stay away. This is your space, your most well-maintained sanctum.
That which belongs wholly to you.
A long deep pool with columns running through it on each side and in the center, a large, white, flat circle of marble. Light floods in from windows that line the walls; the whole place glows comfortably. You set him down in the middle, water on all sides, so that you might know if he wakes and tries to flee.
You drape him there against the stone before heading back out. When you return, it is with a pool lounger with a thick cushion and a small patio table and chair. You set these things up for him and shred his clothes from his body.
Pale skin. Teeth marks in his bicep. Deep yellow, purple bruises around his waist where the rope hung. Human anatomy. Normal, known to you, because your body mimics it.
You wrap the wound in strips of a white pool towel. Seal the blood into his body and place him, wiped clean and dried, onto the lounger. Humans are shy creatures; that's why you wear white swim trunks to better blend with them. More than once they have called out to you, thinking you an ally from a distance.
He will want a pair of his own. You know where to get some and head out again, gathering up a pair of black trunks, several clear glass bottles of drinking water, and a bowl of lemons. You arrange it all on the table, pretty colors, all clean. He'll like it.
And then you return to the water and float. Listening to the take and release of breath, feeling the current that loops you in endless circles around the central podium.
"What the - what the fuck? What the fuck? Where am I?" His voice is still lovely; you do not yet open your eyes. Waiting. It does not take him long to find you in the water. "Why am I - what are you gonna do to me?"
You continue your floating but turn your head to look at him and see the fear begin anew. Like he's seeing you for the first time. You suppose on the way here he didn't have a very good angle, and it was dark for much of the way. You let him stare.
"Wha' the fuck are you?" He wheezes, hands covering his crotch, realizing his nudity. "Where are my clothes?"
"They were dirty," You reply calmly, voice low and contented. The water soaks through you, still salty from him. "I got you a replacement on the table."
The man is quick to jump up to yank the swim trunks on. He looks good like that, hair messy, silver necklace around his throat, and black swimwear. Like he belongs here. You smile.
"You ... bandaged my arm."
"I saved you," You say, blinking at him. He flinches. "He would have bled you out and crunched your body up into a cube and stuffed you in the floor."
His arms wrap around himself, because he knows it to be true. The pirate made his intentions clear. Teeth in his arm, inhuman violence. Base nature.
"Why?" He asks, dropping back down to sit on the lounger. "Why save me and not her?"
The woman. Right. They'd been talking to each other. Affectionate. Human connection.
You continue in your floating circle; he follows you as you go. "I like your voice. " You say, shifting a hand to spin you more. "I had no interest in hers."
"My voice. That's it? My voice and you just let her die? You could have saved both of us." He's doing that squeaky thing to his inflection again, rain on water. You smile wider.
"I could have let you both die." You reply with a slow, considerate blink.
This he has no easy answer to. He is alive. His companion is dead. Simple facts, but perhaps hard for someone of his ilk to accept.
"Are you ... going to eat me?" He asks, registering his own morality. That he is a place far different from the one he knows the rules of.
You smile wider still, sharp-toothed, too far. He gawks at your mouth in alarm as you roll through the water, finally coming to a stop to pull yourself onto the podium with him. "No." You shake your head. "I don't eat."
He draws back, making himself smaller, fingers curling around his calves to tuck himself tight. Protecting his core, like any smart animal does, "Ever?"
"Not the way you do." You jut your chin toward the table. "There is food and water. Do you have a name?"
All humans come with a name, don't they? You can't entirely remember, but that sounds right.
"Bobby ... Bobby Franklin. What's, um, what's yours?"
You've never been asked this question before.
Your fingers play in the water as you think about how you should answer. "What is a name?"
Bobby stares at you in confusion as he reaches for one of the bottles. He gives it a long sniff before he drinks for some reason. But he drinks it all the same.
"Like the definition?"
You nod.
"It's what people call you, the name your parents gave you."
Parents. A funny idea, that somewhere there are things that made you. The water droplets in the air created you. The current brought you into existence. It saw the reflection of a man in the water and thought, this is what one becomes.
"I do not have parents or a name. Nothing calls me anything. I am the water, the depth of a pool, clean. Is my name pool?"
Bobby shakes his head. "That's not a name."
"Oh."
"Also, I can't eat these; they're lemons."
You thought they were a human food. You frown. "Oh."
Your sanctum has been transformed in the wake of Bobby Franklin. Humans, you come to find out, do not love being in the water all the time. It makes their skin prune; the chlorine dries them out, they grow tired. So you have built an orderly teak wood bridge from the central podium to the other flattened space in the room.
Furniture has been claimed from other sections outside your own to give him a large bed to sleep in and a couch to lounge on. The table and chair remain the same. He has a path to get to the facsimile of a restroom, which apparently works well enough for his purposes.
In the beginning, Bobby tried to run often. Sneak away, swim out. The first few times you stopped him, gently guiding him back to the sanctum like a bird too close to the edge of a nest. After that did not dissuade him, you decided to let him go.
Sometimes he would get lost in your domain. You would float or swim some distance away until he swam and walked himself to exhaustion. Watch him attempt to map the corridors without paper or pen. He's not particularly talented at it.
And when he gave up and sat down to rest, you would appear and ask him if he'd like to go back. Sometimes he would say no, sometimes yes. In the end he always said yes eventually.
When that too did not dissuade him, you changed approaches. You brought him to the edge of your waters and set him free from there, trailing silent and invisible behind him. Clear as water until he inevitably stumbled upon another of your kind.
They were never so kind. To make your point, you let them get close sometimes, even touch, before you stepped in and asked if he wanted to go back. Eventually, Bobby settled.
Found some peace. Started asking instead of for an exit for you to show him the most beautiful places. The sections of your pools and corridors where the white light hit the water just right, and the whole room would glow. You got him a camera; let him take his photos and videos.
Bobby found hobbies and explored for pleasure. Swam without fear of the waters around him. The two of you spoke in detail about the place he came from, movies he's seen, and things he enjoyed. You did your best to find replacements for what he missed the most.
But there are some things the rooms can never remember quite right no matter how many attempts are made. There is always a part of Bobby looking out toward what he knew once and not what is here before him.
And you are ageless. You do not understand what more he could need, because there is water in his hair and stories to be told.
You are not human, and as time passes, you start to understand that humans and this place—that is not a place but a creature in and of itself—are made only to dissolve and digest animals like your Bobby. No matter how fond you are or how contented you are to speak with him for hours on end, to walk through the shallows, or to splash and swim.
There will always be something that is not balanced. Something off.
You are holding on to something that can't be held without breaking. So as you float in your pool, Bobby sorting through all of his recent photographs, you look to him, devoid of expression as you often are. "I will take you to the exit."
He freezes in his spot at the table, looking over at you. And there in his eyes, hope. Something only humans can possess. Only humans hope for things.
"Seriously?"
"Yes." You let your arms droop into the pool, the weight pulling you down until there's nothing but your eyes over the edge of the water.
"When?" He asks, photos forgotten. As if he has already sorted this place into a piece of his memories, to be forgotten in increments.
You let your feelings, the feelings that your only friend has taught you, distill into the water. Around you the clarity turns black, voidless, and impenetrable to light. You swim to the edge of your sanctum and gesture with your head for him to follow.
Bobby hesitates, glancing around the space you have carefully cultivated for his comfort before walking after you, bare feet fast on the wooden bridge.
Together you walk, turning onto a path you're certain he's never noticed before, squeezing through a gap that's barely large enough for him to pass through. You have to change your shape, bending and twisting to make it to the other side, and then you are on the carpet.
The smell of must and dryness in the air. Disgusting. You continue, leaving wet footprints, and he follows. You weave around corners without concern.
"What about the, uh, the thing?" Bobby asks, jogging to keep up with your strides.
"The pirate was taken," You reply, "Long time ago."
"Taken by who?" Bobby asks, slightly out of breath. All the swimming has changed his body, streamlined muscle where there was none before. He's only wearing his swim trunks, like always. The out world may look at him funny, but you suppose once he steps through it will make no difference to you.
He will be a memory.
You will go back to floating.
"The ones who take," You shrug. They've never been able to catch you, and you made certain they never saw him.
"You know that's like real fuckin' ominous, right?" Bobby jokes.
"I do not."
You've never been frightened before. Never found anything unnerving or strange. There are things that are yours and things that are not.
It takes less time than your companion likely thinks to arrive at the place he entered. You pause there, seeing a door that he cannot see. A rippling doorway between what is and what can't be.
You stop, water dripping from your fingers. Caught in the thick carpeting.
Bobby stares at you, and you stare back. Is there something to say? What do humans say? There is a word. The two of you are always together, so you have not needed to learn it.
"Goodnight," You say.
He rubs at his mouth, looking toward the wall and then to you. "It's, uh, goodbye."
"Oh." You nod. "Goodbye."
"I won't see you again," Bobby whispers. This is registering slower for him than it is you. You've already known that. Known it since you realized you could not keep him happy enough. You and your water are not enough for him.
"No." You reply. "You will not."
"You'll ... you'll be okay?" Bobby asks, crossing his arms. Even as he speaks, he is looking to the exit. Remembering.
"Yes."
"What will you do?" He asks.
"Float ... what will you do?"
This seems to stump him. "I don't know how long I've been gone."
"What is time?" You reply. More water puddles around you the longer you stand there, infecting this section with your essence. "It is nothing."
"You don't know how long I have been gone." Bobby says, translating your words the way he does from time to time when he deems what you said to be illogical. You do not confirm.
"Goodnight, goodbye," You say.
He hugs you. An oddly pleasant thing you have only experienced from him a few times. Bobby is hot to touch, comfortable against your damp skin as you return the gesture.
When he lets go, you taste the salt he has left behind. His final word ringing through you after he is gone, "Bye."
It has never occurred to you to miss anything. Upon your return you dismantle the bridge, making neat piles in other rooms away from your sanctum. You leave the furniture, leave the photographs he was displaying on the wall.
You do as you said you would. You float.
But the enjoyment you always get from such things feels hollow. Like a fish starving. No matter where you let yourself drift, where the current takes you, it does not feel the same. You float not out of contentment but because you have nothing to entertain you.
Substance has gone out of the water. Clarity changes; instead of your rooms and corridors being filled with crystal-clear waters, they are dark and treacherous. The bottom is gone from sight; shallow pools look like pits.
The white lights come down, but instead of refraction, your waters suck it in until everything feels dark and oppressive. You barely notice, so busy floating and thinking. Remembering. You've never had so much to remember.
When a human stumbles into your water, you go to it, seeking out the splashes and footsteps. The girl you find is scared, bleeding, running from something else. Dripping blood into your waters, smearing it on your tiles.
Unclean.
And more importantly, unwelcome. You seize her ankle and drag her into the deep. Hold her there as she flails and kicks, and eventually her lungs pop. She breathes you in, and you revile the taste of her.
You dump her soggy corpse into one of the pits for something else to make a meal of. But unlike before, you do not clean up; do not rinse the tiles of her blood. You float.
More come, creatures that think they can take from you. Humans who are not him.
Your waters grow foul. The tiles unclean, the light does not illuminate the way it should. Eventually, when you're not paying attention, the lights turn red. Bodies are left behind to rot, creatures dismembered or drowned floating in your channels.
You do not return to your sanctum.
You hunt.
For so long Bobby thought only of getting home, talking to his mom. Finding the space he fit into before he left, but when he got back, the world had moved on.
His mother moved away from San Jose. Two years had passed since he and Kat disappeared.
When he went to see her, she barely showed any joy at seeing him at all. Spent the whole time he stood in her living room, waiting for love, going on about the money she'd wasted on his schooling, berating him for running off with some girl.
She never even asked if he was alright, and he did not tell her he loved her, because he wasn't so sure if he did after that. Bobby had no money and no home. No car. All of it was gone. He could have gone to the cops to see where his car went, but he wouldn't have known what to say.
How to explain Kat or Clark. It's not like he could tell them the truth.
So he set out for a while. Traveled, slept beneath bridges. Enjoyed the wind on his face.
And every once and awhile he would find himself turning to say something to you. To make a joke or ask a question. And you were only an absent space where something had once been.
In his travels Bobby found the places he felt happiest were where water was on his skin. In the shower, in the bathtub, or at the beach. He broke into a public pool after hours once and got so overwhelmed with loneliness he just dipped his feet in and stared until the security guard came yelling.
No matter where he went or what wonder he tried to find with the sun on his face, his thoughts always seemed to loop back to the way white light looked on clear water. The smell of chlorine and the bubbly way you laughed.
Bobby lasts a little over a year as a nomad before he ends up breaking into the empty space for rent that used to belong to Cap'n Clarks. It takes less effort than he thought to step through that tingly doorway, still marked with peeling blue tape.
The pale yellow of the wallpaper greets him, and he knows this is the right decision. This is where he is supposed to be.
Retracing his steps is more difficult than he thought it would be. The rooms and corridors seem the same, but he still finds himself getting turned around as he walks. But he's determined, a thick backpack weighing on his shoulders and a pair of water shoes on his feet.
He walks, trying to remember the turns you made, but it's been months. Bobby's memory has never been perfect, and so it's trial and error. He doesn't delay, doesn't stop to rest. The monster that bit him is gone, but that doesn't mean nothing filled the vacancy, and he cannot count on you being there to save him this time.
Time passes, but he can't with any confidence say how much of it. All he knows is the weight on his back and the determination to see this through. To find you.
Finally, he smells the chlorine, feels the change in the air, and squeezes through a somewhat familiar passageway and steps out into an unrecognizable world. It's the same tiles, the same shallow channels that he explored with you, but it is different.
The lights are red, everything feels dark, and there's something sickly and moldy instead of clean about the darkened corners. Like stagnant water instead of the clear cool pool water of before.
Unease sinks into his gut, his instincts crying out to him at once. Warning him. Whispering to turn back, that something dangerous is around the corner. His heart pounds in his chest.
Something has gone wrong. He thinks of the way you brought him to the exit, the way all emotion seemed to flood out of you, and how confidently he left you behind. Like he hadn't told you things he'd never told anyone.
The water is murky, blackish, and still. There are no ripples, no underlying current. No motion at all. He walks, keeping to the side at first, and as he goes, he recognizes the paths he sees. Together you walked this area enough to be somewhere he thinks he remembers how to navigate.
There's blood smeared across the tile wall, long dried and browned. You never would have left this here. To allow the uncleanliness of it.
Did something happen to you? Are you alright? What will he do if you're gone?
Bobby thinks he might be able to find his way back out, but that's a last-case scenario. You always found him when he wandered, when he tried to find a way to leave. It's the water. The water is how you always found him.
But he doesn't want to tip anything else off that he's here in case it's not you and something else. So he walks, keeping to the paths. There's something floating in the water, many-limbed and eyeless. Chunks of gunk float with it.
Bobby swallows hard and walks faster, adjusting the grip on his bag. He can find his way home. It's the path taken most often. If he gets there, then he'll touch the water. Let you know where he is.
The sound of his footsteps echoes through the corridors. Everything is harder to navigate in the low lighting and difficult to make sense of. He starts going in circles, using the grime as navigation points.
His feet ache; he pulls a granola bar out of his bag and eats it as he walks. Sleep calls to him; it has been too long since he rested, but he can't afford to stop out here, exposed. Can't leave you alone.
Bobby goes in another circle and grinds his teeth. He's in one of the larger pool rooms, a deep well in front of him, connected to channels from either side. There's less gore here; it's still dark, the water like oil, but there's nothing floating in the water.
He shucks off his heavy bag, setting it against the wall. There's no avoiding it. He can't remember the way, and the longer he wanders, the more likely he'll get lost further and further from where he needs to be.
There's only one thing to do. Bobby crouches, reaching forward, and presses his hand into the water, wiggling his fingers. And feels a cold grip latch around his wrist. He lists forward into the water with a splash. Flailing on impulse before he forces himself to open his eyes.
You're there, below him, but there's something different about your face. Eyes blanker, mouth angrier. He reaches out and touches your jaw.
"I'm here." He says, at least he attempts to. Bobby doesn't really hear anything other than sound, a garbed version of words that aren't really words.
You hear them. At least, he thinks you do because your expression shifts. Going sealish and then together you breach the surface. He spits out foul-tasting water and takes in air, your hands on his hips, holding him there.
The lights start to brighten, red turning pink and then white, and all around you the water starts to clear.
"Good morning." You greet, eyes wide, looking him over.
He laughs, wrapping his arms around your neck, pressing in closer. You're always the temperature of the water, but he doesn't mind. "Hello." He says back with a laugh, "Think we gotta do some cleaning, yeah?"
You nod, glancing around with a frown. "I'll fix it."
Bobby takes the chance; he's already come this far. He might as well go all in. See where he ends up, where the current takes him. "We'll fix it."
Your smile seems to brighten the lights further. Chlorine is heavy in his nose. He finally feels like he's home.

















