The Dying Princess

seen from Japan
seen from United States
seen from Canada
seen from Singapore
seen from Malaysia
seen from Canada

seen from United Kingdom
seen from United States

seen from Italy
seen from Italy
seen from China

seen from United States
seen from United States
seen from Germany
seen from China
seen from United States
seen from United States

seen from Australia
seen from United States
seen from Canada
The Dying Princess

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Hollow City
Every RPG needs some fancy character portraits~. Itās been a while since I posted any sketches hereā¦
I think Iāve been making good progress with the preparation for B_Pā the first batch of manga pages is fully drafted, and Iāve made up a bunch of banners to put these character portraits in once theyāre done.
Iām hoping to get a lot of mileage out of theseā¦not only am I gonna use them for status report banners (ācharacter joined the party!ā, āupgrade acquiredā, etc.) I am also planning to use them as emotes for the āheart-to-heartā convos, and bases for alternate costumes (if I actually implement thatā¦maybe I will, or maybe Iāll just make some for funzies). I hope I do a good job coloring them, because youāll be seeing them very often. ^^;
Anyway, I said I would be sharing additional details about the game mechanics, so hereās one for today: Blade and Magolor have separate affinity point counts, each determining their attachment to the other. It is possible to build a relationship in which Blade cares for Magolor but he does not care for her, or vice versa. It is also possible to build a relationship in which both characters love or hate each otherā¦the relative point percentages will determine the identity of the final boss, and the ending of the game. So pay attention to the point totals after each area, and choose wisely!
Somedayā¦
Yoooo, I finally finished writing and testing the first few areas of BLADE_Princess! I think Iāve set up the beginnings of a good game for yāall, and hopefully something to keep me drawing on a more regular basis. ^^;
If you havenāt noticed, Iāve been more into writing latelyā¦and I donāt mind that; I love to write. But I also love to get projects done occasionally, which is hard when youāre constantly fighting off the script brainworms. 6_6 So please tell your friends, participate, and do your part to help me stay anchored in reality! 8D
In case you forgot how this goes: so B_P is structured like an RPG, but really itās more like a visual novel, where your goal is to earn Affinity Points between Blade and Magolor (pictured) to determine the nature of their relationship. But, since the decisions will be made through polls, the only way to steer things the way you want is to follow the game and vote. ;)
Since there ARE branching paths in this game, that does mean you will potentially miss out on certain content depending on what you vote forā¦but Iām going to show you as much of the missed content as possible at the end of each area (i.e. whatever I have written/preparedā¦as we get deeper into the story and the branches diverge more, I probably wonāt be able to do everything ^^; ).Ā
All that is to say, just focus on getting Blade and Mags to do what you want them to do, and if youāre curious about the alternatives youāll get to see them later. Or just ask!Ā
Iāll be sharing more details and the eventual start date as Iām prepping the assets and whatnotā¦the schedule (how long polls last, etc.) will probably get worked out during the run of the first area. Anyway, please look forward to it!
I just want to say your Blade Princess AU is the coolest thing ever, I love it so much (āĀ“ā”`ā)
Thank you! ^^
BTW, it might interest you to know that I was recently planning on reviving the project... I drafted the entire first arc of the "game", and I was gonna test it out and start running it with the audience polls and everything-- unfortunately, I started my preparations a bit too late. ^^; I'm gonna be leaving on a trip next week; I don't have time to do a manga-TTRPG with y'all right now...but hopefully when I return, I'll get back to it, and we'll get to see how Blade's story plays out~

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
BLADE_Princess
ā¦Iām glad this AU idea came along, because Iāve been in WIP hell for so longā¦I really needed some reward doodles that I could actually feel motivated to draw~
So about 1 in 5 Kirby AU ideas takes shape as a game concept rather than a normal narrative, and this is one of those, the first one thatās JRPG-inspired. ^^ The main protagonists are a 5-member party of villains, but these two are the central characters, whose choices can affect the outcome of the story.
Blade The title character, who eventually becomes the most powerful in the groupā¦due to a debilitating sickness that slowly destroys her mind and body. After losing her home, family, and entire civilization to similar strains of bio-magical warfare, she alone is resurrected by a strange wizard and his evil allies, and agrees to take part in their plans. During the story, Blade is continually confronted with memories of her past, and the destruction wrought by her happy family on the rest of the universe. She starts to wonder whether they all deserved to be exterminated, as her illness progresses and the idea that she should rejoin them consumes her thoughts. Meanwhile, she gradually loses control over her actions in the present, and in the end is torn between begging her adoptive father for help, or using the last of her self-awareness to take him down with her, for dragging her into this hell in the first place. +++ In this AU I really tried to break away from my usual depictions of the characters, and I think going from my usual portrayal of Dark Matter Swordsman as a classic ācrouching moron hidden badassā to this more somber, sensitive character is probably the most dramatic example here. ^^; A little of that old characterization remains, however, as sheās not much of a deep thinkerā¦she only joins the adventure because war is all she understands, and because Magolor really does remind her of her own father. Whether she remains fully loyal to him, or tries to choose a different path before the end, is up to the player, I guess. ^^;
Magolor The secondary protagonist, and the leader of the group. After his previous attempt at world domination centuries earlier, heās back for a second try, and this time heās assembled a whole team of formerly-defeated villains to help him outā¦including a strange alien girl that, until now, he had written off as a failed experiment. During the story, he comes to realize that the universe has changed a lot since his younger days, and that maybe his ultimate goal of taking it all for himself might not satisfy him as much as heād hoped. Whether this shifts his priorities or makes him more hungry for destruction, desperate to feel something, is up to the player. And whether he decides to show concern for Bladeās suffering, or purposely take advantage of it to accelerate his plansā¦is also up to the player. ^^ +++ Since Iāve written so many Magolors over the years (I think Iāve done at least 10ā¦I do have a problem, yes) Iāve formulated a basic breakdown of the essential aspects of his character: Charisma, Deception, Sweetness, Fury, and Bloodthirst. So every time I make a new Magolor, I try to emphasize different ones. For example, for Dream Alliance Magolor I downplayed Fury and removed Bloodthirst entirely, creating a very heroic and likeable version of him to serve as the main protagonist. This time, Iām going to downplay Charisma and remove Sweetnessā¦so Iām sure you can guess what this version of Magolor is like. ^^; By default, he doesnāt really care about Blade, and reciprocates her concern for him only as far as it helps him manipulate her. I donāt think seeing her in pain would actually affect him emotionally (heād probably just be wondering how much longer sheāll be usefulā¦); what would get to him is her flipping the script and lashing out at him, even if she ends up backing down. Yāknow, some tangible proof that his influence is having an effect on her, and that, in a strange wayā¦she might be the only person left in the universe who still cares enough about him to truly be hurt by him.
Slowly, I think Iām getting a handle on thisā¦I tried studying the character art from my favorite dead MMORPG, Maple Story 2, and I think it helped me find a style for the shading and rendering thatās more dramatic but still sort of cartoony.
Plus, Iāve been doing a bit of script writing, which always helps me figure things out. ^^ So please enjoy the additional work Iāve done on these character concepts.
-Between these two, Magolor definitely needed the most work: you can tell because I basically drew a full character design sheet, which is something I almost never do because I donāt like repetition. XP But it doesnāt feel repetitive when Iām totally lost to begin with. ^^; I think I got a little too abstract that first time I drew him, so my focus here was to figure out the specific shape of his body and rebuild outward from there. In stark contrast to my usual Magolor designs, heās very tall and muscular, with an imposing silhouette (especially with his cape on). Yes, he IS hiding something under all those purple bandages, but we wonāt talk about it today. ;)
-I also like that his outfit gets darker the further inside you go, from the solid white cape and glittering chains, to the silver armor and gray scarves, to the skintight navy blue fit underneath. Symbolism??? Perhaps~
-Bladeās design was already pretty solid, so I just adjusted her cape a little, and then dove straight into the Rainbow Malady concept art. ^^ Phase 1 has her sprout a second eye and wings on one side of her face. Her head catches fire, as the power of the Rainbow Sword attempts to āburn away the darknessā. In this phase, Blade is already in a lot of pain, but remains fully conscious and can even speak, when she isnāt coughing up multicolored blood. She can recover from this on her own with a day of rest. Phase 2 is much more serious, forcing her organs outside of her body, and growing star-shaped welts over the rest of her skin. At this point, she can no longer recover without Magolorās help-- essentially, he uses magic to shove all her organs back where they belong and stitch up the open wounds. Itās like setting a bone after itās broken-- just as painful as the injury itself (if not more), but necessary for proper healingā¦which takes about a week.Ā Phase 3 is the last and worst, transforming her arms into elongated wings and her whole body into burning plasma, on top of all the issues from Phase 2. Thankfully, she canāt really remain conscious in this phase-- sheās usually delirious from fever, blood loss, and her brain literally burning away. ^^; Storywise, she needs about a month to recover from this, so she doesnāt use it too oftenā¦of course, as the 'player', you can put her through it as many times as you want. =T
-Fun fact, I guess: So the primary love language between these two characters is food. ^^ I was musing about what I could do with a protagonist arc centered around worsening illness (which isā¦surprisingly rare), and I thought, āso what do you do for sick people? You put them to bed, you manage their symptoms, you clean and comfort themā¦and most importantly, you feed them.ā And then ^that little doodle basically came to me in a dream, and from there evolved the idea of Magolor showing kindness to Blade by cooking for her.
Most of the time, the little affection Magolor shows to Blade isā¦basically performative. Think of it like a hammy supervillain petting their cat-- itās more of a character stim than anything else. ^^; The way Magolor talks to Blade (and especially the way he talks about herā¦) makes it clear that the hand-holding and headpats donāt mean much.
But on the other hand, giving Blade food and watching her cutely devour it, especially during the times when sheās bed-ridden and he doesnāt see her as oftenā¦I like to think that might genuinely endear her to him a little, enough to make it a sort of stand-out gesture. Like, if he strokes her forehead when sheās sick, thatās whatever; but when he spends 5 hours making a Maxim tomato consommĆ© for her to eat, thatās him trying to say he cares. Maybe itās just a tiny bit, maybe itās just in that moment, but a small part of him truly wants her to be happy.
Story Mode Boss: Galactic Envoy - Bandana Knight
One of my more unique gijinkas; Iām really proud of this one. ^^ I usually donāt pay much attention to Bandana Dee, which I guess brought forth a lot of fresh ideas.
So Bandee here isnāt the first boss of BLADE_Princessā story, but he is the first of Kirbyās closer acquaintances to confront the villainsā¦in a moment where Magolor is kind of expecting Kirby himself to show up, and is massively disappointed with the arrival of this āsidekickā instead.
What Bandee (or I guess BanKnight) reveals after heās captured, however, is that Kirby is sort ofā¦retired. No one has seen him for a long time, and most of his friends and Helpers have taken over his role as defenders of the universe. If Magolor expected to be confronted by the most prestigious and experienced hero the galaxy had to offer, technically BanKnight IS the best candidate at this point.
Unfortunately, he still doesnāt possess Kirbyās āKirbynessā, and as such isnāt really a match for the mid-life crisis wizard and his crew of supervillains. ^^; And I have a feeling Magolor might feel insulted and frustrated enough to treat BanKnight very cruelly once he has him in his clutchesā¦as the player, you can choose to have him brutally slaughter him OR keep him imprisoned until later in the story. ;)