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ˡⁱᵏᵉ / ʳᵇ ⁱᶠ ᵘˢⁱⁿᵍ

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There's a lot going on with RSS and news readers right now, but our primary focus is always going to be a killer user experience. The goal of this release is to ensure that the core reading experience is top notch. We've had to be patient while working on NetNewsWire up to now, and we are going to continue being patient throughout this release. The basic game plan will be as follows: 1. Kick off the open beta 2. Continue our work on sync 3. Start rolling out sync to select beta testers 4. Continue to add cool features to NetNewsWire 4 5. Ship the completed version of NetNewsWire 4, including sync NetNewsWire 4 will be totally free to use until we ship the completed version, with sync. The final version of NetNewsWire 4 will sell for $20, with a discount for users of NetNewsWire 3. Anyone can preorder NetNewsWire 4 during the open beta for 50% off the final price. The current designs for the iPhone and iPad versions of NetNewsWire are being revisited following Apple's announcement of iOS 7.
Don’t get me wrong: this is no small order. I would not fault Black Pixel one iota for looking at the challenge and deciding to take a pass. But if they are truly passionate about RSS, this is their moment. This is the time when accepting the impossible challenge will reap the greatest reward.
Inspiring words, and like Marco I would love to see this become reality. But I'm not holding my breath.
... one down.
A year back, I attended my first WWDC. It was a fantastic experience and upon coming back, I set to create an iPhone app as a precursor to starting development on the Mac.
Now the inspiration simply came from splitting the bill with friends when we went out to eat. I set to create a replica of an actual check and gave an iPhone user the power to accurately get the amount payable per person based upon the numerous taxes and weird charges that local eateries have.
It was an exciting time, I came up with concept art, I coded, I designed. Then reality set in and school consumed me. I had interesting ideas about the input methods and various other functionalities.
I never really did get to it ever again despite getting numerous prompts from friends to continue. I knew it had potential.
So when I was working on Traversity, I told myself it'll be the next project once its done. Next because at that time and now, I know more than I used to, having pushed out a Mac app as well.
Then I found out about BistroMath.
The feeling was bittersweet. It was exactly the same idea, with a better UI. It was however something I am confident of coming up with if I had more time. I bought the app and spent some time playing around with it and was absolutely blown away by the whole thing.
It is simple, elegant and gets straight to the point. It was the whole thing I was writing about functional design. I loved the category selection. I loved the way you select and add other people to split the check with. It was genius. The intuitiveness of the whole process should not be underestimated as well. It is a fantastic product.
I'm happy that they didn't butcher the idea. And sad that it wasn't me that saw to its completion. So I'm dropping Go Dutch. Not really a point in duplicating features when they have such a sweet implementation.
I emailed the guys who worked on it with congratulations as well as a note to say that I've had something similar brewing in the works too. Daniel was nice enough to reply and I really hope to meet up with them come WWDC10.
Congrulations BlackPixel for shipping BistroMath. It rocks as much as I envisioned mine. :)