Bitejacker is out! Here's everything you need to know about it
Hey! Bitejacker is out! That is awesome! You probably already knew that, though. What you maybe didnât know is that thereâs a bunch of rad stuff surrounding Bitejacker that you should probably know about. So letâs get right to it:
This is my favorite panel. Maybe you have your own favorite panel. That's fine. But this one is mine.
From start to finish, Bitejacker is packed full of fantastic art by developer Raymond Teo, and maybe you want to enjoy that artwork outside of the context of the game. Thatâs cool. But youâre gonna have to earn it.
If youâve noticed, completing each chapter of Bitejacker unlocks a new comic in your progress book. These comics are basically the gameâs cutscenes in comic strip form, and they are a wonder to behold. To get them, first beat the chapter of their corresponding cutscene, then go to the Progress Book (by clicking âCheck Progressâ between days) and click the comic book you want to read. At the top, thereâs a password â and you should write it down, because youâll need it to unlock the comic once you download it from the gameâs official site at bitejacker.secretbase.com.sg (just get it from the Comics section on the right).
See? Youâre basically a hacker now.
Why yes, that IS a Spelunky (and a Toby) wanted poster behind the shopkeeper.
Bitejacker has a shop in it. The thing is, though, that shop has a store in it. Itâs not as confusing as it sounds, I promise.
Basically, the shop allows you to spend in-game currency on weapons, ammo and health by dragging the item you want to the counter. By clicking the âMochi Storeâ link in the corner, though, you can spend MochiCoins (aka âreal world moneysâ) on DLC like new game modes, in-game currency, and other additions like new music by Hyperduck and Kevin Carville, who made these kickinâ jams.
You can also buy stuff like increasingly expensive new zombies to chase Anthony and Jon around the title screen. Why would you want to do this? Well, one answer is because Raymondâs pixel art is fantastic, but the main answer is to support the developer. Itâs easy to see how much effort and polish Ray put into this game, and kicking Secret Base a couple bucks in e-money is a good way to show our appreciation.
Spend some time poking around the gameâs official site, and youâll find a bunch of other goodies, including wallpaper, a press kit, Zazzle shirts and more! Go check it out! Stop reading this! Stop it!