Bear Simulator Progress Report #2
Alright, progress report time. Things are still boring right now from the backer point of view, boring to the max. Hopefully upcoming events will be worth the wait.
The game's website keeps going down, just going to move to a dedicated webhost. I don't know why I didn't do that in the first place, instead I went with cloud hosting a virtual server because apparently I like to make things as complicated as possible.
Really need to start using Twitter/reddit/various forums more to discuss this bear game with bear fans because it's important and I don't want to anger the bear fans. Just need to get more organized and stop being stupid. I'm unorganized right now like you wouldn't even believe.
Here's a new screenshot of the game right now. I think it's needed because this post won't have any pictures otherwise.
Don't want to post a whole lot yet this early because the game is constantly being changed up, also the old HUD and bear arms are gone! I DESTROYED THEM!
System Requirements (General Idea):
For the curious, here is a general idea of the Window's system requirements, it's the main system I've been testing the game out on so far but they totally aren't final:
Runs at 60-70 FPS with a 1680x1050 resolution at current max settings. This is without optional/advanced features such as Motion Blur, Depth of Field, Water Reflections and High Resolution Shadows but those shouldn't bog it down too much. Well, water reflections will, those be cray cray resource hogs.
Linux and Mac system requirements to come.
Lot's o' 3D models: Mostly nature models, trees, rocks, bushes and edibles. Also decorative things like signs and fences along with some animal models to replace the placeholders. ALSO I BOUGHT A SWEET BEAR MODEL #OMG
Lot's o textures: Ground textures like dirt and leaves plus grass and flower billboards.
A few sound effects: Still not ready to fully deck out with sound effects yet.
Computer equipment: Backup storage stuff, a few PC controllers, a Mac Pro for OSX testing along with the ability to make schmancy media.
Various Software licenses: Updated Adobe Suite, the game engine, various things here and there.
Freelance help: Been paying peeps for freelance help. Apparently I can't pay people with pictures of bears? That was news to me.
TL;DR: Mostly boring stuff.
General timeline of things to happen:
A picture of the Bear Coat!
Teaser Trailer – A trailer showing how the game will officially look and play, no alpha shenanigans.
Beta Test – Should be pretty hype.
(Possible) The first of the Bear Behind the Scenes Documentary series?
After rereading, this has been a really weird progress report. #Yay4WeirdProgressReports
Anywho, if you want to contact me send an email to [email protected], then she'll contact me, messaging is sort of all daisy chained together until I can setup a better system.
Next update will be coolio fur sure.