Exploring Improvised Forests
Howdy there, Improv Explorers!
As promised in a previous blog, I’ve decided to start posting my own thoughts and theories about improv. Rather than ease into it, let’s dive head first.
For many improvisers (myself included) there comes a moment when the sheer amount of techniques they’ve learned becomes overwhelming. It becomes hard to make sense of what to actually do with them. This leads to paralyzing moments in scenes: “Should I lead with a body part?” “Should I state an opinion?” “Do I need to justify?” “Should I be more emotionally affected?” “What’s the game? Do we even need a game?” Etc, etc.
The reason why it feels so confusing is because the ideas aren’t unified. The antidote is to step back and start seeing the proverbial forest for the trees.
I believe it’s extremely useful to give a broad, clear definition for improv scenes in general. This way, we have a clear goal to shoot for.
“An agreed-upon fictional reality that the performers play with.”
And for all ya’ll non-sadists, here’s a second part:
“...in order to entertain themselves and/or the audience.”
This definition works for me because it’s pretty much as fundamental as you can get. Really, it isn’t saying anything new- it’s the very essence of “yes-and”. You would be extremely hard pressed to find an exception to this rule, and that’s why it’s so useful.
To recap: The fundamental goal of an improv scene is to create a reality on stage that entertains the players and the audience. Techniques are just a means to that end.
The definition (goal) is the forest, and individual techniques are the trees.
But what techniques should we use? Well, it depends on what your specific goals are. Do you want a slow burn scene that explores the relationships of the characters? Do you want a scene that feels like a sketch? Do you want a scene that feels like a train nearly going off the tracks? Basically: what flavor of reality you want to create? There is no wrong answer here; it’s truly a matter of taste.
Top groups know exactly what flavor of improv they’re aiming for. That said, you and your group may not know exactly what flavor you want. That’s okay. It’s a good opportunity to experiment and learn.
The first step is learning what techniques result in what flavor. This is largely a matter of practice and observation, and is beyond the scope of this blog post. But I will give you a method for achieving this goal:
Pay attention to the impact your choices have on scenes.
It’s easy to say the choices either “worked” or “didn’t work”, but dig deeper than that. Think of it this way: How did the move impact the reality of the scene? What more do we know about this reality that we didn’t know before? What effect did it have? Was it what you intended?
You can use this method in your own scenes, and when watching other improvisers. In fact, this is exactly the reason why you can learn so much from watching improv (good or bad).
As you grow as an improviser, you’ll start getting a feel for the effects certain moves have. It starts becoming second nature. A classic analogy in improv is that techniques are like tools in a toolbelt. The question is: do you know how, when, and why to use those tools? An experienced improviser has the foresight to know exactly what tool to use for any given job. This is a skill they’ve learned through experience.
I’ve used a lot of colons in this blog post. Here’s another one: if you have any questions I would absolutely love to answer them! For example: it would be impossible to list out how each technique affects a scene, so don’t hesitate to ask about a specific one.
In the coming weeks, I hope to post several blog posts that build and expand on these ideas further.
See you: in the next improv exploration.
Click here to read the next article in this series.