Welcome To Arcadia!
A beautiful little town in the valley. It has everything you’d want: farmland, a harbor, a bunch of supernaturals, and a budding cult leader.
Arcadia used to be a bustling place until a terrible gas leak forced the former residents to evacuate. The government has cleaned it up enough for a few people to live here again but there’s still a lot of work to do before it can get back to where it was.
This is not going to be a strict bacc but it will have elements. I put a twist on it where it’ll have a “Great Leader” instead of a mayor. Running sort of like a cult. The leader takes on the paranormal career instead of politics and unlocks things as they move up, eventually reaching Cult Leader status.
I’ve messed with the rules a bit but it’s otherwise pretty similar to regular bacc rules. Just with different reason for unlocking certain things (law enforcement is unlocked when the Leader becomes a Police psychic). Military is unlocked quite a bit earlier though, since it seemed to fit with the conspiracy theorist level for the leader.
The point is to “clean up” the town so it becomes habitable again and so the cult can grow. As you do this you unlock certain things (regular bacc stuff). The community lots are already built but can’t be played until a fee is paid to the government or a sim purchases it and cleans it themselves.
It’ll still be called a bacc but that’s going to stand for build a cult challenge. Because I’m very original.









