More Norrvalo ‘mon! This time an original line, Levinome and Arbithunder.
Statblocks etc. under the cut.
Levinome Wood Sprite Pokémon
Type: Grass/Electric Ability: Lightning Rod/Volt Absorb (Hidden Ability: Electric Surge)
Base Stats: HP: 53 Attack: 45 Defense: 57 Special Attack: 62 Special Defense: 53 Speed: 64 Total: 334
Photosynthesis and drawing nutrients from the ground aside, Levinome also draw their sustenance from electricity, which they typically draw from their surroundings. Levinome have a keen sense for electric fields - which they rely on for navigation far more than they do on their eyes, which are typically kept closed. When open, Levinome eyes are luminous and set in black sclera, and are sometimes used as part of a threat display. When feeding, reserves of energy (both electric and organic) are stored in a berry-like organ that grows on their chests, beneath their beards. These organs can be shed and regrown rapidly if necessary, and Levinome have been known to share their excess energy with others in need by presenting them with these berries - or to shed them as they escape from would-be predators. Berries shed in the latter manner will flash very brightly, drawing the predator's attention while the Levinome makes its getaway.
Levinome are largely peaceful creatures. However, they have somewhat of a propensity for good-natured mischief, and have been known to play pranks on humans – particularly ones they actually like. A person who finds their house haphazardly decorated with wildflowers and berries may have just been visited by a few of the creatures showing their appreciation.
Some bonus concept art of Levinome explaining some elements of its biology.
Levinome evolves to Arbithunder starting at Level 37
Arbithunder Striking Tree Pokémon
Type: Grass/Electric Ability: Lightning Rod/Volt Absorb (Hidden Ability: Electric Surge)
Base Stats: HP: 125 Attack: 110 Defense: 72 Special Attack: 100 Special Defense: 73 Speed: 35 Total: 515
Like their previous Levinome stage, Arbithunder subsist on a combination of photosynthesis and electric current - deriving most of their charge from lightning strikes, which they draw down using their hammers. Typically, they retain the peaceful, benevolent nature they demonstrated as Levinome – though their former mischievous streak is supplanted by wisdom, experience, and a deeper sense of communion with their forest homes and the creatures they share it with – traits which they often aid them in mediating conflicts that threaten to escalate to disastrous ends. Arbithunder are very slow to anger — but woe betide any who provoke their tranquil fury, as the justice that they impart upon those they deem are deserving of it is swift and harsh.
In the early days of human settlement in Norrvalo, an ancient and powerful Arbithunder once mediated a conflict between the humans who settled near Glasmöntull Forest and its resident Pokémon, making it possible for them to share the forest's bounty sustainably and live side by side. There is a spot at the heart of Glasmöntull Forest where the moss-covered remains of this Arbithunder yet stand, hammer planted firmly in the ground in front of it. A small shrine had been built at the foot of the hammer, and people – and some Pokémon – still leave wreaths of wildflowers there to this day in tribute and memory. Though the Pokémon itself is long since departed - and smaller Pokémon live and nest among the hollows of its massive shell – the branches atop its hammer still blossom in clusters of pale golden flowers.
New Move:
Bolt Hammer Type: Electric Category: Physical PP: 10 Power: 80 Accuracy: 100
The user holds its hammer up, drawing a bolt of lightning to strike it, then brings it down upon its target, discharging the electricity into it. Should the terrain be electrically charged, the aftershocks of the impact spread around the impact point, striking the target's allies as well.
Bolt Hammer inflicts damage. Normally, it targets a single Pokémon. If Electric Terrain is in effect and the user is grounded upon its execution, the move gets a 1.5x power increase (in addition to the usual 1.3x bonus from terrain) and becomes a move that targets all opponents.
As is common with Norrvalo's Pokémon, Levinome and Arbithunder draw inspirations from FFXIV: Levinome's nature as a mischievous forest spirit makes it take after the Sylphs, whereas Arbithunder is heavily inspired by the game's take on Ramuh. In design, however, Levinome draws closer inspiration from gnomes, and Arbithunder draws its inspiration from trees that have been split by lightning but survived, recovered and continued growing, and from Scandinavian (and Scandinavian-adjacent) thunder deities, particularly the Finnish Ukko, whose association with rowan trees inspired the rowan-like berries on Arbithunder's still-growing horn.











