Onme: What we learned from building an app in 5 days and why the experiment is over
Yep, we did it. Â Michael Bates and me (Blake Seufert), built a social network in just 5 days. Â Some said it couldnât be done, and they may have been right.
Before we had this idea to write an app in 5 days weâd always wanted to explore the idea of creating a social network. Â To us, it makes sense that the future of social media would be in âmicroâ social networks. Networks for fashion, networks for astronomy enthusiasts etc. Â Similar to the various communities or pages that exist on Facebook or Google+, we believe that these networks will graduate into their own âmicro social networksâ.
Only after reading âExecuteâ by Josh Long and Drew Wilson did we think seriously about building an app in 5 days. We both liked the idea of achieving something huge in a small amount of time. Â Taking any longer than 5 days would be impractical for our busy schedules, so we carved out 5 days in our January holidays and put everything else aside. Â We were going to build a micro social network for fashion: it sounded like a lot of fun that would be easy to implement, maintain and be some fun for the holidays.
Fun it was!
So we began - after organising an office, a film crew, a teaser website, Facebook page, and hosting we set off with high ambitions. Â In true Australian style the weather baked us, and the enormity of the task shook us. The sheer stress of pulling it off start to show. Â The days were filled with on the spot decision making and the glorious feeling of fast progress. Â When an issue bogged us down, the pressure to overcome it was enormous. One or two issues that sucked up too much time would mean not finishing. Â That said, we excelled, pushed our limits and had a great time doing it.
For how it all unfolded, you can read our daily updates over at our blog: http://www.quinella.co/
The Big Lessons
Time
In the 5 days we really managed our time well - we were mindful of getting stuck or spending too much time on one task. Â We knew pulling late nights to stick to the plan was imperative. Â We should have been more realistic about the time it was going to take to build all the mechanics of a social network (following, friending, commenting etc). Â This stuff took up so much time and didnât really add âvalueâ, just feature parity to other products. Â We should have backed ourselves to follow another idea path and not play it so safe.
Communication
We both knew when to throw each other work and we kept on the same page about the most difficult problems. Â Without our cool heads and constant feedback we wouldnât have made it through. Â
Underestimation & Confidence
Whilst we were confident we could get it done, we should have had the confidence to rescope our idea, or picked a totally different idea that doesnât have all the nuances of a social network. Â We wanted to build a whole lot more features, like photo filters and fix some of the bigger bugs (like picking existing photos without them being âsquashedâ). The photo taking and storing side of things really took a lot more time than we anticipated. Â Cost was another factor - running this project with its web service costs money and we decided early on we wanted the app to be free. Â It was unclear how much the hosting would set us back, but as itâs turned out, itâs too much.
Design & Differentiation
We came up with a rather fresh take on a âfeedâ view where you swipe fullscreen left to right to view your feed. Â You can tap to see the overlay of information: it works well, feels natural and overall weâre quite proud of it. But looking back, we feel we should have introduced something more fresh and radical to really separate us.
Think Big, Start Smaller
We were thinking too big - writing an entire social network in just 5 days is insane. Â Where we went wrong was trying to do too much. Â We have to start smaller, much much smaller.
Where to from here
Building something like this in 5 days is exhilarating, stressful but ultimately a lot of fun. Â We loved the challenge, but we have to be realistic. Â Because it was created so quickly the app has bugs, and fixing them doesnât really seem like #Appin5days anymore. Â It seems like weâre building a business around a social network. Â The problem being, neither Michael nor myself have the understanding of how to market and launch a social network. Â Weâre not from the fashion industry or have any contacts to leverage in any way. Â It doesnât make business sense to continue and we have to focus on the projects where we impact the world in the biggest way possible.
So with a heavy heart we have to shut down Onme. Â Itâs been a crazy ride; thanks to EVERYONE who supported us, encouraged us or just liked our page! Â We loved doing this and hope that the experiment can stand as a resource and an example of what can be achieved in any budget, in any timeline.
Blake Seufert & Michael Bates









