Animating a one piece shitpost and I keep forgetting zoro only has 1/2 of his eyes. It sucks bc I draw the eyes perfectly, symmetrical even, but alas, I must destroy perfection in favor for accuracy (post timeskip designs)
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Animating a one piece shitpost and I keep forgetting zoro only has 1/2 of his eyes. It sucks bc I draw the eyes perfectly, symmetrical even, but alas, I must destroy perfection in favor for accuracy (post timeskip designs)

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I just accidentally deleted a frame in my animation i DIDN'T want to redo and you can't undo that
However I'm big brain
I exited without saving my work form the program and quickly reopened it
It was fixed
Unironically pretty proud of my shitty Yomi Hustle sprites because I built that shit brick by brick I did do a lot of studying as well about easing in and out I could probably do the orphan of kos project again but I wanna get more practice and By the way if Anyone could tell me average amount of frames I should have cause my idle animation is nigh instant
woo hoo
is there a lore reason as to why I can't animate to save my life I know I just started pixel stuff four days ago but still zero progress and always unhappy about the final result
crying I just managed to unlock editing animations on referenced objects in Maya phew

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
whats worse than drawing hands?
animating hands.
Woes of an Animator
Ok. So I'm an animation student and among the many small annoyances of animating, there is one thing that really bugs me. So, there's a thing you can do which will loop an animation for as long as you want it to. And this is great when animating something that repeats itself. Like a walk cycle for example. So when I go to animate something to, say, the beat of a song, a looping animation is wonderful. Here's the problem: the space between each beat is less then one frame longer then the animation I want to put in between each beat. This makes the animation ever so slightly off time. No matter if I add an extra frame or make it one frame less. There is literally nothing I can do to fix this tiny little problem. IT BUGS ME SO FUCKING MUCH.