Leonie  Sephiran Leif        Alice Mark (F) Azama
       Sanaki  Mercedes              Nel
 
             Harken Sonya
WEEK THREE: Fire and Ice
DURATION: Until 11:59PM EST on Thursday, August 28
TEAM TAG: #AMScepter2025
For some of you, this is a day of anxiety and anticipation, the final deciding day of a struggle you've long fought for. Today, your mettle and that of those around you will be tested and pushed to its limit and then past, to decide the fate of Virato and these long centuries of civilization that mankind has built here.
For some of you, a few of your comrades around you seem more invested into this outcome than you expected. Whether you think them strange for it or not, you can't help but feel it a little bit too. Even if you still hold your mission close at heart, after all, these people you've met are real in some sense of the word, each of them gifted and flawed in the same measure as you. Whether you like it or not, you catch a glimpse of the world and all its potential in them: a mirror reflection held up at an angle, glaring in the sunlight.
And for some of you, you've turned your back on that potential and those people entirely to walk a different path, one straying off the edges of the page. It takes faith to walk into the unknown at such a price, and the woman who never gave you her name asks one more thing of you before you step into the opening she has created: Clepsydra, the architect of the House, is a friend of mine. But now... it's time for them to die... so that the rest of us can go free. Just from me to you, if you find them, this is my request to put an end to them, and to the bounds of this House.
HAVEN. leonie, sephiran, leif, sanaki, mercedes
there was never anyone named harken. you've never heard of or met anyone by that name before
this final standoff against Argent is enormously important, and will decide the future of not only Haven, but of everyone on Virato — Bion and non-Bion, civilians and combatants. so that the peace and safety of today doesn't turn into the tyrannical flames of tomorrow, you must neutralize any Argent threats in your way and make your way to the deepest part of the caverns beneath the no man's land of the Twilight Wastes. watch one another's backs and be ready for anything, because Argent will stop at nothing to bend the world to their will
your game board for the week can be found here and your combat doc for the week can be found here. you will need regular access to both in order to play
please read the instructions on the attached doc carefully. read them twice
ARGENT. alice, mark, azama, nel
there was never anyone named sonya. you've never heard of or met anyone by that name before
this final standoff against Haven will decide the future of Argent and everyone it's been fighting for for many years. this is the culmination of your rage, your ennui, your desire for change. in order to see your dreams and those of your loved ones to fruition, you must neutralize any Haven threats in your way and make your way to the deepest part of the caverns beneath the no man's land of the Twilight Wastes. watch one another's backs and be ready for anything, because Haven will stop at nothing to maintain the status quo
azama received a gift privately from olesya the night before. with a firm directive to "stay safe, and look after nel where i can't" as she closed his hand over the handmade capsule. "if we don't see each other before we leave, upload its contents to your System tomorrow. i promise it'll help."
your game board for the week can be found here and your combat doc for the week can be found here. you will need regular access to both in order to play
please read the instructions on the attached doc carefully. read them twice
THE IN-BETWEEN. sonya, harken
though the nameless woman opened the way for you with her final request, it doesn't seem like she's followed you through. all at once, you find yourself in endless darkness, where neither the floor nor your surroundings can be seen. there is little to do but walk. but you don't have to for long. soon, things come into view as if your vision is adjusting, though it's impossible to say whether this is the case or that there was simply nothing to see before. now, though: outlines of perimeters around you in the dark. you're not sure what: a cave? walls of a room? something else? but there are edgelines of some shapes far out in the distance. then you grow aware of the subtle give of wood beneath your feet. you're walking on a pier, and beside and beneath you, dark against the dark, is shapeless, running water — a river, vast, stretching so far you cannot see the other bank. or maybe it's out there, but cloaked in the dark. the water seems like half mist, half-fluid ; if you bend down to try to touch it, there is the sensation of coolness, something flowing over your fingers, but they come back up dry
sitting just ahead, at the end of the short pier, is a large ship. and waiting in front of it, a cloaked figure who welcomes you aboard. you cannot see their face or features, and they do not speak when spoken to. what choice do you have but to board?
is this formless realm the house of lampades? or are you simply on your way there? every now and then as the ship sets sail silently, you think you can hear whispers, or maybe it's just the wind, fading away right as you try to concentrate on it
oh, that's something you didn't think you'd find yourself in again — your regular clothes, before you entered that mirror. and all your weapons and equipment too, as if they'd never left your person
it's impossible to say whether it's minutes or hours that have passed when the whispering starts to get louder, and three shapes coalesce on the deck of the ship, drawing closer and closer to you. the hooded figure continues steering the ship, seemingly oblivious — not by helm or wheel, but a long, thin pole in their hands, dipping and lifting out of the river
best get rid of these things that appeared first. it doesn't seem like they're here for a chat
if your character reaches 0HP, they are downed
note the terrain effect. feel free to weave it in narratively however you'd like
if you're unsure about anything, as always, please ping mod rai!