guys i um. was thinking about making a doors askblog for my weird ass au (ill ramble about it in the readmore
yes!! yes yes
eh there are like 5 other askblogs and like- you have ocs for the lore so. dont
i really dont care
Voting ended onMay 8, 2023
um. so. akbrtgjnh one of my mutuals ALREADY has a doors askblog but it isnt exactly inspired by them? i've been wanting to do this for a while!! but please check them out they are so cool
So my doors au is my own interpretation of the universe- so i'll just get straight into the explanation lmao
The Hotel (no one seems to remember the name anymore..) was cursed by an evil force after it was built. For a few months, everything seemed to be normal. But; if you are to stay in the hotel for a week without leaving, you'll turn into a monster- the entities you find around.
So one day, the employees and the owner are locked in on an empty night. No one thought much of it, as they had company, plenty of food and running water.
But when they couldn't even break out of the walls after trying every door for the day to get out, something was wrong. They were trapped, and they couldn't leave.
Panic enveloped the group; they had no way to leave, and there clearly was something very odd with the hotel.
Soon enough, maybe in 5 days time, due to the overwhelming panic speeding up the process, each employee soon became the entities you will encounter in the hotel.
The catch is; they didn't just go on a killing spree. They kept their consciousness. The only thing different is that they remembered little to nothing of who they were, how they became... this.
Soon enough, people started to go to the hotel again. When they walked in, though, there was no one there. But when they walked in, they couldn't escape either- very similar as to the old employees.
The reason why the entities would kill the unlucky who wanders into the hotel, is that they believe they are sparing them. Becoming an immortal entity and to be forever trapped in the hotel seems to be a fate worse than death.
Yet, that didn't stop the resourceful and brave few to traverse through the hotel, and live.
This is where Guiding light comes in.
Guiding light is essentially an angelic spirit that guards over the hotel; attempting to help the wanders. Guiding light believes that there is a way to escape. And they will help the travelers somehow.
Despite disagreeing with Guide strongly, the other entities are on very good terms with the spirit. Guide made the in-between of their transformations into hellish creatures the most painless they could. Guide serves as a comfort to them still, even as Guide has to warn those they help about the very same group.
The Rooms is a separate dimension to Doors. The Rooms makes a complete pause onto the malicious effects that The Hotel has that sentences the passerby to purgatory.
Not much is known about the Rooms, other than the fact that there are a few entities that sprawl the endless halls.
Some of the people who manage to survive The Hotel make the fatal mistake of deciding to stay; that maybe they don't have to leave that one bright room with a bed.
This is how other entities, like Dupe, Snare, and Jeff came about.
All of the entities in the original version of the game were employees. The entities in the update were wanderers that stayed longer than they should've.
anyways. lore dump over. if you read all this. what is wrong with you/j /nsrs (thank you so much!!)