TF2 Match Making
TF2 Match Making needs a major update to crack down on cheaters.
First of all, spectator mode on command needs to be a thing again. Thatâs the best way to be sure someone is hacking. Some hackers are more subtle than others and the only way to be sure is to see what their aim is. Iâve seen some Snipers use a method where they hide their pointer, but donât necessarily use aimbot.
Some Snipers donât use aimbot (the thing where it snaps to the player, making the aimbotter look jittery), but make it so that they donât need to be perfectly lined up to the playerâs head. Quite frankly, Iâve never had an instance where my cross-hair wasnât precisely aligned with the playerâs head in order to make it count. With hackers, Iâve seen that their cross-hair wasnât even toughing the playerâs head, just outside.
Second, players should not be able to have the same username as someone else in the same server. This is another sneaky method that hackers use to avoid getting kicked when theyâve been found out. Theyâll take someone elseâs name, so when you go to report them (if youâre on the opposite team) you risk reporting someone whoâs not actually hacking. Iâve been nearly kicked by my team unfairly because the hacker used my name, confusing people into put a vote on me, not the hacker. If two people happen to have identical usernames, the second person to get in the server should have a marker of some sort placed next to their name automatically so other people can distinguish the two.
And unrelated to hackers, this is just something that bugs me beyond belief. When you are with your friends playing and you finish a match, you are forced to either vote for a map you donât want, or be forced to disconnect and be sent to the main menu again. This is a pain because you have to round up all your friends again and start your search over. For crying out loud, just let us disconnect after a game and send us back to our queue!



















