When & Where: The Bureau: XCOM Declassified came in the Humble 2k Bundle 2 back in 2016, the one that came with Battleborn and a whole buncha other stuff, back in the mostly recognisable near past when this sort of thing is more regularly what Humble Bundle did.
Who:Ā Although it emerged in this form in 2013, it seems to have had a pretty topsy-turvy development process, beginning at Irrational before they were bought out by 2k, and then being tossed back and forth between 2k branches at different times, particularly 2k Marin (RIP) and 2k Australia (RIP).Ā
What: I played The Bureau: XCOM Declassified for a couple of hours in December, and the residual impression of it is such that even the thought of re-launching it to give myself a refresher before writing a bit on it for this blog is making me grimmace inwardly, let alone facing the idea of having a whole ānother go at it, putting in a good stint, seeing if it comes good after a while and so on. We can safely put such ideas aside, for now, I think. The thing is that The Bureau seems perfunctorily fine, so far as these things go ā a true 7 out of 10 squad shooter, as Iād read some time in the past. But dear lord, this isnāt what I want right now. If Iām going to be procrastinating at the moment, it isnāt going to be with something this mediocre.
I might also caveat that the squad shooter gimmick just doesnāt feel like itās for me, or at least me at this present point in time. Soz, I just donāt have the patience to micro-manage my AI buddies when Iām trying to gun down goopy alien invaders! That partās prob not the gameās fault, true.
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This blog is really just a series of excuses, isnāt it.Ā
After our previous outing, I began Borderlands 2 with some mild concerns - but thereās no denying that it improves on a few things that the first one gets wrong. Thereās like, actual story, delivered with video and audio to each player (not just whoever turned the mission in). Thereās plot, thereās direction. Thereās a series of locales and a home base to come back to. Thereās even a memorable arch-villain in ultimate corporate jerkbag Handsome Jack. Also the menu UI has been tweaked just a little, so it actually works now, and changing your inventory isnāt a cumbersome nightmare.Ā
Despite all these appreciable fixes, we came to a realisation:
āI donātā¦I donāt think we can finish this AND then finish pre-sequelā, I said.
āNope, thereās no way Iām playing that much Borderlands with youā said Lauren. āAlso I donāt even know whatās going on with this storyā.
āOhā, I said. āReally? It seems better thanā¦well, okay. Also this is taking us forever.ā
At this point I can hear you exclaiming ālook, Connor, itās been over a month. Youāre telling me you havenāt even finished the fucking game?ā
Well hypothetical reader, Iām glad you mentioned it, as the story of not playing Borderlands 2 has more to it than the story of playing Borderlands 2. This doesnāt make it interesting, of course, but for the sake of filling the blanks Iām going to tell you about it anyway. It goes something like:
1)Ā Ā Ā Ā I wanted to try and play Borderlands 2 with Lauren.
2)Ā Ā Ā Ā I figured that if I replaced the broken graphics card on my desktop, weād perhaps be able to use that as our second PC for this exercise. Replacing the graphics card/fixing the PC is something Iād been meaning to do for like, seven months.
3)Ā Ā Ā Ā Not being 100% sure that the graphics card was the issue, I didnāt want to spend money on a new one in case it turned out not to help the problem.
4)Ā Ā Ā Ā I had a few leads from friends willing to part with old-but-still-functioning-but-no-longer-in-use cards, but all were taking a while to arrange due to like, life, and my own lack of urgency on this issue. Eventually I picked up one GTX200andsomething from Roy (L.O.ās long-suffering unofficial patron/hardware lender), who in turn had supposedly salvaged it from one of his familyās disused computers. So it goes.
5)Ā Ā Ā Ā Despite indeed now having the functioning second computer on which to play Borderlands 2, the often-tumultuous nature of Lauren & Iās relationship of late has, among other things like work schedules etc., deprived us of opportunities to play Borderlands together. So for instance there was like a good 2 or 3 week gap between our first three hour session and our second, the latter of which was on a weary Thursday night just gone and indeed lead to the above conversation about whether or not we could keep playing the game (wherein we decided we couldnāt).
Oh my glob, details! Of course, part of what informed this decision is that Iāve finished Borderlands 2 before, back when it launched in 2012, with some combination of friends at the time (*probably Roy, AJ & Adrian, whose names I mention here only to reinforce some kind of life/blog narrative continuity). Roy organised a 4-pack for us (again); I donāt know how much it cost. Meanwhile, I havenāt yet played 2015ās Borderlands: The Pre-Sequel, hence why when it comes to choosing one of the two to finish properly, given the constraints of life and time that make such a choice necessary, Iām hedging on trying to finish that one and not this one.
Iāll admit, this doesnāt quite match my imagined projection of how re/playing the Borderlands series would go. I fantasised that I would finish each game with a different combination of friends in tow, and that I would record a lot of funny co-op anecdotes and incisive perspectives on longish, rambly games, to impart to you, dearest hypothetical reader. But sometimes I gotta take the easy road to keep things moving along, else this steam list completion blog will be eaten by dustmites.
What else can I say about our six hours back in Borderlands 2? Lauren played Maya the Siren and murdered many bandits while freezing them still in the air. I played Paige the Mechromancer, a character who has been added since I last played. The Mechromancerās active ability is to simply summon a large robot to do all the killing ā kind of like the Hunterās owl in the first Borderlands but way more obvious and effective/kind of OP. Iām not complaining.Ā
We got through most of the early game without much difficulty, aside from occasionally getting lost en route to quests, and eventually tiring due to the nature of the game and needing to sleep IRL. Borderlands 2 isnāt entirely without problems, but itās just that much more cohesive and polished than the first one. In different circumstances Iād happily play the whole thing again.