Duskfade releases today for the PS5, Xbox Series, Switch 2 and Steam.

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Duskfade releases today for the PS5, Xbox Series, Switch 2 and Steam.

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DekaDuck Kickstarter Brings Creative Gameplay Experience
DekaDuck Kickstarter is live now, bringing a wild hand-drawn 2D action platformer game to Linux and Windows. Asteristic Game Studio and Glauco Silva keep pouring out a real creative spark. Which is live in the crowdfunding campaign. The DekaDuck Kickstarter has landed with the kind of scrappy, weird energy that makes old action games feel dangerous again. This 2D action platformer mixes robot-arm brawling, fast movement, and retro chaos, with Linux and Windows support already part of the pitch.
A Duck, A Robot Arm, And A Big Swing
DekaDuck is the kind of name that makes you pause. Then you see the idea. You play as a half-duck, half-robot bounty hunter with a detachable mechanical arm. That arm is not just a gimmick. It is the whole point of the gameplay. You grab enemies, throw objects, and use whatever the screen gives you. A fight can turn into movement. A platforming section can turn into a brawl. That is the hook. Asteristic Game Studio is building DekaDuck around action that reacts to the moment. It does not sound like a release about finding one perfect answer. It sounds more like a title about spotting trouble, grabbing it, and throwing it back.
Why The DekaDuck Kickstarter Matters
For players, the good news is simple. DekaDuck is on Kickstarter with native support. That matters. A lot of retro-inspired action games land on PC and leave users guessing. Some work fine through Proton, or need fixes, and some never get tested in a way that makes sense for people on Linux desktops or SteamOS. Here, native support is part of the campaign message from the start. That does not mean every detail is locked in yet. There is no confirmed Steam Deck verification listed in the source. There are also no shared benchmarks, frame-rate targets, or system requirements here. Still, planned support is the right signal. It means the release is not treating Tux players as an afterthought. For Steam Deck owners, the Steam demo is the part to watch. A playable Steam demo is available now, but Steam Deck support has not been confirmed in the source. So the honest answer is this: try the Linux demo, check how it behaves, and wait for official Deck details before assuming anything.
Dekaduck - Gameplay Trailer for Kickstarter
Built For Fast Hands And Quick Eyes
DekaDuck pulls from a sharp list of inspirations, which is not on Kickstarter. Mega Man is there. So is Alien Soldier. Mischief Makers and Silhouette Mirage are part of the mix too. The project also nods to Darkwing Duck and Earthworm Jim. That is a loud group of names. Not because they all play the same. They do not. It is because they all share a certain kind of nerve. They are strange, bold, and full of motion. They look like titles made by people who wanted every screen to pop. DekaDuck seems to chase that same feeling. The hand-drawn 2D art gives it a lively edge. The focus on expressive animation should matter during combat too. In a game built around grabbing, tossing, and reacting, animation is not just style. It helps players read danger. And for performance-focused players, clear readable action is huge. A steady frame-rate counter is great, but so is knowing what hit you. Fast gameplay need both.
The Mechanical Arm Is The Star
The detachable arm gives DekaDuck its own identity. You are not just jumping and shooting. You are using enemies and objects as tools. That changes how each room can feel. One player might toss an enemy to clear space. Another might use an object to keep moving. A messy screen can become a chance to improvise. That is where the Mischief Makers influence feels clear. The grab-and-throw energy has a very specific flavor. It is physical, playful, and makes the world feel useful. Good action platformers give you control. Great ones make you feel clever while moving fast. That is the promise here.
Steam Demo, Platforms, And Release Window
The DekaDuck Kickstarter crowdfunding campaign is live now. The release is planned for Linux and Windows on Steam. A playable Steam demo is also available now. That is a strong move for a campaign like this. It lets PC players feel the movement instead of only watching clips. The current release window is August 2028. That is a long road, but not a shocking one for a small team making hand-drawn action with a lot of animation work. The funding is meant to support expanded 2D action platformer content, extra refinement, and also continued development through release. A Weird Little Action Game Worth Watching The DekaDuck Kickstarter hits a very specific nerve. It is not trying to look clean, safe, or bland. Since it is chasing that old feeling of renting a strange cartridge, wiping the contacts, and finding out it rules. For players, the big point is clear. Linux and Windows support are part of the plan. The Steam demo is live. Steam Deck support is not confirmed yet, so do not treat it as guaranteed.
SlashZero - PC Gaming Show 2026 trailer, screenshots - Gematsu
Publisher Skystone Games and developer Streetlamp Studio have released a new trailer and screenshots for anime-inspired side-scrolling roguelike action platformer SlashZero introducing new gameplay sequences and teasing a new character whose identity remains shrouded in mystery.
âWith SlashZero, we wanted to push the boundaries of the side-scrolling roguelite,â said Streetlamp Studio producer Jun in a press release. âBy investing in high-quality 3D animation and in-game performance with a simultaneous PC and console launch, weâre delivering a prestige experience that rewards skill with a visual spectacle.â
Here are the latest details, via Skystone Games:
Choose Your Power. Hone Your Style.
The new trailer makes the creative promise of SlashZero impossible to ignore. Roguelite players have seen fluid combat beforeâbut rarely married to this level of visual ambition and build-crafting depth. Every run in SlashZero is a statement: a different expression of the same frenetic, and high-impact combat system that breaks across timelines. Stack your abilities. Exploit the synergies. Make it your own.
The trailer showcases a combat system built for player expressionâaerial strings, skill combos, and a deep upgrade web that rewards both experimentation and mastery. The message is direct: âFall, Evolve, RiseâTime is Infinite.â Every death is a data point. Every run, a new power set. The loop is the point.
A New Character Enters the Timeline
The trailer closes with a teaseâa character new to the SlashZero universeâwho appears to be moving against the Hieros-I corruption from an unexpected angle. No name. No faction. Just a weapon and a shadow. Streetlamp Studio is staying tight-lipped on details ahead of launch, but the implication is clear: the roster of Timehackers is growing.
About SlashZero
SlashZero is a 3D anime-style roguelite action platformer set in a cyberpunk world on the edge of temporal collapse. Players take on the role of a Timehackerâan elite operative tasked with hacking through shattered timelines to root out the source of the Hieros-I corruption. Combat is aerial, fluid, and endlessly customizable. Builds evolve run by run. The story unfolds piece by piece, run by run, death by death.
SlashZero is in development for PlayStation 5 and PC via Steam and Epic Games Store.
Watch the trailer below. View the screenshots at the gallery.
PC Gaming Show 2026 Trailer
Duskfade adds Switch 2 version, launches August 13 - Gematsu
3D action platformer Duskfade will launch for PlayStation 5, Xbox Series, Switch 2, and PC via Steam on August 13, publisher Fireshine Games and developer Weird Beluga Studio announced. The Switch 2 version is newly announced. A demo is available now for PlayStation 5 and PC.
Here is an overview of the game, via Fireshine Games:
Duskfadeâs loveletter to the golden age of platformers and heartfelt story is suited to strike a chord with fans of all ages. Set your clocks and prepare for perilous platforming action.
After the world has been plunged into an eternal night and his sister trapped in the mysterious Clock Tower at the heart of this mysterious darkness, Duskfadeâs leading hero, Zirian, must explore the corrupted lands to uncover the ancient secrets of the Master Clockmakers, in hopes of finding a way to free her from the clutches of Despair. From ethereal forests and underwater realms, to the sunscorched dunes and lands above the clouds, thereâs always a new vista begging to be explored. Joined by his mechanical companion Cuckoo, Zirian will learn to slash, grind, jump and grapple through breathtaking environments that call back to the classic platformers of the past. Each stage provides unique challenges that blend precision platforming and action combat, as well as rewarding exploration that encourages uncovering hidden secrets off the beaten path. Duskfadeâs coming-of-age journey is layered with emotional depth and heart in every detail. Each enemy and challenge Zirian will face represents a deeper emotional hurdle our hero must overcome to complete his high-stakes quest to save his loved ones and the world.
Watch a new trailer below.
Release Date Trailer
Atomic Owl releases today for the PS4/5, Xbox One/Series and Switch. It's also available on Steam.

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LURRUNA: Engage in Gripping Battles and Strategy
LURRUNA the gripping action platformer game is gearing up to land on Linux PC and Windows. Thanks to the creative drive of PD_CGT, this project feels full of life. Working to make its way onto Steam with its vivid visuals. A small indie reveal, and LURRUNA grabbed me instantly. Thereâs something about being stranded, outmatched, and forced to fight smart that just pulls you in. It feels dangerous in a way most modern games forgot how to be.
You wake up, and the island wants you gone
LURRUNA drops you into the boots of Dafne, a crash-landed pilot stuck on a strange island that clearly doesnât want visitors. The place is packed with weird creatures and traps that feel almost alive. Nothing about it looks safe. Every step feels like a decision you might regret. And honestly, thatâs the hook. This is an action platformer that leans hard into tension. Not chaos. Not button mashing. Real, deliberate movement where every jump matters.
Movement that makes you think twice
Hereâs where LURRUNA gets bold. Thereâs no mid-air control. Yeah, just like those old school games we grew up yelling at. Once you jump, you commit. Your momentum is locked in. You either land clean or you pay for it. At first, it sounds brutal. But then it clicks. You stop rushing. You start reading the space. Every platform, every enemy, every gap becomes part of this quiet mental puzzle. Itâs not just reflex anymore. Itâs rhythm. The developer, David Peters, calls it a âlanguage of movement,â and that honestly nails it. You learn how the world pulls you. You start to feel gravity instead of fighting it.
Bombs, timing, and that sweet LURRUNA pressure
Dafne isnât helpless though. She fights with arcing bombs that you can charge up to three levels. That changes how they hit, how far they travel, and how you control space. Itâs simple on paper, but in motion, it gets intense. Youâre jumping with locked momentum while lining up a perfect arc mid-flight. It feels risky in the best way. When you land a clean hit, itâs satisfying. When you mess up, you know exactly why. Add in backflips and rolls, and suddenly youâve got just enough tools to survive without ever feeling overpowered.
LURRUNA Gameplay Reveal Trailer
Built for people who miss real challenge
LURRUNA is going all in on that classic structure. Six stages. Twelve bosses. No filler. This is clearly aimed at players who miss that old school pressure. The kind where beating a level actually feels like you earned it. But itâs not trying to push people away either. There will be multiple difficulty options, so you can learn the systems without getting crushed immediately. That balance matters, especially for newer players curious about retro-style design.
A studio thatâs quietly building momentum
If youâve been paying attention to indie releases, you might recognize the team behind this. PD_CGT has been releasing arcade-inspired titles every year since 2023. Theyâve already put out Cycle Chaser H-5, SomnaBuster, and Disaster Arms - Impact Project B.A.H.N. Each one leans into that tight, skill-based gameplay loop. LURRUNA feels like their most focused project yet. Like everything theyâve learned is finally locking into place.
Linux players, this oneâs for us too
Hereâs the part that got me really excited. LURRUNA is confirmed for Linux and Windows on onto Steam, plus Itch.io. Thatâs huge. We donât always get day-one love for releases like this, especially ones built around performance and precision. Knowing itâs coming to Linux without compromise makes this an easy one to keep on the radar. It launches in Q3 2026, and yeah, itâs already sitting on my wishlist.
LURRUNA feels different
There are a lot of retro-inspired games out there. Most of them look the part but donât quite capture the feeling. LURRUNA action platformer feels like it understands what made those classics stick. Not just the difficulty, but the discipline. The way they forced you to slow down and actually learn. If youâre the kind of player who enjoys mastering movement, reading patterns, and feeling real progress, this might hit harder than you expect.
Atomic Owl for PS5, Xbox Series, PS4, Xbox One, and Switch launches May 20 - Gematsu
Side-scrolling roguelike action platformer Atomic Owl will launch for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and Switch on May 20 for $12.99 / âŹ12.99 with a 10 percent-off launch discount, publisher eastasiasoft and developer Monster Theater announced. The PC version will also be made available via Microsoft Store on the same day with Xbox Play Anywhere support.
Atomic Owl first launched for PC via Steam on July 31, 2025.
The console versions will ship with a variety of rebalanced features, bug fixes, and the new, more accessible âNOÂ ROGUELITEâ mode.
Here is an overview of the game, via eastasiasoft:
About
An avian story of a bird and a chatty blade unfurls its feathers! Hidalgo Bladewing and his companions return to their favorite ramen spot following a perilous mission, only to be confronted by the vengeful void crow Omega Wing. Two years later, Hidalgo must rescue his fallen companions from the clutches of this ruthless old foe with the help of a chaotic, brash-talking sword. Atomic Owl is a pixel art-based single-player, side-scrolling roguelike that combines fast-paced platforming with dynamic hack-and-slash combat and a variety of weapons, powerups and a demonic blade. Journey through 8 roguelite zones, save your friends and take up arms against Omega Wing! This definitive version of the game includes a âNO ROGUELITEâ mode to experience the game in classic side-scrolling style, plus enjoy rebalanced weapons, improved sound and more across all modes!
Key Features
Defeat hordes of menacing Tengu across eight side-scrolling stages!
Attempt runs, try again, get stronger and prevail in roguelike style.
Choose from a wide variety of weapons, from swords and hammers to whips and more!
Take flight in winged sections and enjoy the serenity of gliding through the world of Judanest.
Enjoy dynamic dialogue with a voice-acted cast!
Transform into the powerful Void Crow to wreak havoc on your enemies.
Switch to non-roguelike mode to enjoy the game as a normal side-scroller!
Watch a new trailer below.
Consoles Release Date Trailer