Status screens - Imperishable Night
The 'Stage Clear' screen has a different background image depending on what team/character you play as. In the trial version you could play only as teams, but in the full version you can also play as solo characters. The backgrounds can be seen at /post/148394945574/.
There were some changes in how things are displayed on the status screens: In ver. 0.03, the position of the text (excepting the rows with the time advance and the stage rank) was shifted more to the left. An empty row was added between the difficulty multiplier and the Total score and another empty row was added between the time advance and the stage rank. In the full version, the time advance was slightly moved to the left and the percentages from over-80% and over80% were slightly moved to the right.
If you start the game with 3 lives or less, the 'Stage Clear’ screen will not contain any penalties. The images below are as follows: ver. 0.01~0.02, ver. 0.03~0.03a, full versions.
You only get penalized if you start the game with more than 3 lives. In ver. 0.01 and 0.02, if your status screen contained a player penalty, it would make the time advance overlay on the stage rank. This was fixed in ver. 0.03.
In the full versions, you are able to start the game with 6 and 7 lives (but it is an unlockable feature).
The Clear bonus was different in ver. 0.01 and 0.02 (see /post/741153432266833920/).
The 'All Clear!’ screen additionally contains bonuses based on the amount of lives and bombs left at the end of stage 6 and extra stage. There is no time advance or stage rank displayed on the 'All Clear!' screen.
Stage 6b also awards you a Night Bonus if you finish before 5 AM.
If you practice stage 6, there will be no life or bomb bonuses (and neither a Night Bonus for stage 6b).












