I know you were planning to make a continuation with fto based off the time mage family at some point but sadly not never got produced. So I was wondering if you ever had like a solid plot planned out or what the plans were with it. I remember you streaming making some designs, and I was so intrigued about it, it's always been on my mind.
YESSS IM ALSO SO SAD ABOUT IT. I tried really hard on it, but I ended up being the only one really committed and I couldnt get everyone fully on board. Then one of our main people leaving the Internet kinda was a final blow.
There was definitely a solid concept! Refresher: Jakey's FTO5 ended on Jakey Centura going to rescue his kidnapped family from Kronos, an evil mage from Ultimate Jakey's dimension who's wrecked havoc on the his nemeses, the Centura family of time mages, in this world. Jakey succeeds in freeing his very weakened mother, Cerelia, but cant save his father and loses his sister to Kronos in the process. Jakey is forcefully aged up by using a large amount of his time magic- to an extent that would have killed any other time mage, but Jakey had a special quirk (I think born during an eclipse? The few moments of totality and his birth affecting how his magic worked slightly. Not majorly, but important for Kronos's plans.) Jakey and Cerelia return to the Protector's guild and immediately try to get help and find Jakey's sister (Kia) and their dad (who I dont think was ever named as a running joke of his relevance.) Cerelia's far too weak to meaningfully use magic, having been starved and probably at least somewhat tortured, as well as just held in a cramped cell for over 1-2 years, and Jakey is trying to keep everything together about what just happened. Then Jakey meets with Lo'Pho, who informs Jakey he's leaving Atlantide and the Protector's Guild, and is making Jakey Guild Master... a master with no guild. Jakey is quite literally the last member of the Protector's. Someone who the rest of the Atlantide mages see as a joke and a child and evrn if not, have abandoned and refused to help. Jakey ends on continuing having to push down any fear to now take up this mantle of guild master and find his family.
(Fun fact! This wasnt the planned ending point for FTO5. Hence why we wanted to do FTOS in the first place, since the moment FTO5 ended. cc!Bryan delayed the failed wedding scenes for TWO IRL MONTHS cause he wanted to screw around with Davis's character, even though the wedding was always planned to fail and Bryan would have left Jakey's story anyway. Yes this is FamousFilms /neg Im kinda tired of everyone loving that guy when hes a egotistial narscissist who only acknowledges ppl with clout from my experience.)
Somewhere in here Kia reappears: and attacks her brother and mother. I think here she might kidnap the dad's comatose body? She's under the control of Kronos.
FTOS would have picked up only about a week after the end of FTO5. Jakey and Cerelia would get a visit from Abraham, the man who defeated Allumos and Grimshade and took over Atlantide's Magic Council. He informs the time mages that time magic is now banned in Atlantide and gives them a few days to leave. Atlantide was one of, if not the ONLY place in the whole world, where time magic wasnt banned, and now it is. Abraham is only giving them a warning because 1. He sees Jakey as a nonthreat 2. Doesnt want to deal with the potential public problem of imprisoning/killing a well-liked, perceived as innocent, niaeve child, and technically guild master 3. Thinks the outside world will take care of the Centuras anyway. Even if Cerelia was once a powerful time mage in her prime, she's all but lost her magic: he tells her this directly.
Jakey and Cerelia use the Protector's Guild's money to buy a flying ship, stock it, and get the hell out of Atlantide. As much as Jakey is hurt to abandon the guild and Cerelia sad to lose her home (she'd long lived in Atlantide city-state's territory whers she wasnt yknow. Illegal to exist) she comforts him that they'll be okay- they were going to leave anyway to find Kia and their father. They can stay moving, stay hidden- she knows what to do to keep them safe. She was supposed to be the last Centura to endure this kind of hardship. She thought saved her children from Kronos- she'll do it again. Jakey swears that even if he's left the Protector's Guild hall, he's still going to revive the Guild itself. He's brought the items that certify him as Guild Master (fun fact! The Protector's Guild in Plulesses's FTO Nexus, is canonically a fraud using their name illegally. This was agreed upon with Plu. The corrupt cop guild is NOT endorsed by Jakey Centura!!)
There's a timeskip-transition, and suddenly Kia is a part of the crew and friendly. And its revealed the Centura's mission has changed: find some more crewmates, and they're travelling the world to close time rifts that have opened. Theyre running around pretending to be a flying taxi service to have an excuse to move around the world.
The main characters that were planned to be additional crew were Winter (my main POV!) a chipper and supportive, if a bit clueless, ice mage(+) from the remote villages far north who was exiled for killing her father- a crime she DIDNT commit and is looking for the truth out in the greater world, and Sera (Kae's second character, also her main POV iirc?) A fire demon slayer who'd been kidnapped at a young age and forced into a demon slayer cult who forced her to become one (fun fact! This was a cult originally founded by Idyr, the god Biblico was following) there was another main character who is now redacted, but was gonna be a guy who found himself pulled far into the future and is trying to get home to both place and time. There were also some regional side characters who'd temporarily join the crew as well.
Early on one of the first people they transport with their taxi service is a young girl (iirc around age 10?) named Esther and her escort. She's a bright girl with magic, but is underestimated because she was born missing an arm. Winter is the youngest crew member and ends up hanging out with her. Esther is withdrawn and mellow- shes been passed around a few times, and is now heading to a relatives to stay with them. Shes often underestimated because of her missing arm, but she REALLY wants to learn magic! Winter sees that, and figures that she'd probably find good use in ice-make magic that Winter can teach her! Winter demonststes with her main attack spell- she holds out a pointed finger in front of her and pulls back and open palm with the gesture of drawing a bow. An icicle generated in the space between as an arrow. Winter shoves her palm forward and launches the icicle off the side of the ship! She tells Esther that even not having a second hand, its about controlling the flow of magic you feel in your whole body. A second hand is useful to control magic with gestures, but she doesnt think its needed. For Winter's icicle arrow, she uses her pointing hand to aim- thats the important part. Her other hand is the force and doesnt need to be as precise. Why dont we try doing something similar with Esther? Esther thinks about it a little before very quickly taking to ice magic. She's delighted! Its the first real magic she's learned! Winter is so happy for her! And when they arrive to their destination Esther tells Winter she's gonna keep learning magic. Winter says she hopes to see Esther again someday, then she can see how much she's grown! (Froggie and I agreed yes Winter taught Esther her first magic. When Esther offers to teach magic to that one Salode lady in FTO Nexus, this is where that's referring to!)
Im skipping all of the character development and plot reveals to say what actually happened: Jakey and Cerelia managed to get a ping off Kronos and found him. Cerelia encouraged Jakey to kill this Kronos, like she did for their world's Kronos (Cerelia backstory is somewhere here in this post.) Jakey kills Kronos with a huge amount of time magic, which between that kind of power and it being a man already in the wrong timeline, opens time rifts all across the world- entire areas now in a loop, or the past/future colliding with tbe present, or everything frozen... Kia was being mind controlled by Kronos, and this doesnt break when he's killed. Cerelia uses what little magic she's regained to copy a spell she'd seen her husband use to try and restore Kia's mind to herself... and make her forget she turned on her family (dad I think was some kind of memory mage? Or at least knew spells of it. Not memory-make like Eden and Devin! Much less OP but still rare, iirc another one that was banned in many places that isnt Atlantide, which was established (post main Origins iirc) that before Abraham was a radically-accepting place of mages to boost their popularity and draw in all these powerful people.) Cerelia officially pushes herself too far here and damages her magic container in her body, and loses her access to magic permanently. She cannot cast anything more than some magic sparkles. She tries not to feel bad about losing the thing that's defined her life for better and worse- it was a sacrifice for her daughter.
As they travel the world Jakey tries to assert himself as "guild master" and the crew acknowledges him as the guild master of his guild, doesn't consider themselves a part of his guild and therefore he doesnt have that authority over them- just as the guy who owns the flying ship theyre on. Jakey has trouble navigating that line at first, but as he builds relationships with the other crewmates they come to understand that Jakey's been abandoned by all his support systems except for his mom, who was recently imprisoned and now made disabled, and Jakey is really just trying to do the best he can in shouldering the responsibilities that have been forced on him.
Winter introduces herself as an ice-make mage, but that's not all she is. She's actually an ice DRAGON SLAYER who was apprenticed to her dragon and her father, the official ice dragon slayer and guardian of the nothern village alliance. When her father disappeared, their dragon in a frenzy and unwilling to talk to Winter, her people jumped to the conclusion SHE killed her own father and went to kill her- her mom, knowing she was innocent, got Winter to flee. Winter kept her dragon slaying heritage a secret as to not be identified with her accused crime- there are PLENTY of ice-make mages in the northern region, but only two ice dragon slayers. Since Winter was just an apprentice and had not learned about the full extent of the dragon slayer magic (Winter became the dragon's apprentice at age 16, she left when 17, turns 18 during the storyline) she had not undergone the ritual for getting a protective lacrima for the side effects of dragon slayer magic: draconization. As Winter uses her more powerful magic, she develops scales on her face/shoulders/arms, they get thicker and turn blue and white, she starts to grow horns, she gets more aloof personality and aggressive in fights- she's scared of herself. She asks Sera, if she goes too far, to kill her. She knows Sera is the only one who has the strength to do it. She doesn't want to become a dragon. In a fight on the ship Winter briefly loses control, almost goes full dragon- she's knocked out and recovers as herself, but she now has a dragon tail and all her symptoms are worse.
At some point in the 2nd half they go to the northern villages to close a time rift and Winter has to stay hidden on the ship in the villages that would immediately recognize her as a draconified dragon slayer. They meet Winter's mother, who accidentally reveals that Winter is their family name, and her first name is Eril! When teasingly confronted Winter is embarrased and reveals she originally just said she was "/A/ Winter" and was saying that the dragon slayer apprentice-murderer was her cousin she didn't really know. She didnt know how far the knowledge about the traditions of their village or the news had spread, so she just... kept the lie up until it was too awkward to admit. While the crew is in Winter's hometown the dragon, Glacia, goes on a rampage, and Winter reveals herself to confront and calm the dragon. The village raises arms against her while Glacia distantly accuses her of abandoning her duty. Winter, frustrated and hurt, exclaims she didnt do EITHER! She heard something was wrong that night and snuck out to go find and help him! When Winter got to Glacia's slayer, she was in a rampage and Winter couldnt talk to her! And when she goes back to the village for help she's accused of killing her DAD? She's just trying to find him...! The villagers hesitate. They kinda know Winter didnt do it, they realized after they chased her out, but theyre too stubborn to admit it. Glacia says that she has been distraught looking for her egg. That her father disappeared with the egg-stealers, he had been protecting her egg. Glacia has been rampaging after trying to find them and keeps failing. She looks over Winter's state and says she is sorry, she did not know about Winter. She was told by the villagers Winter had abandoned her duty and left. Glacia refused to consider a new dragon slayer until her egg and main slayer-guardian were found. Winter swears she's goinv to find her father and marches off alone. The rest of the crew catches up to her- they're REALLY not letting her do this alone now! (Previously I think Winter would have displayed pushing herself too far trying to prove herself and do things alone. Shes excitable and happy and can talk about lighter stuff and that masked her fear of relying on others but at this point the crew knows her better than that!)
They spend some time tracking and looking for clues and end up finding the poachers hiding out in the wilderness, in a weird place Glacia wouldnt think to look and also a large ice dragon is easy to spot and hide from. They find Winter's father, chained by the ankle but guarding a huge, smooth, blue egg. They find out that Winter's father, Castian, was unable to escape with the dragon egg when it was first stolen or since, but has been cooperative as long as he can guard the egg. But the poachers have secured a buyer and plan for the egg, so they need to get rid of Castian and move out. The crew stages a breakout and Castian is shocked to see the state of his daughter! But she and rescues him and the egg and they go home. Big reunion, the ice dragon guadian is home, the dragon egg is returned! But Winter is not happy- none of this needed to happen, if only ANYONE had taken a moment to listen. Her father was imprisoned for two years. She was exiled and has been permanently changed and can no longer fit in anywhere. Glacia has killed humans and destroyed their homes because the people turned against their dragon guardians whose lives are dedicated to keeping peace between humans and the dragon! Was this all worth it? Glacia is the first to admit her mistakes. She did not yet acknowledge Winter as a guardian at the time and was so focussed on her egg she could not see reason. She did not question the humans who told her lies. She did not question when she felt her magic being used, and she sees the concequence of that now in Winter. Glacia offers to make it right- the protection lacrima at Winter's neck wouldnt be enough at this stage of draconization. So Glacia will give up her physical body for the remainder of Winter's life, to stop any further draconization. The only thing is, someone will need to protect her egg for her. Castian and Winter immediately volunteer- Castian says he'll take the egg with him until Winter finishes her mission with the crew. With him, asks the town? Castian coldly turns tk them and states they abandoned him for two years. They threw out his innocent daughter. They shunned his wife. They thought he's staying? Glacia is leaving too. This village has lost the protection of the dragon and her guardians. Castian and Winter's mom (I forget her name and cant find the notes o(-< ) leave with the crew aboard the flying ship and settle in the major city in the northern region.
I dont know much about Sera's story, but I know she goes from trusting no one, hyper-aggressive and closed off as a defensive mechanism, to starting to trust and let herself be vulnerable, and supported by good people. She and Winter start off rocky- they share a cabin on the flying ship, but obviously ice and fire don't mix! But eventually they see each other as a sister. Sera's confronted by her cult a few times and each time she becomes stronger by getting away. She does find her cult killed her family though, even though they were in a whole other part of the world and didnt know what happened to Sera.
As they're travelling this spell on Kia starts to degrade, and the mind-control comes back. She's starting to get intrusive thoughts and memories, and she's having more and more moments of hostility. Jakey and Cerelia are concerned and try to stop it without telling Kia what's happened/happening to her. They fail, the reversal spell snaps, Kia kills their still-comatose father once and for all and flees. Cerelia is DEVESTATED- her husband of twenty years, the man she fought and defeated her enemy for, the man she chose a humble, peaceful life for, is gone. Killed by their daughter. Killed by her ENEMY who wasnt supposed to be here!
They've more or less finished up closing time rifts at this point, and the chase is now on for Kia. The crew is distrustful of the remaining Centuras- why would they do that to Kia? What else are they hiding from them? Jakey owns up to his mistakes and explains the time rifts, explains Kronos, explains what happened in Atlantide. Cerelia explains her and the family's history: time magic was once the pride of a powerful civilization. But then too many started to disobey their rules of using it, overusing it and using it for harm. The Centura family took up a role of being guardians of time, correcting these errors, persecuting those who used it wrong, being advisors of its use. After stopping a major catastrophe, the Centuras were simply the only ones allowed to use time magic, and other mages were killed or forced to give up their time magic into lacrimas. The Centuras allowed spells to be cast on them that essentially turned the Arc of Time magic into a kind curse on their bloodline: the firstborn would always have time magic so that the magic would continue. Should the main line end, the magic would manifest in anyone related's next children. As time went on, this culling of time magic except for the Centuras turned into laws banning time magic in general, forgetting their exception and making the Centuras black magic users despite being otherwise. She believes the culling of time mages in ancient history is where Kronos came from: a family line sworn to wipe out the last remnants of time magic from the people who were allowed to keep it. The Centuras have been hunted by a Kronos for generations... until Cerelia finally killed the last one who opposed her. Her husband had been this world's Kronos's brother, a weaker son who was sent to infiltrate and spy to be made useful. But he never saw the point in this fight and very early on defected to Cerelia's side- and fell in love with her. Cerelia swore in her youth to end the terror of Kronos so she could live a normal life, and did so in her early-mid twenties. She was a rogue mage, a liv9ng legend- if she joined a guild it was temporary, and she was a force of nature with her power and control of time. Once Kronos was dead she used what fame and wealth she'd earned to settle down with her husband on a remote island in Atlantide's territory, live the simple life she always wanted and eventually raised her kids. When the crew learned of the lengths she had to go to secure her safety, it makes more sense why she went to extremes trying to save her daughter. Didnt excuse it, but made sense. But Jakey and Cerelia are done hiding from the world and are going to make this ACTUALLY right.
The final battle happens with Kia. Throughout it everyone who's bonded with her helps to break through the mind-control and let her be in control of herself. She surrenders, and is emotionally defeated- the mind control gone, she doesnt want to fight. Everyone comes together to help Kia. She's their friend, the family, their crewmate- they know this isnt really her. The mind control left some permanent changes though- Kia is harsh, judgemental, irritable. She hasnt fully forgiven her family, but they're working past it. She wants to be better- just not under anyone's control of what she should be. (We didnt want to kill Kia after the several death scares in FTO5 and here so she gets better!)
At the end of all this, the crew returns to Jakey's idea of being a proper Guild. They figure that they kind of already are as a crew, arent they? The traditional idea of a guild doesnt mean much to them, but they fly under the same flag and Jakey is their leader- so why not Guild leader? They change their symbol to be an adaptation of the Protector's (I had a sketch somewhere but can't find it) and start calling themselves the Protector's _____.
THAT'S ALL THE OFFICIAL INFO I REMEMBER! If this somehow ever gets made even if I dont think it will be pretend you havent read this and you dont know the story alright?
Aside from that, because im So Normal have some headcanons about post-story (featuring Winter cause she's my main character in this)
Winter only develops classic dragon slayer motion sickness after Gracia starts residing within her- she wasnt powerful enough to have it until then LOL takeoff and landing suck but being in the air is typically fine for her as long as there's no turbulance.
The _____ is there at the end cause we never really discussed what the name would be, only that at the end they'd agree to be a guild. I personally think it should be Protector's Fleet, and as they help people between their technically-not-official-but-still-legit business of taxiing as well as helping people around the world and being rewarded, they save up enough to buy another (and then more) flying ships. Jakey keeps control of the main ship and is guild leader, but the Fleet ends up having a more independent network structure as different ships help with different areas and parts of the world. I think at some point they do eventually get their taxi business registered somewhere that doesnt mind them (I think it was the northern capital city? Which in lore was where airships commonly came from anyway- a natural bowl in the cold, windy mountains collecting air magic and generating lacrimas. The city itself is built upon a massive floating piece of land that ripped itself out of the ground! So it made sense that they developed technology and infrastructure to build airships.
Eventually (in like 5-6 years) Winter becomes captain of her own ship, and she has a specific goal in mind: get into Atlantide. Theyve heard over the years of how people in Atlantide are struggling- mages constantly under control and survaillance, normal people restricted. It looks good from the outside, a lawless city finally under control, but from inside...? But the Protector's Fleet hasnt been able to get in. Security is fairly high looking for illegal mages and contraband, and Jakey and several of the guild members are known mages there. Winter is unknown to Atlantide though, and her only problem is her appearance- blue scales, horns, and a tail are definitely weird. But she SLOWLY makes and builds contacts from within Atlantide, and eventually is able to organize an escape mission for a group of underground refugees. President Emily actually does confront Winter on this mission having intercepted some correspondence, but as agrees to let Winter do this one mission to get these people out of the city where they arent safe. Winter eventually gets a handful of these missions done over time- not often, but enough to get info about the state of the city-state and get people out.
At some point she also meets Esther again! Who's all grown up now, 10+ years later from their first meeting. Theyve both changed a lot: Winter is half dragon, Esther a light mage and solo GMG champion. They have a great time catching up as equals before parting ways- Winter promises Esther a free ride if she ever wants it though!
In planning the first Atlantide mission, Winter meets a letter-make mage from Atlantide called Ink. Ink was an orphan in Atlantide and grew up on the streets- she was determined to learn to read as a kid, and ended up doing so as well as learning magic with it. She has a spell for every letter of the alphabet- A for apple, for example, teleports an apple from a specific place at a fruit seller's stall she once visited... she stole a lot of apples as a kid to eat with that spell. Ink was part of an underground "guild" (more of a speakeasy for rogue, illegal, or outcast mages to just have a safe space. It was very well regulated and guarded) but got out of Atlantide on a guild mission and now cant get back in. Ink was the one who got Winter in contact with someone on Atlantide's inside with the underground guild to make that whole thing possible. Ink ends up joining the Protector's Fleet, along with some of her guildmates who fled Atlantide in that mission. Ink and Winter end up together!
And eventually Glacia's egg does hatch. Castian and Winter's mom call Winter back to home base when they start noticing it changing, and Winter and Ink are there (partly introducing Ink to Winter's parents lol) when the egg hatches! And so then Winter and Ink adopt a baby dragon as their kid and have him on board their ship (this causes so much chaos btw.) Ink ends up picking up a young orphan boy she met somewhere and they end up raising two sons: one dragon one human, who thankfully end up very close themselves.
I cant really speak on anyone else's characters post-main story, Ive never been told. But I like to think Jakey ended up a great guild master and builds the Protector's Fleet to something that outlasts him- a neutral guild, a crisis relief party, mediators, and people who just do what's right no matter the restrictions. Eventually Atlantide finds out about this guild and calls them thieves, only for Jakey/the guild masters after him to turn it around and have all the proof THEYRE the real Protector's Guild, not the one in Atlantide and theyre DISGUSTED by the actions done with the Protector's name. Personally, I don't think Jakey ever returns to Atlantide. I do think Atlantidean mages might board his ship(s) though and maybe have a reunion- or maybe hide from people who didnt like him- or maybe prove they were wrong about him and show he was never given a chance- or confront the people who abandoned him and let him with no one maybe get apologies.
But this is just what I think.












