【銀河系センチメンタル・ノイズ Galactic Sentimental Noise】#shorts #chiptune #16bit

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【銀河系センチメンタル・ノイズ Galactic Sentimental Noise】#shorts #chiptune #16bit

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FreshDuzIt Drops 16-Bit SKATEMOB Game Through NLTO Studios
FreshDuzIt taps into retro gaming energy with the 16-bit SKATEMOB game, bringing his streetwear movement into a pixelated world built for real motion. Developed by NLTO Studios, the game flips classic arcade-style skating into a fast-paced experience where combos, tricks, and style matter every second.
Designed with that nostalgic 16-bit feel, players hit the streets of a SKATEMOB-inspired city, stacking points through smooth lines, clean landings, and nonstop movement. It’s simple to pick up but addictive to master, capturing that old-school game vibe while still pushing FreshDuzIt’s modern TrapFi sound and aesthetic.
With original music from FreshDuzIt powering the gameplay, the SKATEMOB game blends retro visuals with new-wave energy, turning the culture into something you can actually play. It’s another step in NLTO Studios building a full universe where music, fashion, and gaming all connect in real time.
Play games created with Combos AI Game Agent. Enjoy unique gaming experiences from the community.
New 3D Golf Simulation: Devil's Course (Super Famicom)

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Japanese game developer/publisher T&E Soft, known largely for hard core golf sims and the RPG series Hydlide, decided it would be a good idea to publish the Super Famicom version of Rise of the Robots* ^ _^
*full disclosure I had RotR on Amiga ; D **I didn't actually think it was that bad ***But then the bar for fighting games on Amiga was not high ****I mean it was one of the best ones ; DD
Ruins of the Spore Keep
why did I decide I wanted to build my own fantasy computer platform with its own instruction set? why am I currently combing through implementation details of BASIC interpreters? why? who told me this was a good idea?
it’s kinda fun tho…