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Poppy Playtime:
ROBOT [PLAYER] AU
Hello, hello! This post will just be a bit of yapping about my Poppy playtime AU.
So, basically the whole concept works around the fact that the [PLAYER] character suffers a lot of life threatening injuries during the gameplay, but is not affected by them, and also doesn't seem to make decisions by themselves, mostly listening to what the toys have to say(like, bro, why the hell would you put a bunch of explosives on the factory when safe heaven is right around the corner😠)
The [PLAYER] was created by Ludwig as an heir to his legacy and guardian to Olliver and Poppy.
He needed someone that would do right by him around the factory, and offer the love and care that he couldn't for his children. So most of the [PLAYER]'s actions during the game are result of Ludwig's orders about caring for his children and yada yada.
Happy family photo of what could have been
[PLAYER] caring for old man Ludwig
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I'm still brainstorming about this quite a bit, but mostly what I have for now is that [PLAYER] became Leith pierre's responsibility after Ludwig's passing, and the two of them HATE each other, mostly because [PLAYER] was a danger to Pierre's work, while Pierre basically ruined [PLAYER]'s life purpose. [PLAYER] never met the Ludwig children on person before the game events, and they were also a very secret type of project, Ludwig made sure to make them look like an average unimportant worker and that's why Harley doesn't have any info on them.
That's all for now, I might come with a few other things later :3c
Do you know this SFX? #1066
I know where it's from
It sounds familiar
I've never heard this

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Sonic the Hellhound.
Great Britain’s insular position has long made it both protected and coveted. Situated between the North Sea and the Atlantic, the island commanded important maritime routes and offered political, economic, and strategic advantages to those who controlled it. From the Roman conquest under Claudius (reign 41–54 CE) to Germany’s planned Operation Sea Lion (1940), foreign rulers repeatedly sought to secure Britain as a source of wealth, legitimacy, military security, or regional dominance. The success or failure of these invasions depended on more than battlefield performance alone. Strategic planning, logistical capacity, naval supremacy, political support, and geographic constraints all played decisive roles in determining whether invaders could establish lasting authority. While some campaigns transformed Britain’s political and cultural development, others reinforced the island’s reputation as one of Europe’s most difficult conquest objectives.
29 June 2026 — Read the page here: https://d20pony.rangelost.net/?page=2026-06-29