[ transmissions record; ]
Take note of what I speak, for they are warnings you shall not hear again.
Know that those who tread behind Door 3 with no regards to the rules shall suffer a death that leaves no outer wounds on their bodies. Could they be but sleeping? Know that the scent of death that hangs now in the air is artificial.
Know that undue meddling with the system to open a number door without regards to the rules will result in a penalty.
Know that the system to open a numbered door utilizes a mechanical device, its visible interface containing a circular scanner panel, a digital display line that displays [asterisks corresponding to the number of bracelets entered into the system] and [a certain number], and a lever to the side. All three numbered doors are currently [DISENGAGED]. Do not engage them.
Know that you shall not advance until the game is prepared.
For the RPers; things to keep in mind:
Because of the (as of yet undisclosed) rules of this Nonary Game, I'd really prefer if you (and the characters) not mess around with the scanner panels beside each numbered door until I reveal the rules. Basically, while they're similar in appearance to those used in 999, their functions are slightly different and I don't want to explain them quite yet.
I'll put out a post explaining the rules once all of the characters have responded to STAGE ZERO - STROBE. This is so that everyone has a fair shot at going through whichever door they want to, and so that nobody gets left behind! For the record, the game will probably operate on a two-week schedule, based off of every other Tuesday. Warning messages should be posted on the previous Saturday or Sunday should not every player have responded. I live in CST, USA, which is GMT-6, so times will always be based off of that now that I think I have this blog set to GMT-6 as well. If you know an RPer who hasn't responded to a stage yet, I'd appreciate it if you could get in touch with them because I've had mixed to bad luck with sending out warning messages myself.
If you're curious about something or something isn't clear in my descriptions, please ask!! I'm aware that I have a tendency to be vague and unnecessarily cryptic when I ought to be more specific and clear, so I'd rather that you check something with me if you're unsure rather than guessing, unless it's something really minor. You can message me either on this blog or on my main blog, and if you want it answered privately just let me know! (In most cases, individual questions sent to this blog will be answered privately.)
One thing that I'd like for RPers to keep in mind is that while quite a bit of information has been disclosed to them, whether it's through prompt posts or other posts on this blog or simply through exposure to the world of 999, this is a first-time experience for all characters. They should not possess as much knowledge as any given RPer does! This kind of goes hand-in-hand with please don't mess around with the door mechanisms. Also for the record the two bodies behind Door 3 did not appear to have any visible wounds on them; for the most part they were entirely intact. The main thing to note is that the body of the girl was twisted around, i.e. elbows bending backwards and broken bones and dislocated joints and whatnot. I probably didn't make that clear in the prompt post and a few people probably assumed that hey, it's 999, they probably exploded. Which I don't blame you for! Another thing to consider is that the door was only open for nine seconds (and not all characters were necessarily looking at the door when it opened), so keep in mind the amount of details that a person could reasonably take in when met with a sudden bright light as well!
Overall I'm pretty happy with how the RP has been going, though; I've had a lot of fun reading the threads (as evidenced by the track pages???) and I feel like we have a great cast of characters! Thank you all for putting up with me because I'm still kind of figuring this whole thing out, too.