pixel dailies: chef
Cosimo Galluzzi

Jar Jar Binks Fan Club
Mike Driver
hello vonnie
we're not kids anymore.

gracie abrams

titsay
will byers stan first human second
Claire Keane
todays bird
let's talk about Bridgerton tea, my ask is open

Noah Kahan

Product Placement
PUT YOUR BEARD IN MY MOUTH
Monterey Bay Aquarium

@theartofmadeline
The Stonewall Inn

Discoholic 🪩
seen from Colombia

seen from United Kingdom

seen from Malaysia
seen from Oman

seen from United States

seen from Italy
seen from South Africa
seen from Australia
seen from United States

seen from Malaysia
seen from France
seen from Colombia
seen from T1
seen from United States

seen from United States
seen from South Africa

seen from Malaysia
seen from United States
seen from Kenya
seen from Türkiye
@square64
pixel dailies: chef

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
pixel dailies:Â shanty.Â
Half way making the drawing i realized i kinda misunderstood the theme. This is more like huts.
pixel dailies: Meditation
Clouds
Happy new year!
Weapon Upgrade. Full gif

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Check out the game i made to the #jogabilijam:Â https://gamejolt.com/games/UFO_incident/286963
i’m back
changed the screen size to 380x180
Mano porque você usa luxe, e aonde aprendeu Haxe ? E tu pretende colocar o game no greenlight/itchio algo do tipo ?
[PT/BR]
Eu gosto de usar a luxe engine porque não determina exatamente como o seu código tem que ser, e também porque, muita coisa é você mesmo que tem que desenvolver, então eu posso fazer da maneira que eu achar melhor.
É uma engine que ainda esta em alpha, mas eu gosto das ideias do desenvolvedor, e pelo que leio nos devlogs, quando a engine chegar a versão beta será bem gostoso de desenvolver usando ela.
Eu aprendi Haxe lendo o manual e vendo os vários exemplos que tem por aÃ.
Sobre o jogo, a principio eu quero colocar no itch.io, mas não tenho certeza sobre o green light ainda.Â
----------------------------------------
[EN]Question: Why do you use luxe? Where do you learned Haxe? You’re planning to put the game on green light/Itchio or something else?
I like haxe because it doesn’t say how you should write your code, and because there’s lot’s of things you need to do yourself, so i can do that way i think it’s better and fit the project.
It’s is still in alpha, but i like that way the develop thinks, and based on what i read on the devlogs, it will be great to make games using luxe as soon as it turn 1.0.
I learned reading the manual and by checking the many examples out the on the internet.
About the game, at first, i wanna put it on itch.io, i’m still not sure about green light.
How did you learn to Sprite so well especially backgrounds and scenery?
By practicing! Most of the stuff i have posted here, was when i tried to draw pixel art in a regular basis (daily and weekly). So i got to this point of drawing, i didn't even know i could do it when i started.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
this gif is too big for tumblr, check it out here
(color flicking by gif recorder)
It’s ok to be different <3
Sneak peak to say i’m still doing stuff. :)
I made this animation for the music album How It Was by City Nights Tracks . Check it ou the album on youtube or on bandcamp.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Boss room still in development!
A screenshot to start the week!