So it's my lucky day off work today and since I've got some free time, I've decided to do some experimenting with the game now that I know about pink soup to some degree. I'm no computer expert obviously, I just find this stuff fascinating and wanted to have a little test around with the new memory cap remover.
To note, I have v2. I would like to see if my hood gets to high enough usage to allow me to try and save my game before it crashes.
So lot impostor textures being set to high on the RPC launcher absolutely RAMP up the memory that is being used. It was a given ages ago when I used it, and have avoided it since. I wanted to see HOW MUCH of a boost it adds to memory usage.
Say hello to my normal-res(ish) lot imposter hood.
I am assuming with how it works, that memory in terms of actual RAM is more important to note than vRAM usage, but I'm still including it here because WOW it looks so cool going high as well (what is wrong with me?) (future me says: this is actually really important and I'm glad I included it)
Having a lot open with the max render distance possible stays at about 1.9-2.0gb. I probably still have a couple of lots with optimised lot impostors since I was trying that when the fix came out.
This is my more intensive version of my hood. This is with just 36 lots made into high-res impostors and holy crap, the memory usage SPIKED. I reckon I've not even gotten 1/3 through making these lots high-res. Absolutely insane ramp up.
I'm gonna stick more under the cut, if you're interested go nuts and have a look!
Plans have slightly changed for after work tonight so when I get home I'm gonna try the programs @brandinotbroke recommended (tbf I'd like to see how useful it'll be for other games) and I'm going to see if I can get better statistics potentially. I'm sure I'll actually play my game soon I swear I just really love looking into stuff like this even if it's just some girl at her desk like that old dog meme with the chemistry set
So I was a bit tired last night partly since I went nuts at working trying to clean some frappe blenders during a close shift but we'll ignore that.
First test was a bit of a disaster. I think my game gave up when it realised what I was doing. Even worse I couldn't even click on the crash window. Is this as cursed as task manager not responding? Possibly. Where is your god now?
So I had a little mess about. Looking at the statistics using RTSS, I'm getting pretty much the same as I was with task manager, so thankfully being on the window and then taking screenshots with sharex/linux's default screenshot thing actually did mean it was accurate. Hurrah!
Using this layout currently, whenever I'm on sims 2 the vram one doesn't work and I will try see if I can fix that later. For now I'm doing this while the sun is currently blinding me and heating up the conservatory I'm in like a bloody greenhouse.
So above is the normal hood
and now onto... the high-res hood-wait what the FUCK
Brilliant, pink soup is alleviated but bloody red soup is so in fashion now.
For real though, I'm sure this is my own bad or something. I do love seeing some red soup though I love the colour red.
Hilariously it's only one set of houses? Quickly reading up, spockthewok's post here says that red is VisualizeValidationFailure. Cool. God knows what I did but I'll ignore it for now, in terms of RAM usage, 3.22gb by the looks of it.
Don't uhhh... click on the red lots though apparently that crashes the game. Could be unrelated, probably is, I am using quite a bit of RAM rn. I restarted the game and it's still there so I would actually like to know what caused that eventually. For now, though. Let's load a lot, same lot as before.
On lot load it's about 3.25gb, but does stabilise to about 2.9-3.0gb
I'm gonna leave it there for now since I cannot be bothered to load into linux right this minute, I just wanted to experiment with this overlay a bit and see if there were any major differences, which I see none.
I do recommend this post from @spockthewok for a bit of a read. While it's his "non-educated" guess, I actually think it has some merit with these statistics I generated the other day, linux is definitely doing something different compared to windows.
















