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Setting Blurb: The United Markets Military (UMM)
Unified Militia Command (U.M.C.) - Refers to the “military” of the United Markets as a whole. Well, it’s multiple militaries due to the highly decentralized nature of the United Markets. Since there’s no central government, there's no unified military structure. The U.M.C. is a conglomeration of mercenary companies and local militias. Mercenaries vary in tactics and equipment, and their organizational structure varies wildly. Militias, depending on the community they’re defending, can be as armed and armored as an Imperial tumen. Most, however, focus on light infantry, supplementing additional equipment with specialized mercenary units.
(Famous) Mercenary Commands:
Ad Hoc Inc.: Ad Hoc Inc. prides themselves in their rather…irregular style of warfare they offer to their customers. Ad Hoc specializes in having a wide array of contractors at their beck and call to perform whatever kind of security a client would require. Don’t expect them to wage a war on their own for you, though.
Brigade of Belter Bombardiers: BBB serves the United Markets as one of the few “Mercenary Spacies” operating in human-settled space. BBB was formed from several aerospace enthusiasts that served in the Belt Wars. They provide advisory and apprenticeship services for up-and-coming pilots and spacecraft crews. Their largest asset at their disposal is the Invisible Hand, the 15-kilometer-long mothership housing BBB personnel.
Geldmeister’s: “When one wants a war fought, you hire mercenaries. When one wants a war won, you hire Geldmesiter’s!” The number one in offering armies – and at a great price! – Geldmeister’s is what most citizens of human space imagine when thinking of mercenaries. As the largest mercenary command, Geldmeister’s can field formations equivalent to an Imperial Bandon on the battlefield. Frequent contracts against CorpEmp have made them the U.M.’s experts in mechanized and maneuver warfare.
Hot Trod Proactive Securities: When you want an enemy gone before they have a chance to do the same to you, you call Hot Trod. The mercs of Hot Trod are specialists in lightning warfare, utilizing light combat vehicles and aircraft. They do not last long if their targets are well fortified.
Jungle Work(s): Specializing in operations countering the Green Consensus, Jungle Work(s) are masters of warfare in all forms of foliage. They have received a lot of lucrative, long-term contracts as the likelihood of resettling the Earth grows.
Myrmidon Martial Industrial: The other Mercenary command that offers whole armies for sale. Unlike Geldmeister’s, Myrmidon Martial Industrial is for the customer that wants to win a war, but not interested in casualty counts. MMI was formed by shell-shocked veterans of the Human-Crystalline War, and its purpose was to have mass produced clone armies ready for any future invasions of the Solar System. No such invasion has occurred in 800 years, but MMI is still perfecting their human wave tactics. Just in case. Ant-themed.
Philanthrope: For those that can’t afford the cheapest Ad Hoc security package (or want a cheap and moral security package), there’s the helpful folks at Philanthrope. This non-profit mercenary firm, governed by a board of anonymous donors, exists to provide some means of defense for the more impoverished portions of U.M.-affiliated territory.
Free Market Militias:
Militia Command: Even with the market anarchies of the U.M. (Belt and beyond), some semblance of centralization exists. Militia Commands, often, exist only on paper. During periods of peace, Militia Commands are left vacant. When the need arises, contracts are signed by officers of the Command’s soon-to-be subordinate units indicating the terms of the Command’s purpose and longevity. Among the singing officers, a Cincinnatus-General is elected to serve as commanding officer (or a third party from outside the command is elected). Due to their more defensive inclination, Militia Commands are given names like the Free Market Defenders, Free Market Guardians, Free Market Watchmen, etc.
Regiment: The regiment is the largest Milita formation that is active in peacetime. Due to variations in manpower and equipment, there is no real uniform definition of the term. A “regiment” is whatever command is responsible for the defense of a particular territory that isn’t subordinate to another active command. Each Regiment is created by the residents of a territory affiliated with the United Markets (sometimes the Reserves create Regiments of their own) coming together and drafting a contract. Said contract defines the structure of the Regiment, the contributions of each signatory, and delimitate the “territory” it will be defending. A commander is elected from among the signatories, with the elected commander allowed to grant subordinate ranks. Regimental commanders title themselves however they wish (since they’re usually footing most of the bill for upkeep).
Client Regiment: Sometimes a regiment does not have enough manpower or equipment to properly defend their contractually assigned territory. Larger Regiments may extend the hand of patronage of smaller neighboring Regiments, provide discounted supplies and additional manpower in return for contractual obligations (like defending their Patron’s territory including their own). To save face, clients are allowed to still call themselves Regiments.
Battalion: Ideally, a Militia Regiment will have two or more battalions subordinate to it at any given time. Much like their parent regiments, manpower and equipment are dependent on who is willing to serve in their local militia and what each member can afford to bring.
Company: Companies are the smallest combat unit within a Regiment due to aforementioned variations in manpower and equipment (if a Regiment is large enough to field Companies). Depending on their strength, Companies can either be broken down into Platoons or Squads.
How’ver: A common phrase among U.M. militiamen referring to the recruiting calls at a Regiment’s establishment. It refers to however many personnel that bothered to show up to join the Regiment. Depending on its size, a Regiment (and its subordinate units) can be made up of multiple How’vers, or the Regiment itself can consist of a single How’ver.
An incomplete list of active Free Market Militia Commands:
FM Buccaneers: Void Infantry. One of the very few Free Market Militias that specialize in space-based operations. Their base of operations is the pirate haven of Libertatia, prowling the Asteroid Belt for statist shipping to prey upon.
FM Carabiniers: Mechanized Infantry. Descended from militias raised by denizens of Monaco and Nordsee.
FM Defenders: Garrison Infantry. Defender regiments trace their origins all the way back to the security forces raised by the city-state of Seattle-Vancouver after Texas concluded its conquest of the rest of Cascadia.
FM Dervishes: Guerilla/Urban Specialists. Raised from dissident groups bristling under Ethiopia's vassalization of Somalia as part of CorpEmp's organization. These dissidents would seek refuge in the U.M.'s Great Lakes territories.
FM Enforcers: Garrison Infantry. Descended from militias meant to defend the territory of the Crypto Coast from Zapatista and Texan encroachment.
FM Frontiersmen: Extremophiles. A sort of permanent "special forces" for the Free Market Militias. Trained and augmented to fight under any number of extreme and hazardous environments.
FM Gendarmes: Armored Infantry. More of a parade unit than anything else. Raised by the wealthy citizens of the U.M.'s colonies on Venus.
FM Guardians: Garrison Infantry. Formerly West African miltias along the U.M.'s Gold Coast.
FM Justicars: Garrison Infantry. Ceres' homegrown militia regiments. All fight in their Sunday Best.
FM Lascars: Urban/Maritime specialists. From the Indian city-states that would join the United Markets. Just as capable of fighting at sea and the city streets.
FM Marshals: Garrison Infantry. Formed from militias and private security forces that operated in Hong Kong, Macau, and Singapore.
FM Medjay: Desert Specialists. Formed from disgruntled security contractors in the rump U.A.E. and a trickle of anti-CorpEmp dissidents in Southwest Asia that made their way to the Petro Emirate.
FM Mounted Constabulary: Mechanized Infantry. One of the few, if not the, professional regiments operating in the Free Market Militias. Their primary area of operations is the U.M.'s border with CorpEmp on Mars.
FM Praetorians: Armored. When Argentina collapsed after WWIII, those elements of the nation's military close enough (and still loyal) to whatever was left of the government in Buenos Aires would evolve into the FM Praetorians regiments.
FM Protectors: Void/Garrison Infantry. Militias raised by U.M. settlers in the Asteroid Belt and Trojans.
FM Rangers: Airborne/Armored. One of the original Free Market Militias, the Rangers have their origins in the Free State Movement that made the trek to Nevada. Salvage from military depots and funding from Vegas' gambling industry allowed them to quickly assemble a sizeable arsenal.
FM Regulators: Garrison Infantry. Another set of garrison regiments on Ceres. Unlike the Justicars, Regulators are raised exclusively by Hoppe Hedonics.
FM Sepoys: Private Security. Used to refer to any security force contracted to fight as a part of the Free Market Militia.
FM Tirailleurs: Raiders. Raised to fight CorpEmp and the WCOF in the lava tubes of Luna.
FM Vanguards: Garrison Infantry. Vanguards trace their descent to the many mercenary formations that would conquer Hispaniola and Jamaica prior to WWIII.
FM Zouaves: Raiders. The Martian equivalent of the FM Tiralleurs. They operate along the U.M.'s border with the WCOF.
Setting Blurb: (Major) Founding Members of the Corporate Empire
Texan-Virginian Alliance: An alliance created by the two most powerful post-American protostates in the South. The Texan Tribal Federation was formed by members of the New Tribal Movement wanting a radical reorganization of American society, and the Grand State of Virginia was a corporatist state created by an opportunistic Army officer escaping the collapse of the American government. The two protostates would begin talks following contact with each other during their respective campaigns to pacify the deep south. A proper alliance was formed following their now-joint campaign establishing client states between them. The new alliance went on to subjugate the rest of what used to be Canada and the United States (Texas in the Southwest and Pacific Northwest, and Virginia in the Northeast and Great Lakes, respectively). Diplomatic missions were dispatched to see if there were like-minded groups elsewhere on the post-WWIII world. Slowly but surely, allies were found (or made) and what started as an alliance between the two post-American protostates would evolve into a global Empire.
West European Plurality: Much like the New Tribal Movement in the United States, the European New Right became more active during WWIII and the resulting societal collapse. During the Migratory Wars, elements of the New Right would secure territory in France and the Iberian Peninsula, and begin their project of building an ethnoplural European state (hence the name). What used to be France, Spain, and Portugal was weaved into a patchwork of pre and post-Roman territories. Gauls, Goths, and everything in between could be found in the "Plurality". It was around this time that the Texan-Virginian Alliance sent out their diplomatic feelers. Trade deals, and assurances of mutual aid and defense were made. Luckily for the West European Plurality, "mutual aid" included assistance with the pacification of Central and Northern Europe, and talks with the rising Tri-Rus' Confederation in the East.
Tri-Rus' Confederation: The Russians and Ukrainians would continue to hammer themselves during WWIII, and ultimately collapse like much of the world's governments. Belarus retained some measure of stability, and rise to become the leader of the eastern Slavic states. The Belarusian government began a campaign to engineer a united East Slav identity, inspired by the medieval Kievan Rus' and early modern Triune Russian ideology. This, coupled with the total fatigue among the Russians and Ukrainians, allowed for the "Triple-Rus'" project to continue without too many hiccups. Once their power base was sufficiently consolidated, the new Tri-Rus' Confederation expanded into the Baltics and Balkans to create allied buffer states in the event of contact with emerging adversaries. Instead of enemies, the Tri-Rus' found allies in the WEP and TVA. The Tri-Rus' would join the TVA and WEP in exchange for recognition as the hegemon of eastern and southeastern Europe.
Spring and Autumn Territory: Inspired by the works of Confucian thinker Jiang Qing, the Spring and Autumn Territory was created during the People's Republic of China's collapse at the end of WWIII. The Territory's leadership decided they would take their time "rightfully reclaiming" the rest of the Chinese mainland. They believed that the post-war period was just another period of time where China must be divided for a while. This was the time meant to build and demonstrate to the other post-PRC warlords that a government inspired by the Spring and Autumn Annals (hence their name) would be the one to reunite China. The aforementioned "while" would not last as long as expected, as the TVA's envoys arrived after their conquest of California and missions across the Pacific. Seeing themselves as kindred spirits, the Spring and Autumn Territory would join the TVA's growing global alliance, and began flexing their muscles to their neighbors. "Heaven's approval and lots of allies, get with the program." The Territory's "Way of Humane Authority" would serve as an inspiration for the Corporate Empire's own governing bodies.
West Arabian Emergency Coalition: The Gulf Arab states did not fare well as bystanders of WWIII. The resumed Iranian-Israeli and Indo-Pakistani conflicts ended up spilling over into the Shia and Kafala dominant regions of the Arabian Peninsula. The monarchies of Kuwait, Bahrain, UAE, and Qatar were overthrown, and their loyalists taking shelter in a battered Saudi Arabia. The Hashemite Monarchy, also caught in the crossfire of WWIII, would intervene and bring security to the western half of the peninsula (and secure their own position as leader of the peninsular Arabs). When the Israeli state exploded due to its fundamentalist Christian foreign fighters mutinying, the WEAC managed to secure control of Jerusalem and the Palestinian West Bank. The WAEC would also cooperate with the rump Ethiopian State to bring stability to the Red Sea and Horn of Africa. When the TVA reached Europe and the Mediterranean, the WEAC and its Ethiopian ally would begin a series of diplomatic talks with proxies in the Levant and what became of Egypt and Turkey.
Peru-Bolivia Confederation: The Ethnocacerist movement came to dominate Peruvian politics as the Eastern and Western powers (including Brazil and Argentina) evaporated from WWIII. The states of the central Andes, Peru and Bolivia, found themselves in a position where they were the most powerful in South America. Much like the Texans and Virginians, Peru and Bolivia allied-later united as the Plurinational Confederation-and set out to expand their influence on the continent. Alongside their military expeditions, the Confederation also sent diplomats to check in on the remains of the United States. The Peru-Bolivia Confederation was the first post-WWIII protostate beyond North America to establish relations with the Texan-Virginian Alliance.
Ethiopian State: Ethiopia lost its Somali-speaking region to its neighbor, but it survived the chaos of WWIII and retook Eritrea. The Ethiopian State rode out the Migratory Wars affecting the states of North Africa, Europe, and southwestern Asia. Keeping an eye on the post-collapse statelets in Somalia and Yemen, the Ethiopian State would jointly police the Red Sea with the West Arabian Emergency Coalition. When the WEAC made contact with the expanding TVA, Ethiopian diplomats were also dispatched to meet with the growing alliance. The Ethnic Federalist policies of pre-war Ethiopia served as an inspiration for both the Texan Tribal Federation and the West European Plurality founding movements, and would be a template for administering later acquisitions.
Setting Blurbette Add-on: Imperial Wewuzzery
Originally a derisive term used by their early opponents, "Wewuzzery" would be adopted by the founding statelets of CorpEmp to refer to their attempts to build their new societies based off of pre-modern ones (with varying degrees of historical accuracy). The wewuzzery practiced by a particular region within CorpEmp would be summarized by the following phrase (which also gave the term its name):
"We wuz [claimed ancestral culture] an shiet."
Some examples include:
"We wuz Aztecs an Celts an shiet." (Texan Tribal Federation)
"We wuz Prussia o' da Tidewater an shiet." (Grand State of Virginia)
"We wuz Gauls/Gallo-Romans/Goths an shiet." (WEP)
"We wuz da Rus an shiet." (Tri-Rus' Confederation)
"We wuz da Eastern Zhou an shiet." (Spring and Autumn Terr.)
"We wuz da Caliphate an shiet." (WEAC)
"We wuz da Inca an shiet." (Peru-Bolivia)
"We wuz da Solomonic Empire an shiet." (Ethiopian State)
While usually considered a purely CorpEmp phenomenon, elements of the cultures of the United Markets and World Congress of Freedom could also be classified as wewuzzery (especially the Covenanter subculture that emerged within more socially conservative elements in the United Markets).

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