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In the Spadesverse universe, there are four kingdoms. Every kingdom represents an aspect of what keeps the world going and humanityâs connection to it. They all have their individual roles to fulfil- Protectors for every one of this world's fundamental mechanisms, thus each nation is known to oversee a certain aspect of this worldâs magic. The ability to control these âtypesâ of magic depends on how dangerous the magic is, some can be used by everyone, whilst others are trusted to the Monarchs alone. It is the duty of each monarchy to work together to bring balance, peace, and prosperity.
The four kingdoms are Diamonds, Hearts, Clubs, and Spades.
Diamonds
Magic
Diamondsâ connection is with nature. Their magic lies within controlling the elements; Earth, fire, water, and air. These are of course umbrella terms, water can extend to ice and other liquids, earth can also refer to plant life, etc. Elemental magic is the easiest to master as people are surrounded by nature, though it comes most naturally to citizens born in Diamonds or anyone who has ancestry from said nation, but it is not limited to just Diamonds alone. It can be wielded by anyone without connections to Diamonds who has a basic knowledge of magic or anyone in tune with nature. However, there have been cases where people have been able to resort to elemental magic without having studied any sort of magic before, usually under pressure, in distressing situations, situations that have activated oneâs natural âfight or flightâ, or under intense emotional responses stemming anywhere from joy, grief, rage, etc.
It should be noted, however, that the Diamonds Monarchy wields it the strongest. Diamonds Royals can complete elemental feats that even Masters (A title earned through training in the magical arts and mastering advanced types of magic) deem unimaginable, such as bending significantly more difficult elements like magma, or singlehandedly stopping entire natural disasters which would usually take hundreds, if not thousands, of magic users to stop.
General
Diamonds is known for its wealth and luxury, the nation of lavish galas and garden parties. They earn this wealth from their vast collection of natural resources, which they are able to take full advantage of due to their born ability to wield the elements. Before other kingdoms learned this magic, Diamonds was the first to hone this ability, getting a head start.
Their soil is already naturally rich, but it doesnât hurt that farmers can make crops sing by taking advantage of plant based magic, for example. Most notably, Diamonds has exploited the caves that run deep within their grounds and the mountains to the North East, using earth based magic to create mines and harness resources all the way from coal to rarer finds like diamonds, hence the name of the nation. Itâs fair to say Diamonds was quick to make significant profit, at least when other Kingdoms began to thrive, that is. The palace was decorated with the gold they mined to honour this show of wealth and, eventually, it became their national colour.
To put it simply, Diamonds thrives off of its agriculture and trade of luxury. Theyâve become the fashion capital of the world, with fine silks, metals, and shimmering jewels for the most breath-taking of jewellery. Youâll find many aspiring designers migrating here, and often people retire to Diamonds after a lifetime of building their wealth. Diamonds has been able to enjoy the easy, expensive life with little financial concerns for the majority of the populace, leading, also, to a significant boom in leisure. Notably, Diamonds is home to some of the most famous theatres and the leading nation when it comes to the theatrical arts.
Hearts
Magic
True to its name, Heartsâ core magic revolves around the heart- More specifically, a heartbeat. The beginning and end of said beat. The Hearts Monarchy oversees life and death, tracking souls, so to speak. They do this through pendants (Can also be referred to as âamuletsâ). There are two types of pendants: Fertility pendants and soul pendants.
Fertility pendants are used to track pregnancy and the health of an unborn child. They are usually worn when trying to check if someone is pregnant, or if a couple is trying to conceive. A colourful âmistâ will appear in the pendant if the wearer is with child. The mist represents the soul of the child. If there is more than one child present, there will be more than one colour depending on how many embryos there are. There will be two colours in the case of twins, three for triplets, etc. The colours of these mists vary, the reason as to why is unknown. Some say certain colours depict what personality type your child will have, similar to Zodiac signs. There is no evidence to support this theory, however, and so the colour of the mist seems to be just up to chance. One colour is known, however, and only happens in a particular scenario. The mist inside a fertility pendant will turn black in the case of a miscarriage, which only happens if there is infidelity between a couple. Some say this is a punishment given by a higher power, but it is one that seems greatly unjust, especially if the wearer was not the party at fault.
Soul pendants are used to âstoreâ souls. Empty soul pendants will be worn by those who are aware they do not have long left, such as the elderly and/or the severely ill. When they pass, part of their soul/âlife forceâ will then be âcapturedâ in the pendant, rather than moving on. Storing a soul using this type of connection to Earth allows the deceased to watch over the living realm as a part of them is still being kept on the physical plain. They can watch over their loved ones from a place most call âThe Inbetweenâ. Not much is known of The Inbetween or the afterlife other than this, at least not to anyone still alive.
Soul pendants that are filled with a soul will be given to a loved one of the deceased to wear. The chosen wearer can be named in oneâs will if, leading up to their death, the original wearer knows who they want to watch over the most.
A fertility pendant will act as a temporary soul pendant in the case of a miscarriage so that, if the parents wish, their childâs soul can be transferred into an actual soul pendant so that the child, in a way, will still be with them.
Finally, soul pendants (That have a soul inside) can enhance the magic of a wearer by using the life force of the captured soul, but this will weaken the soul overtime until it fades and the connection the deceased once had to the living realm will then be lost, forcing them to fully move on into the afterlife.
Only the Hearts Monarchy and their Makers (Term given to people that manufacture the pendants) can create these pendants. The Monarchy will bestow some of their magic onto Makers, so that they will also have the ability to transfer souls/make pendants that have the ability to capture souls as well. Makers are chosen by the Monarchy and there are very few of them, but they exist to to lessen the workload for the Monarchs themselves so they can still see to their Kingdomâs needs whilst not neglecting the demand for pendants.
It is rumoured that the King and Queen of Hearts share a power that no one else does, however. A final power that links to the human heart. This is the ability to see soulmates. But, again, this is merely a rumour and has not been proven nor disproven.
General
Hearts, well, has a lot of heart. As cheesy as it sounds. But itâs true. This Kingdom is known for its national pride, but also for its sense of community. Citizens will admit that itâs difficult to walk through most villages without at least one grandmother trying to feed them. Children are usually raised by whole towns, not just their own family.
Festivals are not rare in this Kingdom, and they usually surround its citizensâ love of food and alcohol. Itâs a wonderful place to go when needing to feel loved and appreciated. It also doesnât hurt that itâs one of the hotter nations, with a beautifully warm climate.
Moreover, its citizens seem to naturally value life more, and not just their own life for that matter. Many of the worldâs best medical schools reside in Hearts, and many of its citizens become doctors, nurses, etc.
Hearts is also known for its art. Diamonds may thrive when it comes to theatre, but Hearts soars when it comes to painting, sculpting, pottery, etc. Both are currently racing to prove who produces the better bards and singers, though.
Clubs
Magic
Clubs' magic revolves around the sun and moon, light and dark, good vs evil, etc. The Clubs Monarchy oversees the balance between light, dark, and neutral magic within the atmosphere, constantly making sure the scales never tip into darkness too much. Dark magic warps peopleâs minds, makes them give into their darkest desires and selves, having too much of it in the atmosphere can lead to drastic consequences. It will lead people to insanity, create chaos and discord. Thus, it is the Monarchyâs duty to balance out the scales. Say if someone was dabbling in dark magic and they released too much of it into the universe, the Monarchy would balance it out via releasing light magic into the atmosphere, usually by giving out blessings, such as âluckâ. This is also seen as distributing âkarmaâ.
Since balancing the scales is their duty, it is also the role of this Monarchy to decide what types of dark magic are too dangerous and will decide the legislature regarding these types, such as what is illegal and what isnât, or what needs to be licensed to use, etc. They will consult the other Monarchies before making a final decision, however. Typically, it is also the Clubs Monarchy who will then choose the punishment given to those who are practicing illegal types of magic, such as curses or necromancy.
It is said that the King and Queen can take away oneâs ability to do certain types of magic if they begin to abuse their power, and can give this power to remove magic to others they trust, too. It is also said that the King and Queen can harness the energy of the sun and moon to enhance their own magic or the magical abilities of those around them. Neither of these theories have been confirmed.
General
Clubs is...Barren. Itâs mountainous terrain, freezing temperatures, and overall snow covered lands makes it difficult to grow almost anything. Itâs citizens get by on luck alone, quite literally. The King and Queen throughout history, apparently, have had to bless their citizens with luck just to get by. Itâs actually because of this that their national symbol, which had once been a sun, a moon, and an eclipse to represent the balance between light and dark magic, became misinterpreted as a clover through the generations.
Itâs main trade is ice and vodka. It doesnât produce a lot of profit, but it gets them by. Clubs is not a very lively place. Whether this could change or not is up to the New Monarchs.
Spades
Magic
Nothing is known about Spadesâ abilities at this point in time. It will remain that way until its Monarchy is found. There are rumours that float around still, from the days of the Old Monarchs, that the Spades Monarchy had the ability to change time. One can dream.
General
Spades is not known for anything yet, other than being the last Kingdom to fall, but also the last to rise again. All they have to show for themselves is a hundred years worth of ruin, like every other Kingdom did before Diamonds rose. They have some farmlands to the West, forests everywhere else, the ruins of old docks. Who knows what the new Monarchy will bring, and who knows what legacy they will create for the Kingdom.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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