Sims 4 Generation Challenge
Generation 1: Tomb Raider: You love learning about your history and discovering what lies beneath the earth. Ever since you became a teen you have had an uncanny ability to sniff out artifacts. You take your passion for history to university where you get a degree in Art History and become an art critic. But you feel like you need to be more adventurous so you take vacations to Selvadorada, where you raid tombs and collect artifacts. While collecting artifacts you fall in love with a woman who shows you how to appreciate not only art but the environment.Â
Sim Characteristics: Werewolf
Traits: Adventurous, Loves Outdoors, Art LoverÂ
Aspiration: CuratorÂ
Skills: Ability to sniff out artifacts
Rules:Â
1. Go to University for Art History
2. Collect all Moonwood Mill ArtifactsÂ
3. Collect all Selvadorada ArtifactsÂ
4. Complete Aspiration
 Generation 2: Nepotism Baby: While growing up you were always surrounded by art and artifacts that were collected by your father, and you have a genuine appreciation for the arts. You start painting and singing as a child that your mom pushes you to start acting. You become a famous actress, and in your spare time, you create a museum for all of the artifacts that your father collected. Once you are an adult you realize you're missing an aspect of your personal life, so you decide to adopt a baby girl.Â
Aspiration: Master Actor
Traits: Outgoing, Ambitious, Music LoverÂ
Rules:Â
1. Complete AspirationÂ
2. Max out Acting SkillÂ
3. Max out Singing Skill
 Generation 3: Love Story: Being adopted by a famous mom you were alone quite a bit and did not have many friends growing up except one boy, as teens your best friend moves in, and you start writing music. During high school your best friend is athletic and the captain of the football team, while you kept to yourself. After high school, you and your best friend move into a tiny home, where you can no longer deny your feelings for your best friend. You work up the courage to ask your best friend on a date and you have a gold metal date. You get married only after 2 dates and have triplets before becoming adults. You then decide to be a stay-at-home mom while your now husband is in the military.Â
Aspiration: Musical geniusÂ
Traits: Perfectionist, Music Lover, Loner
Rules:
1. Complete AspirationÂ
2. Max out 2Â Instrument skills (Guitar, Violin, Piano)Â
3. Max out Parenting SkillÂ
Generation 4: Whole New World: Being the middle child even though you and your siblings are triplets you always felt like you were forgotten and not the greatest at anything except having a green thumb. Feeling lost in life you decide to move to Evergreen Harbor to find your passion and try to make a difference and find your passion in conservationism. You have your own garden and once you get promoted to Wildlife Technician you move to Sulani to improve their neighborhood. Here you fall in love with a sim who shows you the sea and all that it has to offer, above and under the water. Â
Aspiration: Beach Life
Traits: Loves Outdoors, Child of the ocean, Active
Rules:
1. Complete Aspiration Max out Gardening
2. Max out FishingÂ
3. The sim that you fall in love with must be a MermaidÂ
Generation 5: Anatomy of Tinkering: As a child, you were very active and loved swimming and playing in the water, but as a teen, you found your love for handiness. You always seem to be able to fix things with ease. So, when you go to University you decide to become an engineer, and after university, you move to Windenburg and build a robot. While there you meet a single mom who is a doctor. You always go over to repair things here is where the sparks fly and you move in with her and her toddler. You propose and have a backyard wedding. You build them a house in Brindleton Bay and have another baby.Â
Aspiration: Nerd BrainÂ
Traits: Geek, Maker, Active
Rules:
1. Complete AspirationÂ
2. Build a RobotÂ
3. Max out HandinessÂ
4. Move to Brindleton Bay once marriedÂ
5. Have one kid together
6. Women that you marry must be:Â Single, Have a baby/ infant when you first meet her and Must be a Doctor
Generation 6: Dr.Doo-Little: Growing up in Brindleton Bay you were around cats and dogs so much you never thought about doing anything but becoming a vet. You decide to open your own Vet Hospital and you own a cat, dog, hedgehog, and fish. Your house is full of fur that you constantly have to vacuum. You work constantly and have a 5-star vet hospital. One day women bring in their animal (cat or dog) to your vet you lock eyes and you instantly feel a connection. You both are not sure about having kids but your half-sibling sends their teen to come live with you for the summer but ends up staying.
Aspiration: Friend of the AnimalsÂ
Traits: Dog Lover, Cat Lover, CheerfulÂ
Rules:
1. Own a Cat
2. Own a DogÂ
3. Own a HedgehogÂ
4. Own a FishÂ
5. Marry a sim who already has an animal tooÂ
6. Have your niece or nephew move in when they are a teen (must have bad grades and a troublemaker)Â
Generation 7:Game Plan: Having a rough childhood, once you move in with your Aunt when you are a teen your whole life changes. You went from having bad grades and sneaking out to parties to getting better grades (B or higher), and learning how to explain your feelings without being disrespectful. You decide to help other kids who had a bad childhood be more independent. So you go to University for Language and Literature and become a private Attorney. You then move to San Sequoia and be friends with your co-workers, where you focus on focus on your job and complete the fabulously wealthy aspiration until You then have a one-night stand and end up having a baby dropped off at your door 9 months later. You do your best as a parent and when they start school you fall in love with their teacher.Â
Aspiration: 1st Fabulously Wealthy then once they meet the teacher aspiration changes to Soul MateÂ
Traits: Romantic, Perfectionist, Materialistic
Rules:
1. Complete Fabulously Wealthy AspirationÂ
2. Complete Soul Mate AspirationÂ
3. Max out Charisma SkillÂ
4. Max out Research and Debate SkillsÂ
5. Women, you fall in love with must be a teacher and have no kidsÂ
Generation 8: Who can you trust? : Having a Teacher for a mom and a Lawyer for a father I was always taught to question things, and the biggest question in my life is my biological mom. I never knew anything about her and my father doesn’t talk about her…EVER. Is she still alive? Why did she leave me behind? Having all these questions I decide to become a detective, to search for my biological mother. Along the way, I stumble across a criminal who claims to know who my mother is and can help me find them.Â
Aspiration: Friend of the World
Traits: Genius, Good, Paranoid, or ObservantÂ
Rules:
1. Complete Friend of the World AspirationÂ
2. Become Best Friends with a criminal and have a kid with them
3. Never meet the biological momÂ
4. Max out Research and Debate SkillsÂ
5. Max out Logic SkillÂ
Generation 9: Criminal Minds: Having a mom who was paranoid and always looking over her shoulder, made you nervous around a lot of people. You spent most of your line alone and were happiest when it was you and your computer. Having a criminal of a father meant he used your computer skills for evil. He made you hack and steal while your mom was at work. Once you were able to leave you left but they seemed to follow you to use your skills so, you went off the grid and went to live in the woods. You move to a small town where you meet a woman who knows nothing about computers and has never been to the city. You fall for her hard and adopt her Wellness lifestyle.
`Aspiration: Computer WhizÂ
Traits: Geek, Loner, Clumsy
Rules:Â
1. Complete AspirationÂ
2. Max out Programing SkillÂ
3. Max out Wellness Skills once you live alone in the woodsÂ
4. Have a negative Relationship with your parentsÂ
Generation 10: Witchy Diaries: Having parents who were very into Wellness you had no choice but to also have a high skill in wellness. Though you never felt like it actually was helpful and you always found comfort in the sciences. You love learning about how things are made and what makes up everything. So you join the scientist career and move to the desert to be closer to work. You quickly advance your career and find out that you might have found out how to become immortal. You become friends with a botanist who seems to be able to make flowers grow out of the ground. You fall in love with her and she shares her secrets and gives you the greatest gift of life to spend together.
Aspiration: Nerd BrainÂ
Traits: Genius, Ambitious, and OverachieverÂ
Rules:Â
1. Complete AspirationÂ
2. Only live in Stangerville or Oasis SpringsÂ
3. End up on a large lot with a large houseÂ
4. Become friends and marry a spell casterÂ
5. Have the spell caster make the potion of immortality and have your sim drink itÂ