looking at a cellular phone technician
RMH

Janaina Medeiros

@theartofmadeline
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oozey mess

pixel skylines
Show & Tell
he wasn't even looking at me and he found me
dirt enthusiast
h
d e v o n
let's talk about Bridgerton tea, my ask is open

★
hello vonnie
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Cosmic Funnies

Love Begins
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@raytype
looking at a cellular phone technician

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Initial impressions of Pokémon GO.
Note: I am a player of Go’s sister game Ingress of 2.5 years, expect hopefully-not-needless parallels between both games.
Stops are where Ingress portals are located, gyms are where Ingress mission portals are located. Not every portal is a stop.
I happen to live near a cluster of stops, so farming Poké Balls is ezpz for me.
A lot of people playing, compared to Ingress. You’re lucky if you run into another Ingress player by chance, but parks and other places filled with stops are booming with players, as many as 7-10 players visible at once. Even past midnight, there are people goiig at it.
Sometimes stop data takes a while to load, or just straight up fails to give me items. Hopefully this smoothens out over the coming weeks.
Like Ingress the app eats batteries, due to needing to constantly use GPS, 3D rendering, and data. Bring a portable charger or you’ll be scrambling for a car or wall outlet in <2 hours.
No team chat. Ah well, Ingress team comm turned into a spam nest anyway and Go’s chat would fall victim to the same route.
No linking gyms or stops or whatever, so I don’t have to worry about people throwing up pointless long links that disrupt operations.
AR is cool but I may consider shutting it off since it seems to be crashing the app sometimes.
I wonder what will be the primary communication platform for Go players in the South Bay? It’ll probably be Facebook; I wouldn’t mind that too much, if Facebook’s staff wasn’t offended by people not using legal names. Lots of Ingress communities around NorCal use Google Hangouts, Slack, and Telegram, but none of them are particularly popular with Pokémon fans (Telegram is a crapshoot in the US, Slack is tailored towards professionals, and everyone else would rather die of mad cow disease than use anything related to G+).
thispleasestormod replied to your photo: DEATH TO CIRCLES
these fucking layouts
ok but for real
you have x bridges? hahaha nope the game will give you x + 3 circles on the other side of that river of styx
DEATH TO CIRCLES

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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also this
hello i’m kind of back
as usual expect boreposting
Earthbound Beginnings features one of the most accurate depictions of health care in the US.
TOUHOU COSPLAYERS: Please watch out for ERNI ‘DAKUJ’ KIM
I was unable to post sooner about this due to privacy concerns for individuals involved in an incident at Anime Expo 2015, but I have permission from them to talk about this now. IF YOU ARE A COSPLAYER, ESPECIALLY A TOUHOU PROJECT COSPLAYER I STRONGLY RECOMMEND READING THIS.
Keep reading

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Love Live! SR Grind Festival
I don't think I'm cut out for SR-reward events in LLSIF. It's less fun and more tedium; other rhythm games have grinding for unlocks too but at least in many cases the grinding can be done at a comfortable pace instead of having only a few weeks to do it and as a result burning out so hard that I get fourth-degree burns.
This is something I realized during the last Score Match event; I sort of wanted that SR Nozomi, but instead I ended up playing tons of Groove Coaster 2 which had just been released around the same week. Because hey, at least I have all the time in the world to grind for “Got more raves?”.
LLSIF and monster mobage mechanics: ????
"Please welcome our newest members: Three clones of Nico Yazawa with different outfits!"
"Excellent practice, you ten; Maki’s abilities have dramatically improved! Now leave and never come back."
The “Embed this artwork” feature on Pixiv is pretty useful.
Well, it would be, if any blog or social media service actually let the user embed scripts.
...well, Tumblr apparently does, as this blog shows, but I’m using the stock blog design (partly because I’m lazy, partly because I believe in boring-but-practical blog design) and when I view posts with Pixiv scripts in my blog the noscript text won’t even show up.
Test
春、霊夢 by AOi on pixiv
➥R.I.P. Great Jaggi ;_;

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Most Westerners, when they see high- or even mid-level play of games like Touhou, IIDX, and such: "Man this shit looks awesome but it's impossible! That guy's not even human!"
Me, and several other people I know: *actually puts in the time and practice on these awesome games to make these "impossible" patterns possible instead of moping around*
Konami C&D'ing Programmed World is basically a reminder of how fucked you are arcade-wise if you don't live in Japan, or at least South Korea, Taiwan, or select parts of Southeast Asia. The onlinification of arcade games coupled with many arcade devs pursuing DRM for arcade games as well as a "rent our games and we'll take a fraction of each credit" model basically means the only way to get a solid (or hell, any) experience out of playing Japanese-developed arcade games is to travel to Japan. Unless you already live there.
It sucks, but Konami's simply trying to protect their copyrights. We can only hope that their global expansion of the eAMUSEMENT website leads to something better, and that the C&D order doesn't end up being like the one Sega issued over Streets of Rage: Remake (read: leads to nothing good for fans).
Though tbh I don't have much hope, when there's no fucking market for Japanese arcade games here. After all, arcade gaming has been irrelevant to 99.9% of Western video game players for over 15 years, and will continue to only get moreso.