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Sweet Seals For You, Always
RMH
Misplaced Lens Cap

if i look back, i am lost

izzy's playlists!

ellievsbear
Mike Driver

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wallacepolsom
DEAR READER
taylor price
Cosimo Galluzzi

JBB: An Artblog!

祝日 / Permanent Vacation
occasionally subtle
art blog(derogatory)

tannertan36
let's talk about Bridgerton tea, my ask is open

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@rainiesims
𝓘 𝓵𝓸𝓿𝓮 𝓽𝓾𝓶𝓫𝓵𝓻
I love tumblr♡♡

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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My Sim Dena for Five Families Legacy Challenge By @oshinsimblr
My founder, Phia Forsström, for the short story legacy challenge! @shiipty
i freaking love MUSIC, i got a playlist i swear for everything.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Rachel Sinclair arrived in Oasis Springs with a single duffel bag, a sketchbook worn soft at the edges, and $780 folded carefully into her wallet, as if it might vanish if she didn’t keep count. No grand plan, just the need to start over somewhere dry, quiet, and far enough away that her past couldn’t knock on the door.
Aiko Shearer
SYONE 90'S SAVE FILE DOWNLOAD version 1.0 - Oasis Springs
download and info below
It's the first version, so for now there's only Oasis Springs. I'll update it every time I add a new world. I know it took much longer than I said it will, but I kept adding characters and optimizing it for better experience. Anyway, after 4 years of work, it's finally here 😌
The concept was to build lore like it was done in the sims 2 and 3, but from scratch and without reusing already existing characters from the series. There are completely new families created with the same depth. Every world has a different theme (just like it was with Pleasantview, Strangetown, Midnight Hollow etc). There are a few bigger stories that include most residents from one world (like it was with disappearance of Bella Goth) and then there are stories that connect households from different worlds. Besides that, each household member has their own story and given a starting point for you to make a decision when you start gameplay. I found that earlier games felt more interesting because the game guided you in which direction you should go, so I tried to recreate that. I also did my best for it to actually have consequences and playtested dynamics/different scenarios. Except from things stated in household bios, I added smaller side-stories or expanded a few backstories that you can only discover if you play the household and actually deep dive. Everything takes place in the 90s - outfits and builds are inspired by this era, but because it's hard to find stuff like this, you'll probably see some early 2000s inspiration too lmao.
Important info & download:
THIS SAVE FILE IS NOT CC FREE. You need it or all sims will be bald and deformed. I made pdf with all the download instructions. Please read it before downloading. Even if you have downloaded my sims before - read it, because I made a few changes.
I made a post going in detail about each world and families. Bios in game are short and only used as a reminder of what the household is about. To get the whole context and read the full household biographies, see links below.
I used all packs and kits, but it's used mostly for builds, so it shouldn't be a big problem - missing objects will be replaced.
DISCLAIMER:
It's still a work in progress. Sims in "other households" are either NPCs or townies from different worlds that will get an actual family when the world they come from will be added. For now, they are treated as a background characters to add depth to Oasis residents. For this reason, they don't have bios and have only basic features added to them. I might also slightly change their looks in the future updates.
Not all service NPCs are done, I will make an update with them because I want them to have background and think it through.
If a sim is mentioned, they exist. I just haven't made them yet and they will come with the future updates. For that reason not everyone has a lot of people they know - it will change when I add new characters.
▸ SEE HOUSEHOLD BIOS ▸ READ DOWNLOAD INSTRUCTIONS FIRST ▸ DOWNLOAD SAVE FILE
Things you'll find in the save file:
9 community lots
12 residential lots, with 2 apartment units ready to move in
13 households, 39 playable sims and 44 npcs/townies
Each sim has skills, careers, relationships, sentiments, lifestyles, reputation, milestones, likes and dislikes and turn ons/offs, fears, custom voices, etc. All the basic things.
7 new, unique clubs - some are actual clubs to meet and do stuff, some are used as social circles, etc. Each club description gives you something to start from, some include lore hints. More to come in the future updates.
Mysteries to solve, guided gameplay and lots of things to discover
New holidays in the calendar
All builds are playtested, some doors are locked on purpose.
Now, some extra stuff I added:
Posters created for The Sims 4: Adventure Awaits, made with all the love of someone who’s been a Sims 2 fan forever 🫶🏻
Working on this project has been a dream come true 🥹
Thank you from the bottom of my heart, @thesimsofficial, for trusting me with this collaboration 💚
Meet Harue Miyawaki.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Map Gibbi Point Update
Get it
Guys I've updated loading screen map mod for Gibbi Point and according to the survey results I placed it nearby Sulani.
Also made the 2nd version where it is nearby Copperdale and Granite Falls, especially if using this replacement mod while playing.
V2 - Gibby Point near Copperdale and Granite Falls
V3 - Britchester and Foxbury are located now nearby San Myshuno
So, a bit of explanation why there are so many versions of them.
As I'm working now on the project "rebuild every world" for my no cc save file, I was in need of a map where I can see all the worlds and their locations. Cause the main idea of my save is the ability to travel as we do it in reality.
At first, I placed Britchester nearby Henford on Bagley cause of their similarity in architecture style and Foxbury nearby San Myshuno cause of the city view background which u can see while playing in Foxbury. Also, for my gameplay, it was more relevant to have two uni in different ends of the map. But there were a bunch of unhappy people about this placement, so I've done v3.
Secondly, as for Gibby Point, I made a voting poll where most amount of people choose to place it as separate island. But for me and my gameplay, I see it as a part of Granite Falls and Copperdale. That's why v2 appears.
So, to sum it up, I hope everyone will find a version that likes the most.
@sssvitlanz @coffee-cc-finds @s4-builds @s4realtor @s4library
💓 thanks for reblogs, support and activity 💓
Been flashing triple-A passes At the cemetery gates