Nerys-eter (Can be interpreted as shadow/dark/obscured/faded ether) is a variation (or level) of the afterlife that provides a refuge for the ones who are discarded.
Bygone myths and lost souls, who were forgotten, are disposed from their original reality into the Void for eternal oblivion. But the ones who were lucky may find a new form of existence as spirits in this gloomy realm.Â
Nerys-eter roughly resembles an enormous cave system with giant city-sized caverns and long networks of passages, holes, tunnels and shafts. Every big cavern is thousands years old and each has formed it's own natural spiritual balance.
Caverns become more perilous the deeper you descend into the unknown. A thick fog-like darkness distorts the world around, twists your mind, erases your soul. The darkness where even time and space bend. The Void rules there and it's a threat to anyone.
Nerys-eter is populated by spirit-like creatures called Nerys (which is a derivative from the world name). Although the population isn't limited to Nerys: There are such living beings such as pilgrims and different kinds of chaos creatures.
Every object in Nerys-eter is "possessed". The smallest souls (also known as blank spirits or pacifiers) give all objects some essence and meaning, slowing their decay in the Void. Defining the properties of everything they are contained in, they play a role of an all-equalizing collective unconscious that prevents the Void from distorting and corrupting everything.
Before Nerys awaken their previous life in a different world ends and soul gets discarded to the Void, which slowly distorts and mixes all the memories and personality until the soul ends up dissolved completely or until it drifts to the outskirts of Nerys-eter, where it becomes another pacifier, or a wild Nerys (With a possibility of being a sentient one, who can recall something that happened before they dip into the Void)
Both sentient Nerys and wild ones can manipulate pacifiers, giving some objects supernatural qualities. It's also called magic btw.
Sentient Nerys build cities, create outposts to defend against chaos creatures and wild Nerys, create trade routes, fight, study magic, create their own religions, look for artifacts that can make their life on the edge of eternal oblivion a little better.Â
Nerys are not just unified species with similar traits, they are all unique and bizarre in their own way. They are forgotten ideas, discarded concepts, lost souls, faded memories who were given a chance to exist again.
P.S. Some articles will probably contain a little bit of russian text as well, you can always request a translation or ask to edit the existing one if you was unlucky to be born in the same country as i lmfao. (proof-reader qloudpatch note: most likely I'll be translating them on the go as well, so don't worry much about that!)