Updates & improvements ~ Skins, body presets, eyes & makeup sliders
Hello! This turned into a bit of a project, but it was worth it! ( ^ć®^ )Ū¶ In short, Iāve updated skins to be more HQ and makeup to work with the new sliders, as well as made some dependent files standalone & improved all body presets.
āæ All CC linked in this post is 100% free and ad-free āæ
Technically different: Before, CAS textures were created as compressed DDS (RLE2), while now the game & Sims4Studio has switched to uncompressed DDS (LRLE).
Visual changes: All my updated skins & skin details look much smoother and higher quality.
Note: File sizes are larger.
Technically different: Body presets were re-made using Modifiers rather than Sculpts. Thumbnails have been re-made using these beautiful mannequins by WMS. Presetsā slider values have been adjusted.
Visual changes: You can now change freely between all of my body presets. Presets that are made with Sculpts can get āstuckā on the sim after youāve applied it once, but this bug is now gone. The thumbnails are more clear & generally they just look and work better.
Note: I donāt think the game will recognize any of them (except maybe Serena) as the same file, so if your sim already uses one of my body presets, it will have to be re-applied.
Technically different: Textures have been re-exported and re-imported using the new LRLE format.
Visual changes: My Moony eyes now override all eye swatches, and my Crybaby eyes are finally available as defaults, too.
Technically different: Textures changed to LRLE.
Visual changes: All sliders (opacity, hue, etc.) available for all makeup.
Sophie skin overlay & body blush
Vanya skin, body blush & body preset
āæ All CC linked in this post is 100% free and ad-free āæ
Itās been a bit dizzying trying to test everything, so please let me know if you notice an issue or mistake ā”ā”ā”