Commissioned shortly after the grand wedding of Crown Prince Anthony and Lady Bianca of House Zummermill, this majestic painting captures the full entirety of the Sevedian royal family, united in celebration and legacy.
From left to right: young Prince Caspian, son of Princess Charlotte and Lord Peter Zummermill; Princess Anastasia, daughter of the late Princess Cassandra and Lord George Blackstone; Their Majesties King Anthony and Queen Franceska, seated with dignified grace; Princess Eloise, ever the steady presence, stands behind them.
At the center, the newlyweds, Crown Prince Anthony and Lady Bianca. Standing beside them are Princess Charlotte and her husband, Lord Peter Zummermill (Who is also a proud sibling of the bride). Then follows Princess Daphne and her husband Lord Marco Silverstone, heir to the Silverstone Duchy, accompanied by their charming twins, Prince Henry and Princess Henriette.
A portrait not merely of people, but of a dynasty, poised on the cusp of a new era.
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“Once was Midnight Hollow, now it’s Ravinehood. The town, known in the past for its gloomy and dark atmosphere, is now a vibrant community which hasn’t forgotten its roots, still noticeable in the abundance of Victorian and historical buildings. And its inhabitants aren’t exactly ordinary either: rumour has it that some of them returned from the dead…”
I don't remember exactly how (my love of Victorian architecture must have played a part, though), but at some point last year I decided that I needed to remake Midnight Hollow without the dark atmosphere and dead trees, and to update the lots beyond the base game. So here you have Ravinehood.
Credits to Cawster for the CAW files. I used 9 textures (one by Nilxis, the others by EA – from World Adventures, Dragon Valley, and Sunlit Tides), while the custom lighting is from the University world.
Details
Size: Large (2048x2048)
EPs: World Adventures, Ambitions, Late Night, Generations, Pets, Supernatural, Seasons, University Life (See the Requirements paragraph for more info)
SPs: none
Store content: none
Custom content: none
Lots: 91 (See the Lots paragraph for more info)
Populated: Yes (See the Population paragraph for more info)
DOWNLOAD: SFS // .world version
(No Exchange link because I made a test upload earlier, and now it won't let me reupload it even though I deleted the previous file. Just normal Exchange things.)
Requirements
This world requires the following expansion packs: World Adventures, Ambitions, Late Night, Generations, Pets, Supernatural, Seasons, University Life (so all but Showtime, Island Paradise and Into the Future). Supernatural is particularly important as it's the expansion that contains most of the Victorian-esque items that match this world; also, the world is home to a few occults which were introduced in that pack.
Ravinehood does not require Stuff Packs, there is no custom content or store content. You don't need Midnight Hollow to make it work. This also means, tangentially, that the world does not have a distant terrain – which, for those who don't know, is a special object which usually surrounds all worlds that are not islands to hide that the worlds are essentially a square-shaped area with an ocean around them. No worries, though: the mountains around Ravinehood are so tall that during regular gameplay you won't even notice its absence.
Lots
This world has 91 lots: 37 commercial, 41 residential, and 13 empty ones. (Midnight Hollow originally had 92 lots: I replaced two adjacent lots with a single bigger one to fit the combined school/stadium rabbit hole. The deleted lots contained the theater and the police station/military base combo, which were moved elsewhere.) Because of the mountains, you can only place additional lots on the shoreline.
All lots are the ones originally designed by EA for Midnight Hollow, renovated by me. Community lots have seen the most changes to add content from the aforementioned expansions, while for residential lots I've taken a more conservative approach, mostly adding color and removing store content. The lots around the city center that were intended for using the Savvy Seller set have become clubs and an apartment.
The world features a library, a graveyard, a junkyard, a consignment store with a dry cleaner, a nectary, a gym, a public pool, a beauty salon, a fire department, a nerd shop (paired with an elixir shop), a dog park, a cat jungle, a horse ranch, two art galleries (one of which includes a relic shop), two beaches, two fishing spots, two parks (including a festival lot), and five hangout spots of different types. All rabbit holes from the base game, Late Night, Pets and Supernatural are included. There are two bistros. The film studio from Late Night is in the basement of the university building shell (which also includes a bowling alley, a cafeteria, and a fake movie theater).
Ravinehood also includes four extra lots posted by EA on The Sims 3 Store: the Gothique Library, the Golden Ticket Toy Shop, the Now and Then Century Manor, and the Grim Ghastly Manor. The store contents have been removed and the lots have been reimagined as the nectary, the consignment store, and two houses, respectively. The fire station, salon, and horse ranch are modified versions of the ones that came with the Pets EP.
Population
There are 40 Sims and 8 pets living in Ravinehood, divided into 23 households each with its own story. Their ages cover all life stages from toddler to elder, although most are young adults and adults; 13 of them are occults. There are also 2 pregnancies in their early stages. Most Sims know at least one skill, have a job, and have relationships and friendships outside their household.
Most of the Sims were created by EA as ghosts for their worlds, but they appear in Ravinehood resurrected and with new stories (so you'll find Lolita Goth raising a fairy in what was once the Specter house, and the Remingtons from Riverview striving to catch a unicorn). My thanks go to the simmer community who kindly shared them on the Exchange. The other Sims were created by me, sometimes drawing inspiration from my reading, particularly Terry Pratchett's "Discworld" series and Herbie Brennan's "Faerie Wars Chronicles".
NPC Sims will be randomly generated by the game, so I recommend installing the Random Sim Fixes 2.0 mod by LazyDuchess to avoid them all looking the same.
Overviews
CJplays
(All screenshots were not edited, but the snow might look a little different because I use the Snow but better! Mod by Liralei. Other than that, that is exactly how the world looks in-game, with its own custom lighting.)
[TS3 custom world] Brynmar (EliOrni version) by EliOrni
The world I am releasing today is my version of Brynmar by Rope. It took around 7-8 months of building, and at one point, I almost gave up because I was exhausted, but I'm happy to have made it to the end. I've never built so many lots since I started playing The Sims 3 when it was released, and I don't consider myself a builder, but I'm satisfied with the result.
My version of Brynmar is slightly different from the original, mostly because I removed some lots and replaced them with larger ones to accommodate the combined rabbit holes; I also planted more trees and added a couple of lots that were absent from the original. Credits for sculpting, coloring, and routing all go to Rope, while the lots are mine. Credits to EA for the lighting (I used the Dragon Valley INI files).
This world is not a replacement of Brynmar, so you can have both my version and the original one installed in your game.
Details
Size: Large (2048x2048)
EPs: World Adventures, Ambitions, Late Night, Generations, Pets, Supernatural, Seasons, University Life (See the Requirements paragraph for more info)
SPs: none
Store content: Earth Day set (free)
Custom content: none
Lots: 101 (See the Lots paragraph for more info)
Populated: Yes (See the Population paragraph for more info)
DOWNLOAD: Exchange // SFS // .world version
Requirements
This world requires the following expansion packs: World Adventures, Ambitions, Late Night, Generations, Pets, Supernatural, Seasons, University Life (so all but Showtime, Island Paradise and Into the Future). It does not require Stuff Packs, and there is no custom content.
In the library and some houses I used potted plants from the free Earth Day set released on The Sims 3 Store. It is entirely optional, and if you don't have it the plants will be removed or replaced with a base game one. Even if you are missing some EP, the items associated with it will be removed, but the world will still function.
The world has its own custom lighting, the same one you find in EA's Dragon Valley, but you don't need Dragon Valley for it to work. It's a very golden, warm light, and provides some pretty beautiful sunsets.
Lots
This world has 101 lots: 51 commercial, 32 residential, and 18 empty ones.
All rabbit holes from the base game, Late Night, Pets and Supernatural are included. Since the town is spread out across the island, there are two grocery stores/diners and two bookstores/spas.
The world features a library, a graveyard, a junkyard, an art gallery, a dry-cleaner, a consignment store, a nectary, a gym, a public pool, a horse ranch, an arcade/bowling alley, a beauty salon, a fire department, two cat jungles, two dog parks, three fishing spots, four beaches, and six parks of different sizes (including a festival lot). The town is roughly organized into neighborhoods, and I tried to include at least one hangout spot in each of them. All of the community lots are my original creations, but the salon might look familiar: it's a mirrored and modified version of the Serenity Retreat EA created for Sunlit Tides. The skating rink in the park near the nectary changes according to seasons.
Almost all the houses were built based on actual plans from various architectural sites (the credits for each are indicated in the lot descriptions). All of them are furnished and decorated. They come in different sizes (but mostly 20x30) and prices; 4 are starter homes, while the most expensive (Broken Bow) is around 236k Simoleons. Sometimes you may find empty rooms: it's by design so that you can do what you want with them. Some houses are already prepared to accommodate pets or even horses; in general, I'd say they are quite pet-friendly because many are single-story and have no stairs.
There is room in the world to add more lots, particularly on the road going to the nectary and the ranch area.
Population
There are about 60 Sims (evenly divided between males and females) and a dozen pets living in Brynmar, divided into 20 households each with its own story. Their ages cover all life stages from toddler to elder; none of them are occults. There are also 3 pregnancies in their early stages. Most Sims know at least one skill, have a job, and have relationships and friendships outside their household.
Not all the Sims were created by me: some families actually come from EA's Roaring Heights (say hello to the Capps and Thebes). Store content that came with them has been removed.
NPC Sims will be randomly generated by the game, so I recommend installing the Random Sim Fixes 2.0 mod by LazyDuchess to avoid them all looking the same.
Additional lots
Residential 30x20 for 304 Brynmar Town
Overviews
Cjplays
(All screenshots were taken during the testing phase, so there may be some slight differences with the final world, mainly regarding the number of trees. The snow looks a little different because I use the Snow but better! Mod by Liralei. Other than that, that is exactly how the world looks in-game.)
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As seen in my post a couple of days ago I couldn't find any nice recolors of the BG Exploding Dragon Dining Table that I really liked, so I made my own!
I also made a mesh edit to remove the flower thingies of the legs and moved the legs a bit closer. The edit is completely optional, the recolors work fine without the mesh edit. You can see the comparison below.
There are 10 recolors: 5 plain and 5 decorated. The painted parts are from various museum and antique shop websites. Some of them are Chinese, some Japanese.
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Hey here's some free Sims games. Don't pay for digital media in this economy.
Sims 1
Sims 2
Sims 3 or this link
Sims 4
Sims Medieval
You'll have to scroll down to each game :] Hopefully the archive stays up.
Here is also all non-PC sims games. As well as links to a variety of emulators:
PS2
PS3
XBOX
XBOX 360
PSP
DS
Wii
GameCube
Game Boy Advance/Other emulator
EDIT (2/11/25) I completely forgot that Vimm's Lair got a lot of games nuked recently, here is a link to the 🏴☠️ games megathread.
EDIT (10/28/25) Sorry for not updating the links for a while.
EDIT (3/4/26) Replaced Anadius's link to fitgirl's repack.
Reminder that these kind of links tend to get taken down every so often, so please make sure to click back to the original post when reblogging ! Two of the most popular reblogs contain dead links !!
Not sims related but I'm finally in my 4th and final year of Nursing School!!! I've been through so many ups and downs but I'm still here and I'm still fighting!
The season brings with it a tale of resilience and transition as we turn our eyes toward the Langford Family. Though the halls of their estate have been quieted by the tragic loss of Mr. Robert Langford following a most unfortunate hunting accident, the family continues to stand with remarkable fortitude.
Leading the household is Mrs. Harriet Langford (Dressed in Black), a widow of striking grace.
By her side, we find:
Miss Emma Langford: The eldest daughter, radiant in her golden silks. As the family's newest bride-to-be, her recent engagement provides a much-needed bloom of happiness amidst their period of mourning.
Mr. John Langford: The young heir who has had to set aside his youthful diversions far too soon. Having inherited his mother's fiery hair and steady gaze, he has stepped up as the new head of the house with a maturity beyond his teenage years.
Miss Beatrice Burke: The family’s devoted ward. Though she was born to a dear friend of the late Mr. Langford, she has been a daughter of this house since childhood, her dark raven hair standing out amongst her ginger-haired adoptive siblings.
Allow me to present Earl Nigel Grantham and Countess Beatrice Grantham, standing in distinguished repose alongside their most precious legacies:
Lady Charlotte Grantham: The eldest daughter and the family's radiant blonde jewel. Having recently accepted a most promising proposal, she is officially the season's newest bride-to-be.
Lady Catherine Grantham: The lovely brunette middle daughter, who has just stepped into the light of society. Having officially come of age, she is certain to set many hearts aflutter at the next assembly.
Lord Nigel II Grantham: The youngest of the trio, a spirited lad currently navigating the trials of his teenage years before the heavy mantle of future responsibility settles upon his shoulders.
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@kazewindkw has been on fire with all these amazing and beautiful hair conversions! Everytime you release a hair, I immediately get over my burnout from playing this game lol Thank you so much for everything and to the anons for requesting this bahahah