1-Up New Frontiers
The meme has been going around lately, so I just gave it a try.

shark vs the universe
Game of Thrones Daily

JBB: An Artblog!
he wasn't even looking at me and he found me
Sade Olutola

oozey mess
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let's talk about Bridgerton tea, my ask is open
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almost home
KIROKAZE

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Origami Around

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@martinsaenz96us
1-Up New Frontiers
The meme has been going around lately, so I just gave it a try.

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Smash 6 Wishlist Marina Liteyears
My Smash 6 Character Wishlist part 4 Marina Liteyears Also known as "Ultra-InterGalactic-Cybot G, Marina Liteyears" first debuted in "Mischief Makers" (or Go Go!! Troublemakers in Japan) on the "Nintendo 64" released in 1997, developed by "Treasure" and published by "Enix" in Japan and "Nintendo" internationally. She also made a guest appearance in a Beat 'em up game "Rakugaki Showtime" (or Doodle Showtime) on the PlayStation 1 released only in Japan in 1999 also developed by "Treasure". And basically nothing else soon after (except being added into a Smash 64 mod "Smash Remix") and just slipped under the radar since then. Smash over the years has featured characters from very obscure game franchises (most of which are 1st party) such as Duck Hunt, Ice Climbers, Kid Icarus, F-Zero, Mother/Earthbound etc. For Smash 6 I can say the roster has room for more obscure 1st 2nd or even 3rd party franchises to be represented, and "Mischief Makers" is a great example. Fun fact: Treasure is also known as the developers behind "Gunstar Heroes" for the "SEGA Genesis" released in 1993. Their also the developers of "Wario World" released for the "Nintendo GameCube" in 2003. And also the developers behind "Sin and Punishment" (or Crime and Punishment: Successor of the Earth) for the "Nintendo 64" released in 2000 only in Japan (eventually released internationally on the "Wii Virtual Console" in 2007), and it's sequel "Sin & Punishment: Star Successor" released for the "Nintendo Wii" in 2009. The game's protagonist "Saki Amamiya" appeared as an assist trophy in both "Super Smash Bros. Brawl" and "Super Smash Bros. for Wii U/3DS", and as a Mii costume in "Super Smash Bros. Ultimate". For a 2D platformer, Mischief Makers has a very unique gameplay mechanic that could translate well into a Smash moveset. Marina's signature shake shake mechanic can act as a grab attack, giving some combo potential. Her rocket boosts can give her additional jumps, and act as a recovery. Her sliding could take a ton of damage and further knock back. Considering Treasure has been represented in Smash in the form of Saki as an assist trophy, and with Mischief Makers being the developer's first game for a Nintendo hardware, I'd say Marina has a fair chance of getting into Smash 6. Plus we could use another robot added to the roster with the likes of R.O.B. and Mega Man. Although Enix is now Square Enix, that would possibly make her another rep from Square Enix, that's if they care enough to add her in.
Commission for @roaring-poodle
OC belongs to @roaring-poodle
Art by me
Thanks for commissioning me
COMMISSIONS ARE OPEN
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Smash 6 Wishlist Shrek
My Smash 6 Character Wishlist part ∞ Shrek Forget Crash Bandicoot, Dr. Eggman and Shadow the Hedgehog. The true #1 character I want the most for Smash 6 on the Switch 2 is the Ogrelord himself known as "Shrek". OK hear me out, Shrek has been been truly and single handedly the most requested character in the "Smash Fighter Ballot" back in Smash 4. Unfortunately Bayonetta took his place because Sakurai himself said that Bayonetta was his #1 waifu, and that's how she became DLC. And Sora also took Shrek's place for DLC in Ultimate because Sakurai works for Sora. So the reasoning behind Shrek's exclusion in Smash is very unclear. Shrek has been an icon for decades now, and including him in Smash would be so groundbreaking. He's had countless games from "Shrek the Video Game" to "Shrek SuperSlam" and tons more, and most if not all of them have been on every single Nintendo consoles since the "Game Boy Advance" (his movies were also featured on said console). And with "Shrek 5" on the horizon, it would be a perfect timing to promote the movie by bringing him into Smash. He'd be an OP heavyweight character surpassing Bowser and Ganondorf. And with his trusty friend "Donkey", he'd be so unstoppable he'd make Melee Fox, Brawl Meta Knight, Smash 4 Bayonetta, and Hero all puny low-tiers. Besides who wouldn't want to see Shrek go up against other iconic characters like Mario, Donkey Kong, Link, Pikachu Sonic, Mega Man, Pac-Man, and many more while "All-Star" by Smash Mouth (R.I.P.) playing in the background on either Battlefield, Final Destination, or better yet at Shrek's Swamp? So all in all, Shrek would make a great inclusion to the roster. So much so it would break the internet by storm into itty-bitty bite-sized pieces. Shrek has played a huge role in my childhood, and for that I say no other character deserves to be in Smash 6 but Shrek. Shrek is love, Shrek is life
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COM - The New Hero and Dark
Commission for Arttoon1 on DA Thanks for commissioning me COMMISSIONS ARE OPEN
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PizzaTower X Crash Bandicoot
I originally was gonna post this sometime last year when I first played "Pizza Tower" but I never got around of finishing this. So I played "Pizza Tower" and I can actually say it's pretty fun (although it's tough as nails to speedrun through). It's wacky and silly that it gives off that 90's Saturday morning cartoon vibe, I'm sure it's what the devs had in mind while combining elements of Wario Land and Sonic. The man himself "Peppino Spaghetti" is definetly such a goofy wacky character, so much so that it reminds me of a certain orange spinning marsupial.
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Sonic and Goku
This is a late tribute to "Akira Toriyama" who unfortunately passed away at age 68 on March 1st of this year, due to acute "subdural hematoma (SDH)". He's mostly notable for being the creator of both "Dragon Ball" and "Dr. Slump". He's also known as a character designer for several video games such as the "Dragon Quest" series and "Chrono Trigger", as well as "Blue Dragon" released on the XBOX 360 in 2006. He's made a name for himself in the manga/anime and video game industry, and overall became a beloved figure of millions not only in Japan, but also overseas. Dragon Ball was Toriyama's most famous creation, which initially first debuted as a manga series published by "Weekly Shōnen Jump" in 1984. Then 2 years later it became adapted into an anime series produced by "Toei Animation". And since then, it became a world wide sensation spawning movies, video games, merchandises, even trading card games. Toriyama's work was so successful that it became an influence to another big media franchise known as "Sonic the Hedgehog". Back in the early 90s, Sonic's co-creator/programmer "Yuji Naka" (also credited as YU2) was a big fan of Dragon Ball that he wanted to pay homage during the development of "Sonic the Hedgehog 2" for the "SEGA Mega Drive/Genesis". Which is the first in the series to introduce both the "7 Chaos Emeralds" and "Super Sonic". And since then later on became the staple of the Sonic franchise. In "Sonic the Hedgehog 3 & Knuckles", the special stages with running and collecting gumballs were based on Kaiō-Sama's (King Kai) Planet, where Goku would run around to chase bubbles. Fun Fact: In 1993, Toei Animation (the studio behind the Dragon Ball anime) was hired by SEGA to animate the cut scenes for "Sonic CD" during the games development for the "SEGA CD". Years later, they were also involved with animating cut scenes for the game "SEGAGAGA" released for the "SEGA Dreamcast" in 2001 only in Japan (Sonic also made brief appearances in some cuts scenes, making it the 2nd time Sonic became involved with Toei Animation). There's arguably a big parallel between the two starting from the "7 Chaos Emeralds" (7 Dragon Balls) and "Super forms" (Super Saiyan) to the rivalry of "Shadow the Hedgehog" (Vegeta) and "Silver the Hedgehog" (Trunks) etc. But what if it was the other way around? For example, Dr. Robotnik (Dr. Gero), Burning Blaze (Super Saiyan God), Dark Super Sonic (Goku Black), Hyper Sonic (Ultra Instinct Goku), Solaris (Merged Zamasu)? Just a guess. All in all, I may not be much of a fan of "Dragon Ball" myself, but I will say Toriyama has created a legacy that inspired another legacy and many more. He is the inspiration of many in the animation industry, and will forever be remembered as such. Without Toriyama (or Dragon Ball), the Sonic franchise would've probably never been the same. Rest in Peace "Akira Toriyama".
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R.I.P. LittleBigPlanet
It's been a really sad year for "LittleBigPlanet". First the servers for LBP3 PS4 just shut down (servers for previous entries are also shut down), and not only the digital copy of LBP3 PS4 (digital copies of previous entries have already been delisted), but all the DLCs that's ever been released from LBP1 to LBP3 are being delisted from the PSN store. It really sucks that this once beloved franchise is being butchered to death in favor of bland realistic graphics cinematic games, live service games and catering to the so-called "Modern Audience" (*cough*cough "Concord" *cough*cough*). It's just not right how this franchise has been treated lately. The last game in the franchise "LittleBigPlanet 3" has been released about 10 years ago at this point. All the franchise has going for it now is just a spin-off named "Sackboy: A Big Adventure" released back in 2020, which is nothing like LBP (it's basically "Super Mario 3D World" but LBP themed). Sackboy, a worthy mascot for the "Playstation" brand in the PS3 Era is now gonna be known as Sackboy from "Sackboy: A Big Adventure" (a spin-off mind you) instead of Sackboy from "LittleBigPlanet" (where he's originated from). Sackboy has always been in a special place in my heart growing up, I even used to draw him (besides Sonic) in my journal a lot during high school. Back in junior high I was in special needs because of my autism (I even rode the bus and took field trips with special needs kids). I played a lot of video games and I was also a bad boy (I used to get in trouble a lot by giggling and misbehaving during class). My homeroom teacher had a Wii with "Wii Sports Resort" (great game) and even my all time favorite "Super Smash Bros. Brawl" (better than Melee, change my mind). He would let us play when we were done with our assignments (we even got to stay after school to play and eat pizza in homeroom if we had good behavior). I never knew about LBP at the time and if you've been following me through the years, you know that I've been a big fan of "Sonic the Hedgehog" ever since kindergarten. So when I first heard LBP featured Sonic the Hedgehog costumes as DLC, I immediately wanted to buy the game for that sole reason (the same way I first got into Smash starting with Brawl). I was also into games that would let you create your own character or levels, that factor also drew me closer to wanting LBP and even "ModNation Racers" (rest in peace) too at the time. But I had a PSP instead, I got both LBP both and ModNation on it and I was a bit disappointed. LBP on PSP was my least favorite version, it felt so limited customizing Sackboy (not being able to place stickers on him too was a drawback for me), or customizing in general (ModNation on PSP is in the same bane too). Once I beat it 100% I wanted to start creating a level, and oh boy it all went downhill from there. The options were limited, the game kept crashing at any given time while creating. So needless to say I did not like LBP on PSP at all, and all it did is made me want a PS3 even more that I kept begging my mom to buy one for me. Around maybe my 8th grade year, I finally got a PS3 (I think it was a birthday gift, I can't remember). I became so happy that I immediately bought LBP at "GameStop" (I also bought both LBP2 and ModNation Racers at the same time). Upon booting LBP for the first time I immediately got so hooked. I wanted to beat it 100% but the only drawback was that I only had 1 controller, and there's sections in the game that require 2 to 4 players to get the prize bubbles. I felt kinda let down since I wasn't able to obtain those prize bubbles without multiple controllers, but I some how managed to get through a handful of 2 player sections using only 1 controller (like the "Construction Site"), which took dedication and dying a lot. I was so proud of myself for accomplishing sections that were only meant to be played with 2 people. The other 2 player sections however I wasn't so lucky, so I begged my mom to buy me more controllers, I didn't tell her why thinking she wouldn't agree with me. Then after beating LBP 100% I became obsessed with making costumes for Sackboy and showing them off while playing online, even in LBP2 I did the same thing. LBP2 is easily the best in the whole franchise. During the release of LBP2, the franchise hit it's all-time peak (I got a PS3 soon after the release of LBP2). LBP2 has also the best story mode. They were difficult at times (mostly ACEING all the levels, even in LBP1 it was difficult), but I still had a blast playing through it all. I also 100% the story mode and went on to complete all the level kit DLCs (which I did eventually). Fun Fact: At the time of LBP2's peak, "My Little Pony: Friendship Is Magic" was also at it's all time peak (on the internet of all places). So while playing LBP2 I saw a bunch of levels related to MLP I got so annoyed by it. I played one of the levels I came across just for the sake of it, then I became intrigued and wanted to see what the whole fuss was about at the time. So one day I turned my TV to "The Hub" (R.I.P.) and the first episode I've ever watched was "Party of One" (you know, the one that featured Pinkamena who spawned a bunch of creepypastas). After watching the episode, I instantly fell in love with the show. The characters, the art style, everything about the show was so appealing to me. I've always been really really shy IRL, but then "Fluttershy" caught my eye since she's the one I can relate to, so she became my all time favorite pony to this day. I loved MLP so much I even drew ponies in my journals during my freshman year in high school (I was the quiet kid). And that is how I became a Brony. So back on-topic. I made so many memories with this game in particular that I will cherish forever. The community levels was a big step up from it's predecessor. Even when playing community levels online with random people made it so worth while (back when online play was FREE). All in all, LBP2 has become one of my most favorite games of all time. I loved the enjoyment of coming home from school to hop on straight into LBP2 (and also ModNation Racers) to play online with other people. Even one of my cousins enjoyed playing it, and would play together every time he'd come over. During my freshman year in high school, I heard about the PS VITA and I instantly wanted to buy it because LBP was on it. So eventually I got it with LBP (and because I love handheld gaming minus mobile gaming). I played it non stop, even between switching classes I would walk while playing. LBP on PS VITA was also great (not as good as LBP2, but way better than LBP PSP). I really liked it, and with the use of the touch screen and the back trackpad. The story mode was good, I liked how it had a slightly darker tone to it, compared to the previous entries. The characters were wacky and interesting (and some ugly tbh). And just like the previous entries, I 100% it all the way through. Online play was pretty cool too (but very laggy at times) and community levels were kinda good but a bit disappointing (not LBP2 good but it's passable). I also had fun making costumes everywhere I went (I even uploaded some on my DA page). LBP Karting however was OK (not up to LBP2 standards). I played through the story mode and 100% it too. The community levels were actually pretty interesting, there were even remakes of "Mario Kart" tracks that were spot on (but no custom music like LBP2). My biggest complaint however was the inability of customizing costumes like the previous entries (just changing outfits and placing stickers on doesn't cut it either), even the kart creation was barebones. Overall, the game just feels like a blatant rip-off of "ModNation Racers" (despite being made by the same developer "United Front Games" R.I.P.), which had better character and kart customization and you can even download custom made ones by other people and upload your own. LBP Karting does have better track customization however, but that's not saying much. And adding insult to injury, the fact that a full blown "ModNation Racers Sequel" got canceled in favor of LBP Karting is just a big punch in the face from Sony. A ModNation Racers sequel would've been miles better (pun intended) than LBP Karting in my honest opinion. Around probably Junior year, I got a PS4 with "LittleBigPlanet 3". From what I heard however it's been called the worst in the franchise, since the game was rushed to meet sales for Black Friday. So as a result, the game released with many bugs and glitches turning alot of people off from the game altogether (So I guess it's the "Sonic 06" of the LBP franchise). I bought it around maybe a month or 2 after it's release, and from what I played I really haven't experienced any bugs or glitches. In fact I really liked it, it felt more fleshed out and about as good as LBP2. Basically it's LBP2 but more expanded with new playable characters and creative additions such as expanded layers, new gadgets etc. I also liked how you had the ability to play every community levels ever made in both LBP1 & 2. I actually did play LBP3 on my PS3 first, but I then gave away my PS3 to my cousin to buy a PS4 (which I regret doing). What turned me off however wasn't the game itself, it was the fact Sony was charging for online pay (which killed online play for me) despite the fact it used to be free. At the time it costed $60 just for one year of online play, I could buy a full price game from retail then play & keep it for as long as I want. Paying for playing online is just a scam altogether. I did pay for one year just to play LBP3 online, then never payed again because what was the point. I did however registered my cousin's account to my PS4 to play online, so I played LBP3 online again then lost interest since the damage has already been done. Now I can't play it online anymore if I ever wanted to since the online servers recently got shutdown, and yet they still expect us to pay monthly/yearly for this (I did recently hear that Sony not only increased the price but added 3 tiers to pay for. The most expensive tier however is $120 a year, if that doesn't sound like a scam then I don't know what does). And recently I got myself a "Steam Deck" as a personal birthday gift about 2 years ago. Best decision I have ever made, and I would go as far as saying it's way better than the "PS5" (millions of games to play, it's a handheld, it's fully backwards compatible with everything via emulation, and best of all free online play). Lately I've been replaying LBP1 (and ModNation Racers) on a PS3 emulator and immediately fell in love with LBP all over again (although it's not perfect running on the Steam Deck with minor graphical issues and crashing every now and then). I've enjoyed every minute of it just like how I was when I first started played it back then, and now with a custom server is giving me the ability re-live those moments playing community levels and playing online without spending a single penny. Thank you "Media Molecule" for giving us a gem that will forever be in our hearts. Your love and passion that you created has brought joy to all of us around the world and will forever cherish the moments we spent playing your game. And lastly, thank you for giving us the power of playing, creating, and sharing our creations with the world. Rest in peace "LittleBigPlanet", you maybe gone now but will not be forgotten. Here's hoping for "LittleBigPlanet 4" in the near future (if Sony is willing to, and getting their act together) .
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COM - Sonic and Sally's Romantic walk
Commission for saber360 on DA Never drew anything related to Archie Sonic until now. It's nice how it turned out. Thanks for commissioning me!! Sonic the Hedgehog (c) SEGA Sally Acorn (c) DIC Entertainment (Cookie Jar Group/WildBrain(DHX Media).) Art by me
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COM for ZeoSpark16
Commission I made for ZeoSpark on DeviantArt. Characters belong to the owner Art by me
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Steamboat Hedgehog
Another year another victim of public domain, and who do we have this time? It's none other than an all time classic "Sonic the Hed..." oh wait wrong character, it's "Steamboat Willie" (or the early version of Mickey Mouse) after almost 100 years. Since entering the public domain, let's say there's been some really oddly interesting depictions and premises of said character (and yet soon to come). And that's where this piece comes in, I present to you "Steamboat Hedgehog" (I was originally gonna go with Steamboat Needlemouse, but thought this was better). I wanted to imitate Ohshima's initial concept art design of Sonic since it solely reminds me of the whole rubberhose animation era where "Steamboat Willie" was first originated from (plus I really love Ohshima's original Sonic concept art style).
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COM - Sandy Cheeks AU
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Sage
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I AM GOD
Haven't really drew anything Sonic.EXE related since high-school (back when creepypastas were at it's peak), so here he is. And Happy Halloween!!!
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fOuNd yOu
Haven't really drew anything Sonic.EXE related since high-school (back when creepypastas were at it's peak), so here he is. And Happy Halloween!!!
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Amy Rose Outfit Swap
Already late for the 30th anniversary of Sonic CD, but here it is. Since Sonic Superstars features Classic Amy wearing Modern Amy's outfit, I figured what if it's the other way around. As a result, they both look adorable trading outfits.
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Smash 6 Wishlist: Dr. Eggman
My Smash 6 Character Wishlist part 3 Dr. Eggman One of the likely candidates from the Sonic series to make it into Smash (or so I thought). Dr. Ivo Robotnik (or Dr. Eggman) has been a staple of the "Sonic the Hedgehog" franchise from the very beginning (Fun fact: Appearing alongside Sonic, Robotnik's true first appearance is "Puzzle Construction" for the "SEGA TeraDrive", which predates about a month before the release of "Sonic the Hedgehog" for the "SEGA Genesis" in North America in 1991). And since then, he's become one of gaming's most iconic villains on par with the likes of Bowser, Ganondorf, Dr. Wily, Dr. Neo Cortex, M. Bison, even Sephiroth just to name a few. So iconic in fact that he even made an appearance in both Wreck-It Ralph and the sequel, alongside other well-known video game villains. And Smash is no stranger to iconic villains in gaming. Throughout the series, the roster featured a plethora of villains going head to head with their respective foes like Bowser, Ganondorf, Mewtwo, Meta Knight, Wolf, King Dedede, Dark Pit, Bowser Jr. & the Koopalings, Ridley, King K. Rool, Dark Samus, and Sephiroth. Speaking of which, for being the first villain from a third-party franchise, Dr. Eggman was a much better choice than Sephiroth because Sonic was one of the very first third-party characters to ever debut in Smash back in "Brawl" and has been in every single entry since then (making Sonic having the most appearance in Smash than every third-party character to-date), so it would've made sense to give the Sonic another character (or at the very least an Echo Fighter). Final Fantasy however only have appeared twice since "Smash 4", and adding another character (let alone a new villain) from said franchise just doesn't make sense and very unfair to Sonic's legacy in Smash. In Smash 6, Dr. Eggman would be a perfect fit to the roster. I would see him as a mech like character using his state of the arch Egg Walker from "Sonic Adventure 2" as a form of transportation, much like Bowser Jr. but with more arsenal and a more heavy fighter in comparison. He would have different gadgets from past games as specials and tilts, and maybe throw in some Badniks as projectiles or neutral specials. And for his final smash there's tons to choose from, Death Egg Robot, using the Space Colony ARK, Egg Dragoon, it's hard to choose from and then possibilities are Infinite. Maybe throw in Sage as a support to cheer him on? And let's not forget to add in "E.G.G..M.A.N. by Paul Shortino" as a new track to along with it to give it a more Eggman flavor eggsperience.
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