For the past month and a bit Iāve been rather busy with real life stuff and in the end only had time and energy to port some scenery, so I decided to make a couple of quick demo renders to show that Iām still alive :)
The character model is the same one I made last year, with only some small tweaks to shaders.
Since this uses a completely different realistic rendering engine, it canāt possibly look exactly as the game, but if there are any tweaks to make it feel more authentic within limits of PBR, suggestions are welcome.




















