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I got this High School Mascots AU we’re azula is an over achieving cheerleader who often gets into fights with the Mascot no one can figure out who he is. xD
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I have something to add to @firenaition modern azulaang au about azula being a cheerleader and aang being a skater, imagine Aang becomes a mascot to be close to azula and get away with teasing her?
You should definitely draw that situation
YOOOOOOOOOOOO
AANG WOULD BE SUCH A TROLL!!!!!!
The mascot would be a fire-ferret.
He would hype up the crowd during their routines, and try to mimic her! He would do all these flips and jumps and try to irritate her during the games. OH THE MYSTERY OF WHO IS BEHIND THE MASK!!!
She would have no idea who was behind mask and be so irritated about it. She finally catches on when one game he bring out a skateboard and does some tricks.
this is gonna sound like a stretch but do you happen to know where i find the fanart where (if my memory isn't botched):
aang and azula are on a sofa, getting high together. azula is lying on the right-hand side, aang is reclining to the left. he's looking at azula. he has a finger gun pointing upwards, with a small flame. azula looks back at him, a long smoking pipe in her hand. the sofa is full of red cushions and the whole scene overlooks a sunrise/set.
i believe it was based off a vintage painting depicting much of the same.
i know this sounds very random but i've suddenly remembered it. i tried looking for it in my archive so far i haven't (i had an infernal no-tagging phase). atp i don't even know i had reblogged it. or if it even exists.
I believe it was @katydoodles who made that fan art, and it was referencing a painting by Jack Vettriano called After Midnight. You should find it on her homepage. Try searching for her Azulaang fan art posts. They'll be tagged Azulaang and digital art. Hope this helps.
“Hi im Aang, and your probably wondering how I ended up here…”
-Aang probably
Moore doodles for High School Mascot Aang AU I did a while back.
Aang is a the Fire Ferret Mascot for Republic City High School that no one can figure out who is behind the mask. Azula is an over achieving cheerleaders who often clashes with the mascot. XD
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The game doesn't explain its fighting system well enough, and with how low the summoning rates are, it totally feels like it's Pay-to-win. But as a ftp player myself, I'm here to tell you it's possible! It does take a while to pile up, but once it does, it's a total avalanche.
my credentials:
Topics covered:
Leveling up, team building, resource gathering, nightmare raids
First and foremost, let's work on building a Main. Choose ➡️ONE⬅️ SSR card to be your primary fighter. Having one strong card will do better than two smaller ones! So pick ONE!!
Once you've picked, you can dump everything you have into LEVEL and POTENTIAL.
This one is mine! I've been playing for a couple years, so I had the resources to switch my main, and then to start building a second main with whatever I'd maxed out on the first.
-->click the "skills" button and take note if your card is S or P for later.
If you have your card's matching Warding card, equip it now and upgrade its POTENCY, LEVEL, and SPECIAL ATTRIBUTES. Your warding card gives a huge boost to power, and when it matches, you get an additional Link Bonus that increases with upgrades. AWAKENING the warding card really helps, so I recommend awakening it fully!
If you do Not have the matching warding, it might be better to wait until you can get it first.
Tools:
There are three kinds of tools. Perfume, Brooch, and Accessory. The Accessory is different depending on the card you have. Through Galaxy missions, you can obtain up to A level equipment. Only R+ can be upgraded.
For R+, you need to go to Mr Mo's Mines. I recommend only summoning when there is an event that rewards you for summoning here. Otherwise, you are not guaranteed to earn anything from it.
-->equipment Grade is more important than its Level, but I would still recommend saving for higher quality if possible.
When leveling them up, here's what you should prioritize based on your card.
For P Attackers: Perfume>>Accessory>>Brooch
For S Attackers: Brooch>>Accessory>>Perfume
Gemstones:
There are 10 different kinds of gemstones. If you press the "?" Button and scroll down far enough, it will tell you what they all do, and then you'll figure out that the ones with weird names just help 2 stats and aren't actually that complicated.
In battles, you do not attack very often. So, you want to maximize Attack per hit and Defense for between hits.
For P attackers: Warding-->HP, P ATK, Strength or ATK. Perfume--> S DEF, P DEF, HP. Other--> same as warding
For S attackers: Warding-->HP, S ATK, Intelligence or ATK. Brooch-->S DEF, P DEF, HP. Other--> same as warding
of course, you can switch it up a bit depending on your needs, but this is what I've got.
Gemstones can be bought up to Level 9, and then can be upgraded up to 15 in your equip menu. Do your Warding's gems first.
Pets:
You can get SSR pets from the Nightmare events. These can be upgraded by sacrificing your other pets. Other pets come from Eggs at varying levels, but they should only be used as placeholders until you can get an SSR to upgrade.
➡️TEAM BUILDING⬅️
Once again, mine's gonna look a little different because I have enough for a Secondary.
But oh my gosh, do NOT just use the Optimize button. It is NOT optimal.
Here's the Team menu. If you press and hold on any of these characters, their Skills menu will pop up.
Based off of your cards' skills, you should arrange them in a way that gives your Main an advantage.
In the first few Squads, I recommend using extra damage skills, like Curse and Poison.
Right before your Main, I'd put a couple Sleep or Stun cards.
Right after your Main, but as many Guards as you have.
If your Main's skill has a skill that, for example, does extra damage to Cursed enemies, put a bunch of Curse cards right before it. Mine have Endurance, so I did not put anything special in front of them.
If you have extra cards, you should use a shrunken version of this logic to have extra teams for Guild Battles as that is the only place you can use them.
➡️RESOURCE GATHERING⬅️
Once your teams are ready, head over to Arena. Here is where your primary income of Gems and Pyramids will come from. It rewards you for your rank every 24 hours. Gem prizes can be anything up to ~300 daily.
If you want a better chance at winning, maybe take a quick glance at the other players's team. You don't need to examine it, but checking their Main and will give a better idea of their power than their Total power.
Also, if they have their main at the very top, they probably used the "optimize" button on their teams... your chance of winning is 80%.
Now, go do your daily tasks. You will earn most supplies from Investigations. Doing your dailies will also reward you 150 gems + whatever you get from reaching the Active Bonus.
You also have things like Chests(inventory), Guild Points(guild), Feathers(pheonix exchange), and Silver Coins(arena). You can use these for extra supplies as needed.
➡️NIGHTMARE RAIDS⬅️
The last place to get supplies from is Nightmare. These happen twice per day, and are team events. The most notable resources from Nightmare are Gapples, Pink coins, and Gem shards.
I only login once per day, and it's during this time. You don't have to do both raids, and you don't have to do raids daily. They get frustrating, I know, but they are useful.
Most players do raids within the first couple minutes of Nightmare opening, but there are some strays afterwards. I do recommend friending some people to do raids with if you need to, but doing it with strangers works as well. I'm pretty sure the top raid's power is about the equivalent of 3 ftp players who've been doing their dailies consistently, so you should be fine.
➡️➡️For Nightmare, it will tell you the raid's power. BUT, if you have THREE PLAYERS in your room, you ONLY need a combined power of ~70% of the raid.⬅️⬅️
If you still can't beat them, try again at a lower one. Some resources is better than none.
Also, being defeated once does not mean you can never beat that raid. Similarly to Arena and Galaxy, since the attacks are directed randomly, the result is highly based in chance.
Unsuccessful attempts do not count towards your Key count, so feel free to try again. I especially have to retry a lot when I'm by myself, even if I have more power than the raid I'm doing.
That's about everything! If you have questions, please ask. I'm not very active, but I'll get to it when I see it.
Tags: @slowkib, Landau Siblings x Reader, Platonic Sibling Relationship, Family Dynamics, Self-Discovery, Emotional Growth, Supportive Siblings, Personal Journey, Character Development.
Gepard is a man of duty and discipline, and while he doesn't often voice it, he's deeply protective of you. When you express doubts about your path in life, he's always there, offering subtle encouragement. He might not say much, but his gaze is filled with understanding and quiet pride. Seeing you leave to join the Astral Express is bittersweet for him, but he respects your decision to forge your own way, even if it means stepping away from the traditions of the Landau family.
Serval, with her pragmatic and adventurous personality, understands better than anyone that sometimes, the best way to find yourself is to step away and experience the world. She’s the sibling you turn to when you need advice on being bold and carving out your own space. Serval encourages you to pursue your passions and offers you wisdom from her own experiences, including how to be resourceful on the Astral Express.
Lynx may be the youngest of the family, but she has a surprising level of emotional intelligence. Though she often cracks jokes to lighten the mood, she’s incredibly in tune with your struggles. When you feel lost or uncertain, Lynx might drop a sly comment to make you laugh or help you gain perspective in her own cheeky way. She’s always there for a late-night chat, and you can count on her to lift your spirits when you're questioning your decision to leave.
While each sibling shows their love in different ways, the Landau siblings have a strong and unspoken bond. Even though they don’t always agree on everything, especially with how things went with the family legacy, they’re united in their care for you. They might argue over the best way to support you, but at the end of the day, they all share the same goal: for you to find your own happiness, even if it’s outside of Belobog.
While Gepard is a steadfast protector of Belobog, he sees you as his "little" sibling, no matter how old you get. When you board the Astral Express, he gives you one last long hug, full of quiet reassurance. He won’t admit it, but he’s terrified of the dangers you might face, and though he tries not to show it, there’s a certain sadness behind his stoic face when you leave. He’ll never say it, but he always keeps an eye out, knowing you're out there, making your own path.
Serval is the first to cheer you on when you make the decision to join the Astral Express. She has a deep respect for those who pursue their own journeys, even if it takes them far from home. "The world is big, and you’ve got a lot to see," she tells you with a grin. She’s not just your older sibling; she’s also a mentor in some ways, helping you embrace the uncertainties of the unknown and teaching you how to handle whatever comes your way with grace.
Lynx, despite her youthful appearance, is a keen observer of people. She knows that your decision to join the Astral Express is an act of bravery, even if it doesn’t feel like it to you. She teases you, saying, "Don’t go getting all heroic on me, okay?" But deep down, she’s proud of you for choosing a different path. She sends you off with a wink, knowing you'll come back with stories—and maybe even new skills that will surprise everyone.
Years later, when you return from your travels as a nameless, each sibling will react differently but with the same underlying emotion—pride. Gepard will hold his composure, but his pride in you will be evident in the way he looks at you. Serval will likely be excited to hear all your stories, demanding details and offering advice on navigating new challenges. Lynx will tease you, but her eyes will show how happy she is to see you back, and she might even have a few new pranks or adventures planned for you.
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Sometimes I think too much about Serval and Aventurine.
The way I see it, Gepard is basically the complement of Aventurine. Gepard's family is still alive. Gepard is surrounded by friends he openly cares about and who care about him in return. The people from beyond the stars saved Gepard's civilization. Gepard walks the path of Preservation without hesitation, without other paths ever tugging at his soul.
But most of all there is Serval. Aventurine only knew his sister as his sister, his caretaker, his guardian. She was only a few years older than him when she became his primary caretaker and even with the help of the other clanswomen (assuming the Avgins have the same type of developing societies we do), the responsibility was likely all-consuming. From the little info we have on their childhood, Serval played a similar, though less overwhelming, role to Gepard. But he was able to watch Serval grow past that identity into one of her own, one that's bursting at the seams - researcher, mechanic, and punk-rocker.
I wonder how Aventurine would react upon meeting her, at this unabashedly punk-rock, sisterly woman who looks like him, like her. His sister is frozen in his memory as that brave adolescent girl who urges her brother away to safety in the rain with a smile. I wonder if he would go back over the scraps of memory he has of her, trying to imagine what she would look like as an adult, trying to extrapolate what she would pursue from the few times she's not in 'big-sister mode'. She told him quite a few bedtime stories about Avgin history, would she maybe become an archivist or Avgin historian? Or what about how she would listen to that rusty little radio in their tent while she did chores? Maybe she'd become a singer, like Robin? It's miserable to try, especially considering how few his memories of her have become. But it comforts him to think about how he would help her, the strings he could pull to make her dreams a reality even if they never would now. A world where he would be good for something.
Okay, back to Serval. The in-universe consensus is that getting Topaz was the best outcome for Jarilo-VI but what if it had been Aventurine instead, and now Serval has to deal with this obnoxious but not unkind youth who keeps visiting her workshop with offers to fund her research and whatever equipment needed for her band? Serval wouldn't particularly enjoy it (she'd probably think Aventurine was trying to court her, lol, and shut that down fast) but there's something about him that... endears to her. A glint of some kind of childish search for her approval in his eyes. Like lil' Geppie's eyes when he shows her one of his drawings - though Geppie had been a much better kid than this guy. So she somewhat tolerates having him around.